Challenges of health games in the social network environment

Detalhes bibliográficos
Autor(a) principal: Paredes, Hugo
Data de Publicação: 2012
Outros Autores: Pinho, Anabela, Zagalo, Nelson
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/1822/27129
Resumo: Virtual communities and their benefits have been widely exploited to support patients, caregivers, families, and healthcare providers. The complexity of the social organization evolved the concept of virtual community to social networks, exploring the establishment of ties and relations between people. These technological platforms provide a way to keep up with one's connections network, through a set of communication and interaction tools. Games, as social interactive technologies, have great potential, ensuring a supportive community and thereby reducing social isolation. Serious social health games bring forward several research challenges. This article examines the potential benefits of the triad "health-serious games-social networks'' and discusses some research challenges and opportunities of the liaison of serious health games and social networks.
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spelling Challenges of health games in the social network environmentVideojogosDigital contentSaúdeRedes sociaisScience & TechnologyVirtual communities and their benefits have been widely exploited to support patients, caregivers, families, and healthcare providers. The complexity of the social organization evolved the concept of virtual community to social networks, exploring the establishment of ties and relations between people. These technological platforms provide a way to keep up with one's connections network, through a set of communication and interaction tools. Games, as social interactive technologies, have great potential, ensuring a supportive community and thereby reducing social isolation. Serious social health games bring forward several research challenges. This article examines the potential benefits of the triad "health-serious games-social networks'' and discusses some research challenges and opportunities of the liaison of serious health games and social networks.Mary Ann LiebertUniversidade do MinhoParedes, HugoPinho, AnabelaZagalo, Nelson20122012-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/1822/27129eng2161-783X10.1089/g4h.2012.1021info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-07-21T12:21:55Zoai:repositorium.sdum.uminho.pt:1822/27129Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T19:15:18.947922Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Challenges of health games in the social network environment
title Challenges of health games in the social network environment
spellingShingle Challenges of health games in the social network environment
Paredes, Hugo
Videojogos
Digital content
Saúde
Redes sociais
Science & Technology
title_short Challenges of health games in the social network environment
title_full Challenges of health games in the social network environment
title_fullStr Challenges of health games in the social network environment
title_full_unstemmed Challenges of health games in the social network environment
title_sort Challenges of health games in the social network environment
author Paredes, Hugo
author_facet Paredes, Hugo
Pinho, Anabela
Zagalo, Nelson
author_role author
author2 Pinho, Anabela
Zagalo, Nelson
author2_role author
author
dc.contributor.none.fl_str_mv Universidade do Minho
dc.contributor.author.fl_str_mv Paredes, Hugo
Pinho, Anabela
Zagalo, Nelson
dc.subject.por.fl_str_mv Videojogos
Digital content
Saúde
Redes sociais
Science & Technology
topic Videojogos
Digital content
Saúde
Redes sociais
Science & Technology
description Virtual communities and their benefits have been widely exploited to support patients, caregivers, families, and healthcare providers. The complexity of the social organization evolved the concept of virtual community to social networks, exploring the establishment of ties and relations between people. These technological platforms provide a way to keep up with one's connections network, through a set of communication and interaction tools. Games, as social interactive technologies, have great potential, ensuring a supportive community and thereby reducing social isolation. Serious social health games bring forward several research challenges. This article examines the potential benefits of the triad "health-serious games-social networks'' and discusses some research challenges and opportunities of the liaison of serious health games and social networks.
publishDate 2012
dc.date.none.fl_str_mv 2012
2012-01-01T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/1822/27129
url http://hdl.handle.net/1822/27129
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2161-783X
10.1089/g4h.2012.1021
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Mary Ann Liebert
publisher.none.fl_str_mv Mary Ann Liebert
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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