Immersive Journalism
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10362/152600 |
Resumo: | UIDB/05021/2020 UIDP/05021/2020 |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository_id_str |
7160 |
spelling |
Immersive JournalismThe Effect of System Immersion on Place Illusion and Co-Presence in 360-Degree Video Reporting360-degree videoCopresenceImmersive journalismImmersive storytellingImmersive witnessPlace illusionSocial interactionVR storytellingControl and Systems EngineeringSoftwareModelling and SimulationComputer Networks and CommunicationsInformation Systems and ManagementUIDB/05021/2020 UIDP/05021/2020Immersive journalism has been promoted as an alternative way of producing content that allows users to experience first-hand the events depicted in the news story. This mixed-method study examines how immersive journalism impacts the user experience of non-fictional narratives in news practices. A between-subject experiment (n = 104) was conducted to inspect the effects of system immersion on place illusion and co-presence. Using a 360-degree video news report produced by the Spanish newspaper El País as a stimulus, two viewing conditions were compared: magic window and 360 degree with a VR headset. The results show that VR technologies determine the effective potential of immersive journalism, namely the experience of place illusion and co-presence and that audiences do not actually explore the so-called whole picture, as a 90–180° movement for exploration prevailed.Instituto de Comunicação da NOVA (ICNOVA)Departamento de Ciências da Comunicação (DCC)RUNPérez-Seijo, SaraVicente, Paulo NunoLópez-García, Xosé2023-05-10T22:09:50Z2023-012023-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/article17application/pdfhttp://hdl.handle.net/10362/152600engPURE: 53168692https://doi.org/10.3390/systems11010001info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-08-05T01:33:25Zoai:run.unl.pt:10362/152600Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-08-05T01:33:25Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Immersive Journalism The Effect of System Immersion on Place Illusion and Co-Presence in 360-Degree Video Reporting |
title |
Immersive Journalism |
spellingShingle |
Immersive Journalism Pérez-Seijo, Sara 360-degree video Copresence Immersive journalism Immersive storytelling Immersive witness Place illusion Social interaction VR storytelling Control and Systems Engineering Software Modelling and Simulation Computer Networks and Communications Information Systems and Management |
title_short |
Immersive Journalism |
title_full |
Immersive Journalism |
title_fullStr |
Immersive Journalism |
title_full_unstemmed |
Immersive Journalism |
title_sort |
Immersive Journalism |
author |
Pérez-Seijo, Sara |
author_facet |
Pérez-Seijo, Sara Vicente, Paulo Nuno López-García, Xosé |
author_role |
author |
author2 |
Vicente, Paulo Nuno López-García, Xosé |
author2_role |
author author |
dc.contributor.none.fl_str_mv |
Instituto de Comunicação da NOVA (ICNOVA) Departamento de Ciências da Comunicação (DCC) RUN |
dc.contributor.author.fl_str_mv |
Pérez-Seijo, Sara Vicente, Paulo Nuno López-García, Xosé |
dc.subject.por.fl_str_mv |
360-degree video Copresence Immersive journalism Immersive storytelling Immersive witness Place illusion Social interaction VR storytelling Control and Systems Engineering Software Modelling and Simulation Computer Networks and Communications Information Systems and Management |
topic |
360-degree video Copresence Immersive journalism Immersive storytelling Immersive witness Place illusion Social interaction VR storytelling Control and Systems Engineering Software Modelling and Simulation Computer Networks and Communications Information Systems and Management |
description |
UIDB/05021/2020 UIDP/05021/2020 |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-05-10T22:09:50Z 2023-01 2023-01-01T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10362/152600 |
url |
http://hdl.handle.net/10362/152600 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
PURE: 53168692 https://doi.org/10.3390/systems11010001 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
17 application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
instname_str |
Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
instacron_str |
RCAAP |
institution |
RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
repository.mail.fl_str_mv |
mluisa.alvim@gmail.com |
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1817545932593430528 |