Jogo sério para aprendizagem da instabilidade de vertentes

Detalhes bibliográficos
Autor(a) principal: Gonçalo Ferreira Araújo
Data de Publicação: 2013
Tipo de documento: Dissertação
Idioma: por
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://hdl.handle.net/10216/68722
Resumo: Serious games have been receiving a lot of interest in the recent years and have been massively used for educational, military and business purposes. One of the positive sides of serious games is the fact of being tools that allow the creation of an environment where players are immersed in a playful activity, and are much more open to the reception of new knowledge. Through serious games, players are more likely to retain information for a wider period of time. Therefore, this dissertation will use serious games to teach the problem of terrain instability and slope movements. The solution found was to make a serious game in Unity, which aims to teach some Geography terms, and slope instability terms in particular, through real steps that are made by geographers. Therefore players learn about terrains who may be bound to slope movements, at the same time that they accomplish a playful activity.
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spelling Jogo sério para aprendizagem da instabilidade de vertentesEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringSerious games have been receiving a lot of interest in the recent years and have been massively used for educational, military and business purposes. One of the positive sides of serious games is the fact of being tools that allow the creation of an environment where players are immersed in a playful activity, and are much more open to the reception of new knowledge. Through serious games, players are more likely to retain information for a wider period of time. Therefore, this dissertation will use serious games to teach the problem of terrain instability and slope movements. The solution found was to make a serious game in Unity, which aims to teach some Geography terms, and slope instability terms in particular, through real steps that are made by geographers. Therefore players learn about terrains who may be bound to slope movements, at the same time that they accomplish a playful activity.2013-07-162013-07-16T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/68722porGonçalo Ferreira Araújoinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T15:29:43Zoai:repositorio-aberto.up.pt:10216/68722Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T00:24:58.083551Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Jogo sério para aprendizagem da instabilidade de vertentes
title Jogo sério para aprendizagem da instabilidade de vertentes
spellingShingle Jogo sério para aprendizagem da instabilidade de vertentes
Gonçalo Ferreira Araújo
Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
title_short Jogo sério para aprendizagem da instabilidade de vertentes
title_full Jogo sério para aprendizagem da instabilidade de vertentes
title_fullStr Jogo sério para aprendizagem da instabilidade de vertentes
title_full_unstemmed Jogo sério para aprendizagem da instabilidade de vertentes
title_sort Jogo sério para aprendizagem da instabilidade de vertentes
author Gonçalo Ferreira Araújo
author_facet Gonçalo Ferreira Araújo
author_role author
dc.contributor.author.fl_str_mv Gonçalo Ferreira Araújo
dc.subject.por.fl_str_mv Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
topic Engenharia electrotécnica, electrónica e informática
Electrical engineering, Electronic engineering, Information engineering
description Serious games have been receiving a lot of interest in the recent years and have been massively used for educational, military and business purposes. One of the positive sides of serious games is the fact of being tools that allow the creation of an environment where players are immersed in a playful activity, and are much more open to the reception of new knowledge. Through serious games, players are more likely to retain information for a wider period of time. Therefore, this dissertation will use serious games to teach the problem of terrain instability and slope movements. The solution found was to make a serious game in Unity, which aims to teach some Geography terms, and slope instability terms in particular, through real steps that are made by geographers. Therefore players learn about terrains who may be bound to slope movements, at the same time that they accomplish a playful activity.
publishDate 2013
dc.date.none.fl_str_mv 2013-07-16
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url https://hdl.handle.net/10216/68722
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