Jogo pervasivo para prevenção do cancro da pele
Autor(a) principal: | |
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Data de Publicação: | 2016 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://hdl.handle.net/10216/85710 |
Resumo: | Skin cancer is a dangerous disease, often caused by the lack of prevention. This work, made in collaboration with Liga Portuguesa Contra o Cancro, aims for the development of a serious game that can promote behavioral change, in this case, the reduction of certain risk behaviors for the prevention of this disease. Through the promotion of the behavioral change, serious games can be a contribution factor for this problem, this being the main focus of this work. Serious games are games with a strong educational component, with the goal to promote the awareness and learning of a certain set of facts or theme. To better contextualize, pervasive game elements will be used. In this kind of games, interactions with both the virtual world, in the digital component of the game, and the surrounding world are explored. |
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Jogo pervasivo para prevenção do cancro da peleEngenharia electrotécnica, electrónica e informáticaElectrical engineering, Electronic engineering, Information engineeringSkin cancer is a dangerous disease, often caused by the lack of prevention. This work, made in collaboration with Liga Portuguesa Contra o Cancro, aims for the development of a serious game that can promote behavioral change, in this case, the reduction of certain risk behaviors for the prevention of this disease. Through the promotion of the behavioral change, serious games can be a contribution factor for this problem, this being the main focus of this work. Serious games are games with a strong educational component, with the goal to promote the awareness and learning of a certain set of facts or theme. To better contextualize, pervasive game elements will be used. In this kind of games, interactions with both the virtual world, in the digital component of the game, and the surrounding world are explored.2016-07-122016-07-12T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttps://hdl.handle.net/10216/85710TID:201301709porDiogo Pinto Jorge Ribeiroinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T13:33:36Zoai:repositorio-aberto.up.pt:10216/85710Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:42:36.984286Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Jogo pervasivo para prevenção do cancro da pele |
title |
Jogo pervasivo para prevenção do cancro da pele |
spellingShingle |
Jogo pervasivo para prevenção do cancro da pele Diogo Pinto Jorge Ribeiro Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
title_short |
Jogo pervasivo para prevenção do cancro da pele |
title_full |
Jogo pervasivo para prevenção do cancro da pele |
title_fullStr |
Jogo pervasivo para prevenção do cancro da pele |
title_full_unstemmed |
Jogo pervasivo para prevenção do cancro da pele |
title_sort |
Jogo pervasivo para prevenção do cancro da pele |
author |
Diogo Pinto Jorge Ribeiro |
author_facet |
Diogo Pinto Jorge Ribeiro |
author_role |
author |
dc.contributor.author.fl_str_mv |
Diogo Pinto Jorge Ribeiro |
dc.subject.por.fl_str_mv |
Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
topic |
Engenharia electrotécnica, electrónica e informática Electrical engineering, Electronic engineering, Information engineering |
description |
Skin cancer is a dangerous disease, often caused by the lack of prevention. This work, made in collaboration with Liga Portuguesa Contra o Cancro, aims for the development of a serious game that can promote behavioral change, in this case, the reduction of certain risk behaviors for the prevention of this disease. Through the promotion of the behavioral change, serious games can be a contribution factor for this problem, this being the main focus of this work. Serious games are games with a strong educational component, with the goal to promote the awareness and learning of a certain set of facts or theme. To better contextualize, pervasive game elements will be used. In this kind of games, interactions with both the virtual world, in the digital component of the game, and the surrounding world are explored. |
publishDate |
2016 |
dc.date.none.fl_str_mv |
2016-07-12 2016-07-12T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://hdl.handle.net/10216/85710 TID:201301709 |
url |
https://hdl.handle.net/10216/85710 |
identifier_str_mv |
TID:201301709 |
dc.language.iso.fl_str_mv |
por |
language |
por |
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info:eu-repo/semantics/openAccess |
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openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
collection |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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