Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach

Detalhes bibliográficos
Autor(a) principal: Madeira, Rui Neves
Data de Publicação: 2017
Outros Autores: Mestre, Vanessa, Ferreirinha, Tânia
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.26/19188
Resumo: This paper presents the concept and the user evaluation study of the first Super-Fon’s prototype, which is a mobile health app with a serious game approach for Android Tablets. It was developed with the main goal of working as a complement to the therapeutic intervention in phonological disorders in children between 3 and 8 years old. The app comprises a range of activities, grouped into levels, presenting a therapeutic intervention that follows the Metaphon methodology. The serious game dimension was added to better engage children in its use. The paper presents a user study conducted with two groups of children, without and with the phonological disorders. The first one worked as a control group to better help finding out if the prototype is well designed and provides a positive user experience to be well received by the children, engaging them, despite their condition. The results of the study were very positive and promising.
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spelling Phonological disorders in children? Design and user experience evaluation of a mobile serious game approachMobile healthspeech-language therapymetaphon methodologyHCIgamificationserious gamesphonological disordersThis paper presents the concept and the user evaluation study of the first Super-Fon’s prototype, which is a mobile health app with a serious game approach for Android Tablets. It was developed with the main goal of working as a complement to the therapeutic intervention in phonological disorders in children between 3 and 8 years old. The app comprises a range of activities, grouped into levels, presenting a therapeutic intervention that follows the Metaphon methodology. The serious game dimension was added to better engage children in its use. The paper presents a user study conducted with two groups of children, without and with the phonological disorders. The first one worked as a control group to better help finding out if the prototype is well designed and provides a positive user experience to be well received by the children, engaging them, despite their condition. The results of the study were very positive and promising.Repositório ComumMadeira, Rui NevesMestre, VanessaFerreirinha, Tânia2017-11-07T12:49:07Z20172017-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.26/19188engMadeira, R.N., Mestre, V. & Ferreirinha, T. (2017). Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach. In Wm. Agresti, J. O. Aje, S. Baek, I. Bojanova, F. Bouthillier, F. J. Cantú Ortiz … R. V. McCarthy (Eds.), Procedia – Computer Science(pp. 416–421). 10.1016/j.procs.2017.08.3591877-050910.1016/j.procs.2017.08.359info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-21T09:52:54Zoai:comum.rcaap.pt:10400.26/19188Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:08:47.843608Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
title Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
spellingShingle Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
Madeira, Rui Neves
Mobile health
speech-language therapy
metaphon methodology
HCI
gamification
serious games
phonological disorders
title_short Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
title_full Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
title_fullStr Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
title_full_unstemmed Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
title_sort Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach
author Madeira, Rui Neves
author_facet Madeira, Rui Neves
Mestre, Vanessa
Ferreirinha, Tânia
author_role author
author2 Mestre, Vanessa
Ferreirinha, Tânia
author2_role author
author
dc.contributor.none.fl_str_mv Repositório Comum
dc.contributor.author.fl_str_mv Madeira, Rui Neves
Mestre, Vanessa
Ferreirinha, Tânia
dc.subject.por.fl_str_mv Mobile health
speech-language therapy
metaphon methodology
HCI
gamification
serious games
phonological disorders
topic Mobile health
speech-language therapy
metaphon methodology
HCI
gamification
serious games
phonological disorders
description This paper presents the concept and the user evaluation study of the first Super-Fon’s prototype, which is a mobile health app with a serious game approach for Android Tablets. It was developed with the main goal of working as a complement to the therapeutic intervention in phonological disorders in children between 3 and 8 years old. The app comprises a range of activities, grouped into levels, presenting a therapeutic intervention that follows the Metaphon methodology. The serious game dimension was added to better engage children in its use. The paper presents a user study conducted with two groups of children, without and with the phonological disorders. The first one worked as a control group to better help finding out if the prototype is well designed and provides a positive user experience to be well received by the children, engaging them, despite their condition. The results of the study were very positive and promising.
publishDate 2017
dc.date.none.fl_str_mv 2017-11-07T12:49:07Z
2017
2017-01-01T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
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status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.26/19188
url http://hdl.handle.net/10400.26/19188
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Madeira, R.N., Mestre, V. & Ferreirinha, T. (2017). Phonological disorders in children? Design and user experience evaluation of a mobile serious game approach. In Wm. Agresti, J. O. Aje, S. Baek, I. Bojanova, F. Bouthillier, F. J. Cantú Ortiz … R. V. McCarthy (Eds.), Procedia – Computer Science(pp. 416–421). 10.1016/j.procs.2017.08.359
1877-0509
10.1016/j.procs.2017.08.359
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