LeaPhysio: games enhanced physical rehabilitation

Detalhes bibliográficos
Autor(a) principal: Lourenço, Filipe da Costa Pereira
Data de Publicação: 2017
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10071/15651
Resumo: In certain areas of the medical sciences, particularly in the field of physiotherapy, there is increasing needs on objective evaluation of the rehabilitation progress that creates new opportunities to the application of the ICT. As part of the new technologies the serious games are ones that can help the patient in the way of motivation that may help during recovery process. The dissertation describes the design, implementation and testing of "LeaPhysio - Games Enhanced Physical Rehabilitation system". This system may be used by the physiotherapists and patients during hand and finger rehabilitation process. Using highly interactive games, developed for Leap Motion controller natural user interfaces, it's possible to assess the patient's performance throughout different physical activities. Through the games, developed in Unity 3D, with controller support, it’s possible to obtain the patient performance data during the various training sessions. All information regarding training the established training plans, results and other data is stored on a remote server. The stored information can be accessed through a mobile application, developed in Android, for the physiotherapist, mobile application that can be also used for configuration of the serious games. The use of serious games allows the patient with motor impairments, produce a dynamic interaction and a different approach in the execution of traditional exercises in recovery treatment. The system allows an unlimited number of training sessions to be performed, which can be consulted at any time through the mobile application. In this way, it's possible to visualize historical values, and to compare the results of the different training sessions, analyzing their evolution.
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spelling LeaPhysio: games enhanced physical rehabilitationSerious gameHand rehabilitationPhysiotherapyLeap motionDesenvolvimento de softwareJogosInformática aplicada à saúdeFisioterapiaIn certain areas of the medical sciences, particularly in the field of physiotherapy, there is increasing needs on objective evaluation of the rehabilitation progress that creates new opportunities to the application of the ICT. As part of the new technologies the serious games are ones that can help the patient in the way of motivation that may help during recovery process. The dissertation describes the design, implementation and testing of "LeaPhysio - Games Enhanced Physical Rehabilitation system". This system may be used by the physiotherapists and patients during hand and finger rehabilitation process. Using highly interactive games, developed for Leap Motion controller natural user interfaces, it's possible to assess the patient's performance throughout different physical activities. Through the games, developed in Unity 3D, with controller support, it’s possible to obtain the patient performance data during the various training sessions. All information regarding training the established training plans, results and other data is stored on a remote server. The stored information can be accessed through a mobile application, developed in Android, for the physiotherapist, mobile application that can be also used for configuration of the serious games. The use of serious games allows the patient with motor impairments, produce a dynamic interaction and a different approach in the execution of traditional exercises in recovery treatment. The system allows an unlimited number of training sessions to be performed, which can be consulted at any time through the mobile application. In this way, it's possible to visualize historical values, and to compare the results of the different training sessions, analyzing their evolution.2018-04-18T13:05:28Z2017-12-12T00:00:00Z2017-12-122017-10info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfapplication/octet-streamhttp://hdl.handle.net/10071/15651TID:201764962engLourenço, Filipe da Costa Pereirainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-09T17:57:46Zoai:repositorio.iscte-iul.pt:10071/15651Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:29:54.034660Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv LeaPhysio: games enhanced physical rehabilitation
title LeaPhysio: games enhanced physical rehabilitation
spellingShingle LeaPhysio: games enhanced physical rehabilitation
Lourenço, Filipe da Costa Pereira
Serious game
Hand rehabilitation
Physiotherapy
Leap motion
Desenvolvimento de software
Jogos
Informática aplicada à saúde
Fisioterapia
title_short LeaPhysio: games enhanced physical rehabilitation
title_full LeaPhysio: games enhanced physical rehabilitation
title_fullStr LeaPhysio: games enhanced physical rehabilitation
title_full_unstemmed LeaPhysio: games enhanced physical rehabilitation
title_sort LeaPhysio: games enhanced physical rehabilitation
author Lourenço, Filipe da Costa Pereira
author_facet Lourenço, Filipe da Costa Pereira
author_role author
dc.contributor.author.fl_str_mv Lourenço, Filipe da Costa Pereira
dc.subject.por.fl_str_mv Serious game
Hand rehabilitation
Physiotherapy
Leap motion
Desenvolvimento de software
Jogos
Informática aplicada à saúde
Fisioterapia
topic Serious game
Hand rehabilitation
Physiotherapy
Leap motion
Desenvolvimento de software
Jogos
Informática aplicada à saúde
Fisioterapia
description In certain areas of the medical sciences, particularly in the field of physiotherapy, there is increasing needs on objective evaluation of the rehabilitation progress that creates new opportunities to the application of the ICT. As part of the new technologies the serious games are ones that can help the patient in the way of motivation that may help during recovery process. The dissertation describes the design, implementation and testing of "LeaPhysio - Games Enhanced Physical Rehabilitation system". This system may be used by the physiotherapists and patients during hand and finger rehabilitation process. Using highly interactive games, developed for Leap Motion controller natural user interfaces, it's possible to assess the patient's performance throughout different physical activities. Through the games, developed in Unity 3D, with controller support, it’s possible to obtain the patient performance data during the various training sessions. All information regarding training the established training plans, results and other data is stored on a remote server. The stored information can be accessed through a mobile application, developed in Android, for the physiotherapist, mobile application that can be also used for configuration of the serious games. The use of serious games allows the patient with motor impairments, produce a dynamic interaction and a different approach in the execution of traditional exercises in recovery treatment. The system allows an unlimited number of training sessions to be performed, which can be consulted at any time through the mobile application. In this way, it's possible to visualize historical values, and to compare the results of the different training sessions, analyzing their evolution.
publishDate 2017
dc.date.none.fl_str_mv 2017-12-12T00:00:00Z
2017-12-12
2017-10
2018-04-18T13:05:28Z
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10071/15651
TID:201764962
url http://hdl.handle.net/10071/15651
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dc.language.iso.fl_str_mv eng
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instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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