“Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"

Detalhes bibliográficos
Autor(a) principal: Caeiro Perfeito, Ana de Jesus
Data de Publicação: 2021
Outros Autores: Mendes da Silva, Bruno
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: https://doi.org/10.34623/eyzn-0b15
Resumo: Currently, due to the advancement of digital technologies, artists are able to "play" music and video in "real time" — in audiovisual performances that can be described as: live cinema, veejaying, glim, etc. The live cinema genre can be explained as a cross between the techniques of veejaying (mixing videoclips in real time) with the goal of cinema (telling stories through moving pictures). However, the act of mixing and improvising the video in "real time", creates challenges for creating a coherent narrative. This is article is based on the performative experience of Moda Vestra —a collective of artists from the Algarve (Portugal)— and it is divided in three sections. The first traces a state of the art related to this phenomenon known as "live cinema" — relating it to other similar formats and concepts that have appeared throughout history: silent cinema, cineconcerts, visual music and veejaying. In this section, we briefly review two recent live cinema performances "Super Everything" by The Light Surgeons and "Everything Is Going According to Plan" by Adam Curtis with Massive Attack. The second section analyzes in detail the concept, morphology and work methodology of the collective Moda Vestra — which faced challenges when trying to create a coherent narrative for its real time performances. In the third section (conclusion), we propose a narrative structure that can be used in future "live cinema" shows. This "formula" is based on the "three act structure" for cinema, developed by authors like Syd Fleld.
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spelling “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"Live CinemaReal TimeScript WritingPerformanceVeejayingCurrently, due to the advancement of digital technologies, artists are able to "play" music and video in "real time" — in audiovisual performances that can be described as: live cinema, veejaying, glim, etc. The live cinema genre can be explained as a cross between the techniques of veejaying (mixing videoclips in real time) with the goal of cinema (telling stories through moving pictures). However, the act of mixing and improvising the video in "real time", creates challenges for creating a coherent narrative. This is article is based on the performative experience of Moda Vestra —a collective of artists from the Algarve (Portugal)— and it is divided in three sections. The first traces a state of the art related to this phenomenon known as "live cinema" — relating it to other similar formats and concepts that have appeared throughout history: silent cinema, cineconcerts, visual music and veejaying. In this section, we briefly review two recent live cinema performances "Super Everything" by The Light Surgeons and "Everything Is Going According to Plan" by Adam Curtis with Massive Attack. The second section analyzes in detail the concept, morphology and work methodology of the collective Moda Vestra — which faced challenges when trying to create a coherent narrative for its real time performances. In the third section (conclusion), we propose a narrative structure that can be used in future "live cinema" shows. This "formula" is based on the "three act structure" for cinema, developed by authors like Syd Fleld.CIAC – Centro de Investigação em Artes e Comunicação2021-02-22T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfapplication/epub+ziphttps://doi.org/10.34623/eyzn-0b15oai:ojs.publicacoes.ciac.pt:article/19Rotura – Revista de Comunicação, Cultura e Artes; n. 1 (2021): Filme e Videojogo; 55-612184-8661reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAPenghttps://publicacoes.ciac.pt/index.php/rotura/article/view/19https://doi.org/10.34623/eyzn-0b15https://publicacoes.ciac.pt/index.php/rotura/article/view/19/9https://publicacoes.ciac.pt/index.php/rotura/article/view/19/37Direitos de Autor (c) 2021 Ana de Jesus Caeiro Perfeito, Bruno Mendes da Silvahttps://creativecommons.org/licenses/by-nc-nd/4.0/info:eu-repo/semantics/openAccessCaeiro Perfeito, Ana de JesusMendes da Silva, Bruno2022-09-20T15:24:45Zoai:ojs.publicacoes.ciac.pt:article/19Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T15:51:05.716344Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
title “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
spellingShingle “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
Caeiro Perfeito, Ana de Jesus
Live Cinema
Real Time
Script Writing
Performance
Veejaying
title_short “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
title_full “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
title_fullStr “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
title_full_unstemmed “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
title_sort “Live Cinema” and the Challenges in Creating Narratives for “Real Time” Performances — A Solution Based on the "Structure of the Three Acts": "Live Cinema" e os desafios na criação de narrativas para performances em "tempo real" — Uma solução baseada na "Estrutura dos três atos"
author Caeiro Perfeito, Ana de Jesus
author_facet Caeiro Perfeito, Ana de Jesus
Mendes da Silva, Bruno
author_role author
author2 Mendes da Silva, Bruno
author2_role author
dc.contributor.author.fl_str_mv Caeiro Perfeito, Ana de Jesus
Mendes da Silva, Bruno
dc.subject.por.fl_str_mv Live Cinema
Real Time
Script Writing
Performance
Veejaying
topic Live Cinema
Real Time
Script Writing
Performance
Veejaying
description Currently, due to the advancement of digital technologies, artists are able to "play" music and video in "real time" — in audiovisual performances that can be described as: live cinema, veejaying, glim, etc. The live cinema genre can be explained as a cross between the techniques of veejaying (mixing videoclips in real time) with the goal of cinema (telling stories through moving pictures). However, the act of mixing and improvising the video in "real time", creates challenges for creating a coherent narrative. This is article is based on the performative experience of Moda Vestra —a collective of artists from the Algarve (Portugal)— and it is divided in three sections. The first traces a state of the art related to this phenomenon known as "live cinema" — relating it to other similar formats and concepts that have appeared throughout history: silent cinema, cineconcerts, visual music and veejaying. In this section, we briefly review two recent live cinema performances "Super Everything" by The Light Surgeons and "Everything Is Going According to Plan" by Adam Curtis with Massive Attack. The second section analyzes in detail the concept, morphology and work methodology of the collective Moda Vestra — which faced challenges when trying to create a coherent narrative for its real time performances. In the third section (conclusion), we propose a narrative structure that can be used in future "live cinema" shows. This "formula" is based on the "three act structure" for cinema, developed by authors like Syd Fleld.
publishDate 2021
dc.date.none.fl_str_mv 2021-02-22T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://doi.org/10.34623/eyzn-0b15
oai:ojs.publicacoes.ciac.pt:article/19
url https://doi.org/10.34623/eyzn-0b15
identifier_str_mv oai:ojs.publicacoes.ciac.pt:article/19
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://publicacoes.ciac.pt/index.php/rotura/article/view/19
https://doi.org/10.34623/eyzn-0b15
https://publicacoes.ciac.pt/index.php/rotura/article/view/19/9
https://publicacoes.ciac.pt/index.php/rotura/article/view/19/37
dc.rights.driver.fl_str_mv Direitos de Autor (c) 2021 Ana de Jesus Caeiro Perfeito, Bruno Mendes da Silva
https://creativecommons.org/licenses/by-nc-nd/4.0/
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Direitos de Autor (c) 2021 Ana de Jesus Caeiro Perfeito, Bruno Mendes da Silva
https://creativecommons.org/licenses/by-nc-nd/4.0/
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
application/epub+zip
dc.publisher.none.fl_str_mv CIAC – Centro de Investigação em Artes e Comunicação
publisher.none.fl_str_mv CIAC – Centro de Investigação em Artes e Comunicação
dc.source.none.fl_str_mv Rotura – Revista de Comunicação, Cultura e Artes; n. 1 (2021): Filme e Videojogo; 55-61
2184-8661
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
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