How gamification influences employees to be more productive: a meta-analysis

Detalhes bibliográficos
Autor(a) principal: Gil, Beatriz Almeida
Data de Publicação: 2023
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10362/152148
Resumo: Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies Management
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spelling How gamification influences employees to be more productive: a meta-analysisGamificationEnterpriseProductivityPerformanceMotivationMeta-AnalysisDissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies ManagementIn an increasingly competitive environment, companies are seeking to find competitive advantages, through new ways of working. Gamification has showed some proofs that can have an impact in performance in enterprise information systems context. Especially after a pandemic context and during a global crisis, finding motivation and engagement, when people find themselves apart from each other, can be a true challenge. The purpose of this work is to analyse the gamification impact on employees’ performance and productivity, relating employees’ motivation and engagement with the gamification implementation in enterprises. A meta-analysis was performed from previous quantitative studies connected to gamification implementation in enterprises. A total of 20 articles from the last 7 years were used as input for the meta-analysis. Strong constructs were found: behavioural intention, engagement, gamification consent, intrinsic motivation, enjoyment, performance. A motivated and satisfied employee is more productive in the workplace, therefore the research carried out provides a model that supports its main purpose: gamification influences employees’ engagement and performance.Naranjo-Zoloto, Mijail JuanovichRUNGil, Beatriz Almeida2023-04-26T18:20:00Z2023-04-102023-04-10T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10362/152148TID:203269152enginfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T05:34:30Zoai:run.unl.pt:10362/152148Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:54:48.575807Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv How gamification influences employees to be more productive: a meta-analysis
title How gamification influences employees to be more productive: a meta-analysis
spellingShingle How gamification influences employees to be more productive: a meta-analysis
Gil, Beatriz Almeida
Gamification
Enterprise
Productivity
Performance
Motivation
Meta-Analysis
title_short How gamification influences employees to be more productive: a meta-analysis
title_full How gamification influences employees to be more productive: a meta-analysis
title_fullStr How gamification influences employees to be more productive: a meta-analysis
title_full_unstemmed How gamification influences employees to be more productive: a meta-analysis
title_sort How gamification influences employees to be more productive: a meta-analysis
author Gil, Beatriz Almeida
author_facet Gil, Beatriz Almeida
author_role author
dc.contributor.none.fl_str_mv Naranjo-Zoloto, Mijail Juanovich
RUN
dc.contributor.author.fl_str_mv Gil, Beatriz Almeida
dc.subject.por.fl_str_mv Gamification
Enterprise
Productivity
Performance
Motivation
Meta-Analysis
topic Gamification
Enterprise
Productivity
Performance
Motivation
Meta-Analysis
description Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies Management
publishDate 2023
dc.date.none.fl_str_mv 2023-04-26T18:20:00Z
2023-04-10
2023-04-10T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
format masterThesis
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10362/152148
TID:203269152
url http://hdl.handle.net/10362/152148
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