Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits

Detalhes bibliográficos
Autor(a) principal: Matias, Catarina N. 
Data de Publicação: 2023
Outros Autores: Cardoso, Joana , Cavaca, Margarida L. , Cardoso, Sofia , Giro, Rita , Vaz, João , Couto, Pedro A. , Dores, Artemisa Rocha, Ferreira, Tiago B. , Tinsley, G.M. , Teixeira, Filipe J. 
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.22/23680
Resumo: Problematic gaming patterns have been associated with mental disorders and an unhealthy lifestyle pattern characterized by poor physical activity, nutritional habits, and sleep patterns. Thus, our objective was to characterize highly engaged Portuguese gamers by assessing the prevalence of these health issues and patterns, including Internet Gaming Disorder. A sample of 235 gamers (83.3% male) recruited online (through mailing list and social media) participated in online questionnaires to assess sociodemographic and health information, gaming and nutritional habits, physical activity patterns, sleep hygiene, and mental health. The highly engaged gamers showed a mean playing time of 3.5 h/day (SD = 2.1) and 5.5 h/day (SD = 3.0) in other screen-related activities. Most of the players reported not consuming snacks while gaming. Physical activity practice was observed in 63.8% of the players. Most of the participants (66.3%) reported poor sleep quality and a “moderately and definitely evening” chronotype (60.4%). Gamers showed low scores of IGD, with only three reported cases, and half of the gamers reporting good psychological well-being. The mean of BSI scores was 1.6 (SD = 0.6), close to the cut-off point of 1.7. Poor sleep quality was observed in Portuguese gamers. Despite this, gamers seem to display a healthy lifestyle consisting of regular physical activity, a healthy diet during gaming time, and an unproblematic gaming behavior, as well as an emotionally healthy profile and state of well-being. Future studies should conduct a more thorough analysis of these variables and further explore possible correlations.
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spelling Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habitsMental health Physical activityNutrionSleppInternet gaming disorderProblematic gaming patterns have been associated with mental disorders and an unhealthy lifestyle pattern characterized by poor physical activity, nutritional habits, and sleep patterns. Thus, our objective was to characterize highly engaged Portuguese gamers by assessing the prevalence of these health issues and patterns, including Internet Gaming Disorder. A sample of 235 gamers (83.3% male) recruited online (through mailing list and social media) participated in online questionnaires to assess sociodemographic and health information, gaming and nutritional habits, physical activity patterns, sleep hygiene, and mental health. The highly engaged gamers showed a mean playing time of 3.5 h/day (SD = 2.1) and 5.5 h/day (SD = 3.0) in other screen-related activities. Most of the players reported not consuming snacks while gaming. Physical activity practice was observed in 63.8% of the players. Most of the participants (66.3%) reported poor sleep quality and a “moderately and definitely evening” chronotype (60.4%). Gamers showed low scores of IGD, with only three reported cases, and half of the gamers reporting good psychological well-being. The mean of BSI scores was 1.6 (SD = 0.6), close to the cut-off point of 1.7. Poor sleep quality was observed in Portuguese gamers. Despite this, gamers seem to display a healthy lifestyle consisting of regular physical activity, a healthy diet during gaming time, and an unproblematic gaming behavior, as well as an emotionally healthy profile and state of well-being. Future studies should conduct a more thorough analysis of these variables and further explore possible correlations.ElsevierRepositório Científico do Instituto Politécnico do PortoMatias, Catarina N. Cardoso, Joana Cavaca, Margarida L. Cardoso, Sofia Giro, Rita Vaz, João Couto, Pedro A. Dores, Artemisa RochaFerreira, Tiago B. Tinsley, G.M. Teixeira, Filipe J. 2023-10-11T17:06:11Z2023-112023-11-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.22/23680engMatias, C. N., Cardoso, J., Cavaca, M. L., Cardoso, S., Giro, R., Vaz, J., Couto, P. A., Dores, A. R., Ferreira, T. B., Tinsley, G. M., & Teixeira, F. J. (2023). Game on: A cross-sectional study on gamers’ mental health, Game patterns, physical activity, eating and sleeping habits. Computers in Human Behavior, 148, 107901. https://doi.org/10.1016/j.chb.2023.1079010747-563210.1016/j.chb.2023.1079011873-7692metadata only accessinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-10-18T01:45:59Zoai:recipp.ipp.pt:10400.22/23680Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T20:35:52.261618Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
title Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
spellingShingle Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
Matias, Catarina N. 
Mental health Physical activity
Nutrion
Slepp
Internet gaming disorder
title_short Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
title_full Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
title_fullStr Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
title_full_unstemmed Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
title_sort Game on: a cross-sectional study on gamers’ mental health, game patterns, physical activity, eating and sleeping habits
author Matias, Catarina N. 
author_facet Matias, Catarina N. 
Cardoso, Joana 
Cavaca, Margarida L. 
Cardoso, Sofia 
Giro, Rita 
Vaz, João 
Couto, Pedro A. 
Dores, Artemisa Rocha
Ferreira, Tiago B. 
Tinsley, G.M. 
Teixeira, Filipe J. 
author_role author
author2 Cardoso, Joana 
Cavaca, Margarida L. 
Cardoso, Sofia 
Giro, Rita 
Vaz, João 
Couto, Pedro A. 
Dores, Artemisa Rocha
Ferreira, Tiago B. 
Tinsley, G.M. 
Teixeira, Filipe J. 
author2_role author
author
author
author
author
author
author
author
author
author
dc.contributor.none.fl_str_mv Repositório Científico do Instituto Politécnico do Porto
dc.contributor.author.fl_str_mv Matias, Catarina N. 
Cardoso, Joana 
Cavaca, Margarida L. 
Cardoso, Sofia 
Giro, Rita 
Vaz, João 
Couto, Pedro A. 
Dores, Artemisa Rocha
Ferreira, Tiago B. 
Tinsley, G.M. 
Teixeira, Filipe J. 
dc.subject.por.fl_str_mv Mental health Physical activity
Nutrion
Slepp
Internet gaming disorder
topic Mental health Physical activity
Nutrion
Slepp
Internet gaming disorder
description Problematic gaming patterns have been associated with mental disorders and an unhealthy lifestyle pattern characterized by poor physical activity, nutritional habits, and sleep patterns. Thus, our objective was to characterize highly engaged Portuguese gamers by assessing the prevalence of these health issues and patterns, including Internet Gaming Disorder. A sample of 235 gamers (83.3% male) recruited online (through mailing list and social media) participated in online questionnaires to assess sociodemographic and health information, gaming and nutritional habits, physical activity patterns, sleep hygiene, and mental health. The highly engaged gamers showed a mean playing time of 3.5 h/day (SD = 2.1) and 5.5 h/day (SD = 3.0) in other screen-related activities. Most of the players reported not consuming snacks while gaming. Physical activity practice was observed in 63.8% of the players. Most of the participants (66.3%) reported poor sleep quality and a “moderately and definitely evening” chronotype (60.4%). Gamers showed low scores of IGD, with only three reported cases, and half of the gamers reporting good psychological well-being. The mean of BSI scores was 1.6 (SD = 0.6), close to the cut-off point of 1.7. Poor sleep quality was observed in Portuguese gamers. Despite this, gamers seem to display a healthy lifestyle consisting of regular physical activity, a healthy diet during gaming time, and an unproblematic gaming behavior, as well as an emotionally healthy profile and state of well-being. Future studies should conduct a more thorough analysis of these variables and further explore possible correlations.
publishDate 2023
dc.date.none.fl_str_mv 2023-10-11T17:06:11Z
2023-11
2023-11-01T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.22/23680
url http://hdl.handle.net/10400.22/23680
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Matias, C. N., Cardoso, J., Cavaca, M. L., Cardoso, S., Giro, R., Vaz, J., Couto, P. A., Dores, A. R., Ferreira, T. B., Tinsley, G. M., & Teixeira, F. J. (2023). Game on: A cross-sectional study on gamers’ mental health, Game patterns, physical activity, eating and sleeping habits. Computers in Human Behavior, 148, 107901. https://doi.org/10.1016/j.chb.2023.107901
0747-5632
10.1016/j.chb.2023.107901
1873-7692
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dc.publisher.none.fl_str_mv Elsevier
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