Determinants that impact the learning of agile software development methodologies
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Tipo de documento: | Dissertação |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | http://hdl.handle.net/10362/149167 |
Resumo: | Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies Management |
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7160 |
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Determinants that impact the learning of agile software development methodologiesAgile software methodologyinformation systemsserious games success model to learn agileserious gamessoftware development methodologiesand structural equation modelingDomínio/Área Científica::Ciências Naturais::Ciências da Computação e da InformaçãoDissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies ManagementSerious games are an immersive, fun, and motivating way to learn a wide range of topics. Through them, people can learn something and at the same time have fun. The potential of serious games is especially useful when the topic to learn requires well-trained, motivated, and engaged people. Motivation and commitment are key drivers to successfully implement agile software development methodologies. To realize the full potential of serious games in the context of learning agile software development methodologies I need to understand the determinants that impact the learning outcome. Some determinants can be taken into consideration as engagement, speed of learning, the efficacy of training, motivation for the topic, playfulness, player immersion, and mastery of the topic. I propose a theoretical model to identify the determinants of agile software development methodologies (ASMD) learning, and empirically measure these determinants through software development practitioners. The model has been empirically validated with 243 questionnaires and through a quantitative method of the Partial Least Squares/Structural Equation Modeling (PLS/SEM) method. The results prove that serious games, when applied in learning agile software methodologies, have a positive impact on the learner’s motivation and their learning outcome.Costa, Maria Manuela Simões Aparício daRUNAugusto, Mónica Alexandra Marques2023-01-242026-01-24T00:00:00Z2023-01-24T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10362/149167TID:203222997enginfo:eu-repo/semantics/embargoedAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-03-11T05:30:57Zoai:run.unl.pt:10362/149167Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:53:38.466175Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Determinants that impact the learning of agile software development methodologies |
title |
Determinants that impact the learning of agile software development methodologies |
spellingShingle |
Determinants that impact the learning of agile software development methodologies Augusto, Mónica Alexandra Marques Agile software methodology information systems serious games success model to learn agile serious games software development methodologies and structural equation modeling Domínio/Área Científica::Ciências Naturais::Ciências da Computação e da Informação |
title_short |
Determinants that impact the learning of agile software development methodologies |
title_full |
Determinants that impact the learning of agile software development methodologies |
title_fullStr |
Determinants that impact the learning of agile software development methodologies |
title_full_unstemmed |
Determinants that impact the learning of agile software development methodologies |
title_sort |
Determinants that impact the learning of agile software development methodologies |
author |
Augusto, Mónica Alexandra Marques |
author_facet |
Augusto, Mónica Alexandra Marques |
author_role |
author |
dc.contributor.none.fl_str_mv |
Costa, Maria Manuela Simões Aparício da RUN |
dc.contributor.author.fl_str_mv |
Augusto, Mónica Alexandra Marques |
dc.subject.por.fl_str_mv |
Agile software methodology information systems serious games success model to learn agile serious games software development methodologies and structural equation modeling Domínio/Área Científica::Ciências Naturais::Ciências da Computação e da Informação |
topic |
Agile software methodology information systems serious games success model to learn agile serious games software development methodologies and structural equation modeling Domínio/Área Científica::Ciências Naturais::Ciências da Computação e da Informação |
description |
Dissertation presented as the partial requirement for obtaining a Master's degree in Information Management, specialization in Information Systems and Technologies Management |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-01-24 2023-01-24T00:00:00Z 2026-01-24T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/10362/149167 TID:203222997 |
url |
http://hdl.handle.net/10362/149167 |
identifier_str_mv |
TID:203222997 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/embargoedAccess |
eu_rights_str_mv |
embargoedAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação instacron:RCAAP |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
reponame_str |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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