Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students

Detalhes bibliográficos
Autor(a) principal: Rosa, Marlene
Data de Publicação: 2021
Outros Autores: Gordo, Sara M. O., Sousa, Micael S., Pocinho, Ricardo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.8/6692
Resumo: This study aimed at understanding how physical therapy students recognize a modern board game experience as an opportunity to train socioemotional skills. Thirteen physical therapy students participated in a learning experience using the Magic Maze board game and were assessed in terms of critical thinking, empathy, and problem-solving perceived experience. The facilitator’s perceptions were also registered. Students showed to be goal oriented focusing on choosing different solutions and reflecting critically on the most suitable one. Magic Maze was classified as a relevant learning method for other serious purposes.
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spelling Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy studentsSocioemotional skillsLearningHealth StudentsEducationThis study aimed at understanding how physical therapy students recognize a modern board game experience as an opportunity to train socioemotional skills. Thirteen physical therapy students participated in a learning experience using the Magic Maze board game and were assessed in terms of critical thinking, empathy, and problem-solving perceived experience. The facilitator’s perceptions were also registered. Students showed to be goal oriented focusing on choosing different solutions and reflecting critically on the most suitable one. Magic Maze was classified as a relevant learning method for other serious purposes.Association for Computing MachineryIC-OnlineRosa, MarleneGordo, Sara M. O.Sousa, Micael S.Pocinho, Ricardo2022-02-21T10:39:02Z20212021-01-01T00:00:00Zconference objectinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/10400.8/6692engMarlene, C.N., Rosa, Sara, M.O Gordo, Micael, S., Sousa and Ricardo, F.S., Pocinho. 2021. Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students. In Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality TEEM'21) (TEEM'21), October 26-29, 2021, Barcelona, Spain. ACM, New York, NY, USA, 8 Pages. https://doi.org/10.1145/3486011.348652610.1145/3486011.3486526info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-09-26T18:21:45Zoai:iconline.ipleiria.pt:10400.8/6692Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-09-26T18:21:45Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
title Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
spellingShingle Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
Rosa, Marlene
Socioemotional skills
Learning
Health Students
Education
title_short Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
title_full Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
title_fullStr Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
title_full_unstemmed Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
title_sort Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students
author Rosa, Marlene
author_facet Rosa, Marlene
Gordo, Sara M. O.
Sousa, Micael S.
Pocinho, Ricardo
author_role author
author2 Gordo, Sara M. O.
Sousa, Micael S.
Pocinho, Ricardo
author2_role author
author
author
dc.contributor.none.fl_str_mv IC-Online
dc.contributor.author.fl_str_mv Rosa, Marlene
Gordo, Sara M. O.
Sousa, Micael S.
Pocinho, Ricardo
dc.subject.por.fl_str_mv Socioemotional skills
Learning
Health Students
Education
topic Socioemotional skills
Learning
Health Students
Education
description This study aimed at understanding how physical therapy students recognize a modern board game experience as an opportunity to train socioemotional skills. Thirteen physical therapy students participated in a learning experience using the Magic Maze board game and were assessed in terms of critical thinking, empathy, and problem-solving perceived experience. The facilitator’s perceptions were also registered. Students showed to be goal oriented focusing on choosing different solutions and reflecting critically on the most suitable one. Magic Maze was classified as a relevant learning method for other serious purposes.
publishDate 2021
dc.date.none.fl_str_mv 2021
2021-01-01T00:00:00Z
2022-02-21T10:39:02Z
dc.type.driver.fl_str_mv conference object
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.8/6692
url http://hdl.handle.net/10400.8/6692
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Marlene, C.N., Rosa, Sara, M.O Gordo, Micael, S., Sousa and Ricardo, F.S., Pocinho. 2021. Critical thinking, empathy and problem solving using a modern board game: A learning experience valued by physical therapy students. In Ninth International Conference on Technological Ecosystems for Enhancing Multiculturality TEEM'21) (TEEM'21), October 26-29, 2021, Barcelona, Spain. ACM, New York, NY, USA, 8 Pages. https://doi.org/10.1145/3486011.3486526
10.1145/3486011.3486526
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Association for Computing Machinery
publisher.none.fl_str_mv Association for Computing Machinery
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
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