Virtual and Augmented Reality game-based applications to Civil Engineering Education
Autor(a) principal: | |
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Data de Publicação: | 2017 |
Outros Autores: | , , |
Tipo de documento: | Livro |
Idioma: | eng |
Título da fonte: | Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
Texto Completo: | https://hdl.handle.net/10216/108299 |
Resumo: | Gaming scenarios and virtual environments have shown beneficial results in Engineering Education. Various activities conducted in different fields demonstrate that students reveal appraisal for the integration of innovative technologies such as Virtual or Augmented Reality in the learning process. In this paper, Virtual Reality (VR) applications developed by first year students during an introductory class of the Integrated Masters in Civil Engineering are described. Additionally, two trials concerning the application of VR and Augmented Reality (AR) to Civil Engineering held at a local school (K-12 students) are also detailed. After the tests, students were surveyed and data was collected. Results and considerations are revealed in the final sections of this paper. |
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Virtual and Augmented Reality game-based applications to Civil Engineering EducationGaming scenarios and virtual environments have shown beneficial results in Engineering Education. Various activities conducted in different fields demonstrate that students reveal appraisal for the integration of innovative technologies such as Virtual or Augmented Reality in the learning process. In this paper, Virtual Reality (VR) applications developed by first year students during an introductory class of the Integrated Masters in Civil Engineering are described. Additionally, two trials concerning the application of VR and Augmented Reality (AR) to Civil Engineering held at a local school (K-12 students) are also detailed. After the tests, students were surveyed and data was collected. Results and considerations are revealed in the final sections of this paper.2017-06-082017-06-08T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bookapplication/pdfhttps://hdl.handle.net/10216/108299eng10.1109/educon.2017.7943075Fábio Matoseiro DinisAna Sofia GuimarãesBárbara Rangel CarvalhoJoão Pedro Poças Martinsinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-29T13:27:48Zoai:repositorio-aberto.up.pt:10216/108299Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T23:40:59.366138Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse |
dc.title.none.fl_str_mv |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
title |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
spellingShingle |
Virtual and Augmented Reality game-based applications to Civil Engineering Education Fábio Matoseiro Dinis |
title_short |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
title_full |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
title_fullStr |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
title_full_unstemmed |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
title_sort |
Virtual and Augmented Reality game-based applications to Civil Engineering Education |
author |
Fábio Matoseiro Dinis |
author_facet |
Fábio Matoseiro Dinis Ana Sofia Guimarães Bárbara Rangel Carvalho João Pedro Poças Martins |
author_role |
author |
author2 |
Ana Sofia Guimarães Bárbara Rangel Carvalho João Pedro Poças Martins |
author2_role |
author author author |
dc.contributor.author.fl_str_mv |
Fábio Matoseiro Dinis Ana Sofia Guimarães Bárbara Rangel Carvalho João Pedro Poças Martins |
description |
Gaming scenarios and virtual environments have shown beneficial results in Engineering Education. Various activities conducted in different fields demonstrate that students reveal appraisal for the integration of innovative technologies such as Virtual or Augmented Reality in the learning process. In this paper, Virtual Reality (VR) applications developed by first year students during an introductory class of the Integrated Masters in Civil Engineering are described. Additionally, two trials concerning the application of VR and Augmented Reality (AR) to Civil Engineering held at a local school (K-12 students) are also detailed. After the tests, students were surveyed and data was collected. Results and considerations are revealed in the final sections of this paper. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017-06-08 2017-06-08T00:00:00Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/book |
format |
book |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://hdl.handle.net/10216/108299 |
url |
https://hdl.handle.net/10216/108299 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
10.1109/educon.2017.7943075 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
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Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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RCAAP |
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RCAAP |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
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Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) |
repository.name.fl_str_mv |
Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação |
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