Augmented Reality for Games

Detalhes bibliográficos
Autor(a) principal: Luz, Filipe Costa
Data de Publicação: 2008
Outros Autores: Bila, Vasco, Dinis, José Maria
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10437/578
Resumo: In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the game’s scenario. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars.
id RCAP_fb7a76b85c6d51083f0219ce8c89c05b
oai_identifier_str oai:recil.ensinolusofona.pt:10437/578
network_acronym_str RCAP
network_name_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository_id_str 7160
spelling Augmented Reality for GamesAUGMENTED REALITYMOTION CAPTURE3D ANIMATIONCOMPUTER GAMESREALIDADE AUMENTADACAPTURA DO MOVIMENTOANIMAÇÃO 3DJOGOS DE COMPUTADORIn this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the game’s scenario. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars.ACM - Association for Computing Machinery2009-07-31T11:23:05Z2008-01-01T00:00:00Z2008info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10437/578eng978-1-60558-248-1Luz, Filipe CostaBila, VascoDinis, José Mariainfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-03-09T14:04:29Zoai:recil.ensinolusofona.pt:10437/578Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T17:12:30.719046Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Augmented Reality for Games
title Augmented Reality for Games
spellingShingle Augmented Reality for Games
Luz, Filipe Costa
AUGMENTED REALITY
MOTION CAPTURE
3D ANIMATION
COMPUTER GAMES
REALIDADE AUMENTADA
CAPTURA DO MOVIMENTO
ANIMAÇÃO 3D
JOGOS DE COMPUTADOR
title_short Augmented Reality for Games
title_full Augmented Reality for Games
title_fullStr Augmented Reality for Games
title_full_unstemmed Augmented Reality for Games
title_sort Augmented Reality for Games
author Luz, Filipe Costa
author_facet Luz, Filipe Costa
Bila, Vasco
Dinis, José Maria
author_role author
author2 Bila, Vasco
Dinis, José Maria
author2_role author
author
dc.contributor.author.fl_str_mv Luz, Filipe Costa
Bila, Vasco
Dinis, José Maria
dc.subject.por.fl_str_mv AUGMENTED REALITY
MOTION CAPTURE
3D ANIMATION
COMPUTER GAMES
REALIDADE AUMENTADA
CAPTURA DO MOVIMENTO
ANIMAÇÃO 3D
JOGOS DE COMPUTADOR
topic AUGMENTED REALITY
MOTION CAPTURE
3D ANIMATION
COMPUTER GAMES
REALIDADE AUMENTADA
CAPTURA DO MOVIMENTO
ANIMAÇÃO 3D
JOGOS DE COMPUTADOR
description In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show how to create a portable interactive platform that resorts to the environment and markers for constructing the game’s scenario. We plan to show that the realism of simulation, together with the merger of artificial objects with the real world, can generate interactive empathy between players and their avatars.
publishDate 2008
dc.date.none.fl_str_mv 2008-01-01T00:00:00Z
2008
2009-07-31T11:23:05Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10437/578
url http://hdl.handle.net/10437/578
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 978-1-60558-248-1
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv ACM - Association for Computing Machinery
publisher.none.fl_str_mv ACM - Association for Computing Machinery
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv
_version_ 1799131221986377728