Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions

Detalhes bibliográficos
Autor(a) principal: Santos, Susana
Data de Publicação: 2023
Outros Autores: Gonçalves, Helena Martins, Mendes, Rita, Gonçalves, Vítor da Conceição
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.5/31305
Resumo: The study investigates how value‐in‐use generated on branded mobile apps from supermarkets affects brand satisfaction and loyalty through two models. The first model assesses how value‐in‐use dimensions (i.e., personalization, experience, and relationship) affect the outcomes, and the mediation of satisfaction and the moderation of age on those relations. The second model decomposes experience and relationship into subdimensions. The Structural equation modeling results show that personalization, experience, and relationship influence satisfaction, although experience has a negative effect. Age moderates the relations, where younger individuals value personalization and older individuals value experience and relationship. Regarding the individual subdimensions, only behavioral experience, and app trust and commitment are relevant for satisfaction, whereas behavioral experience has a negative effect. In both models, satisfaction significantly influences loyalty and mostly acts as a full mediator. Two FGDs were conducted to understand the negative effect of experience on brand satisfaction. The results show that experience is mostly utilitarian with grocery apps and apps that require increased effort yield less satisfaction. The study enriches the literature on Service‐Dominant Logic and value‐in‐use. The findings can provide managers with insights on using branded grocery apps to enhance the value co‐created between the consumer and firm
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spelling Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensionsBrand LoyaltyBrand SatisfactionBranded Mobile AppsExperienceGrocery AppsPersonalizationRelationshipValue‐In‐UseThe study investigates how value‐in‐use generated on branded mobile apps from supermarkets affects brand satisfaction and loyalty through two models. The first model assesses how value‐in‐use dimensions (i.e., personalization, experience, and relationship) affect the outcomes, and the mediation of satisfaction and the moderation of age on those relations. The second model decomposes experience and relationship into subdimensions. The Structural equation modeling results show that personalization, experience, and relationship influence satisfaction, although experience has a negative effect. Age moderates the relations, where younger individuals value personalization and older individuals value experience and relationship. Regarding the individual subdimensions, only behavioral experience, and app trust and commitment are relevant for satisfaction, whereas behavioral experience has a negative effect. In both models, satisfaction significantly influences loyalty and mostly acts as a full mediator. Two FGDs were conducted to understand the negative effect of experience on brand satisfaction. The results show that experience is mostly utilitarian with grocery apps and apps that require increased effort yield less satisfaction. The study enriches the literature on Service‐Dominant Logic and value‐in‐use. The findings can provide managers with insights on using branded grocery apps to enhance the value co‐created between the consumer and firmJohn Wiley & Sons, Inc.Repositório da Universidade de LisboaSantos, SusanaGonçalves, Helena MartinsMendes, RitaGonçalves, Vítor da Conceição2024-07-16T16:45:15Z20232023-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.5/31305engSantos, Susana ... [et al.]. (2023). “Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions” . Psychology & Marketing, Vol. 41, No. 8: pp. 1-18 at DOI: 10.1002/mar.219420742-6046DOI: 10.1002/mar.219421520-6793info:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-11-20T19:22:58Zoai:repositorio.ul.pt:10400.5/31305Portal AgregadorONGhttps://www.rcaap.pt/oai/openairemluisa.alvim@gmail.comopendoar:71602024-11-20T19:22:58Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
title Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
spellingShingle Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
Santos, Susana
Brand Loyalty
Brand Satisfaction
Branded Mobile Apps
Experience
Grocery Apps
Personalization
Relationship
Value‐In‐Use
title_short Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
title_full Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
title_fullStr Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
title_full_unstemmed Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
title_sort Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions
author Santos, Susana
author_facet Santos, Susana
Gonçalves, Helena Martins
Mendes, Rita
Gonçalves, Vítor da Conceição
author_role author
author2 Gonçalves, Helena Martins
Mendes, Rita
Gonçalves, Vítor da Conceição
author2_role author
author
author
dc.contributor.none.fl_str_mv Repositório da Universidade de Lisboa
dc.contributor.author.fl_str_mv Santos, Susana
Gonçalves, Helena Martins
Mendes, Rita
Gonçalves, Vítor da Conceição
dc.subject.por.fl_str_mv Brand Loyalty
Brand Satisfaction
Branded Mobile Apps
Experience
Grocery Apps
Personalization
Relationship
Value‐In‐Use
topic Brand Loyalty
Brand Satisfaction
Branded Mobile Apps
Experience
Grocery Apps
Personalization
Relationship
Value‐In‐Use
description The study investigates how value‐in‐use generated on branded mobile apps from supermarkets affects brand satisfaction and loyalty through two models. The first model assesses how value‐in‐use dimensions (i.e., personalization, experience, and relationship) affect the outcomes, and the mediation of satisfaction and the moderation of age on those relations. The second model decomposes experience and relationship into subdimensions. The Structural equation modeling results show that personalization, experience, and relationship influence satisfaction, although experience has a negative effect. Age moderates the relations, where younger individuals value personalization and older individuals value experience and relationship. Regarding the individual subdimensions, only behavioral experience, and app trust and commitment are relevant for satisfaction, whereas behavioral experience has a negative effect. In both models, satisfaction significantly influences loyalty and mostly acts as a full mediator. Two FGDs were conducted to understand the negative effect of experience on brand satisfaction. The results show that experience is mostly utilitarian with grocery apps and apps that require increased effort yield less satisfaction. The study enriches the literature on Service‐Dominant Logic and value‐in‐use. The findings can provide managers with insights on using branded grocery apps to enhance the value co‐created between the consumer and firm
publishDate 2023
dc.date.none.fl_str_mv 2023
2023-01-01T00:00:00Z
2024-07-16T16:45:15Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.5/31305
url http://hdl.handle.net/10400.5/31305
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv Santos, Susana ... [et al.]. (2023). “Deriving value from branded mobile apps : Exploring the role of brand satisfaction, age, and value‐in‐use subdimensions” . Psychology & Marketing, Vol. 41, No. 8: pp. 1-18 at DOI: 10.1002/mar.21942
0742-6046
DOI: 10.1002/mar.21942
1520-6793
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv John Wiley & Sons, Inc.
publisher.none.fl_str_mv John Wiley & Sons, Inc.
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
instname_str Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron_str RCAAP
institution RCAAP
reponame_str Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
repository.name.fl_str_mv Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
repository.mail.fl_str_mv mluisa.alvim@gmail.com
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