Exploring Asymmetric Competitive Gaming for Mixed Visual Ability

Detalhes bibliográficos
Autor(a) principal: Trindade, Pedro Gonçalo Oliveira Hipólito Moura
Data de Publicação: 2023
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10451/62549
Resumo: Tese de mestrado, Engenharia Informática, 2023, Universidade de Lisboa, Faculdade de Ciências
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spelling Exploring Asymmetric Competitive Gaming for Mixed Visual AbilityJogos CompetitivosAcessibilidadeAssimetriaMixed-abilityDeficiência VisualTeses de mestrado - 2023Departamento de InformáticaTese de mestrado, Engenharia Informática, 2023, Universidade de Lisboa, Faculdade de CiênciasLimited opportunities for people with disabilities to participate in gaming stem from the demanding nature of computer games in terms of motor, sensor, and cognitive skills, despite their potential for immersive and challenging interactions. This results in limited opportunities for people with disabilities to take part in gaming. Visually impaired people often face challenges to enjoy most games, despite the amount of research on game accessibility, since most games rely heavily on visual information and game mechanics that are at their core made for visual interaction [70, 51, 43]. This leads to a lack of intersection in both opportunities and gaming habits of people with different visual abilities, which gives rise to social exclusion and community segregation [21]. Previous work has explored the approach of using asymmetry in the context of cooperative mixed-ability games [22], however, the application of asymmetry in mixed-ability competitive games, raises concerns surrounding the principles of fairness and balance. To address these concerns and gain insights into the players’ perceptions of fairness and balance, we developed several asymmetric components and integrated them into a single game, conceived from the ground up to provide an inclusive experience for players with different visual abilities. We conducted an in-person study with 6 sighted and 4 blind participants where we evaluated the effectiveness of different levels of asymmetry in regard to the player’s perception of fairness, competence, and engagement. Our findings demonstrate how asymmetric design and ability-based roles can facilitate fair and engaging competitive gaming experiences, bridging the gaps between mixed-ability groups.Rodrigues, André Filipe Pereira, 1991-Guerreiro, Tiago João VieiraRepositório da Universidade de LisboaTrindade, Pedro Gonçalo Oliveira Hipólito Moura2024-02-09T14:51:35Z202320232023-01-01T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfhttp://hdl.handle.net/10451/62549enginfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-02-12T01:20:10Zoai:repositorio.ul.pt:10451/62549Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T02:37:54.319482Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
title Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
spellingShingle Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
Trindade, Pedro Gonçalo Oliveira Hipólito Moura
Jogos Competitivos
Acessibilidade
Assimetria
Mixed-ability
Deficiência Visual
Teses de mestrado - 2023
Departamento de Informática
title_short Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
title_full Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
title_fullStr Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
title_full_unstemmed Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
title_sort Exploring Asymmetric Competitive Gaming for Mixed Visual Ability
author Trindade, Pedro Gonçalo Oliveira Hipólito Moura
author_facet Trindade, Pedro Gonçalo Oliveira Hipólito Moura
author_role author
dc.contributor.none.fl_str_mv Rodrigues, André Filipe Pereira, 1991-
Guerreiro, Tiago João Vieira
Repositório da Universidade de Lisboa
dc.contributor.author.fl_str_mv Trindade, Pedro Gonçalo Oliveira Hipólito Moura
dc.subject.por.fl_str_mv Jogos Competitivos
Acessibilidade
Assimetria
Mixed-ability
Deficiência Visual
Teses de mestrado - 2023
Departamento de Informática
topic Jogos Competitivos
Acessibilidade
Assimetria
Mixed-ability
Deficiência Visual
Teses de mestrado - 2023
Departamento de Informática
description Tese de mestrado, Engenharia Informática, 2023, Universidade de Lisboa, Faculdade de Ciências
publishDate 2023
dc.date.none.fl_str_mv 2023
2023
2023-01-01T00:00:00Z
2024-02-09T14:51:35Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/masterThesis
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dc.language.iso.fl_str_mv eng
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