A Framework Used for Analysis of User Experience in Games

Detalhes bibliográficos
Autor(a) principal: Carvalho, Vitor Marques
Data de Publicação: 2020
Outros Autores: Furtado, Elizabeth Sucupira
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/759
Resumo: The gaming industry has grown considerably in the last decades, designing experiences and interactive platforms through games, a popular culture entertainment medium. With the advancement of technologies and user experience design methods, a challenge is faced for the constant improvement of game characteristics aiming to improve pleasurability and immersion perceived by its users. To face this challenge, we designed a conceptual framework named GLIMPSE based on constructs used to evaluate user experiences with games. Its applicability was tested through a questionnaire that collected 241 valid responses from users of gaming forums and communities. An analysis was drawn to identify correlations between the data collected from the questionnaire, and its results revealed significant statistical data highlighting age and gender-wise differences from participants’ opinions.
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spelling A Framework Used for Analysis of User Experience in GamesUser ExperienceGamesGames User ResearchConceptual FrameworkEvaluationThe gaming industry has grown considerably in the last decades, designing experiences and interactive platforms through games, a popular culture entertainment medium. With the advancement of technologies and user experience design methods, a challenge is faced for the constant improvement of game characteristics aiming to improve pleasurability and immersion perceived by its users. To face this challenge, we designed a conceptual framework named GLIMPSE based on constructs used to evaluate user experiences with games. Its applicability was tested through a questionnaire that collected 241 valid responses from users of gaming forums and communities. An analysis was drawn to identify correlations between the data collected from the questionnaire, and its results revealed significant statistical data highlighting age and gender-wise differences from participants’ opinions.Brazilian Computer Society2020-12-09info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/75910.5753/jis.2020.759Journal of Interactive Systems; v. 11 n. 1 (2020); 66-73Journal on Interactive Systems; Vol. 11 No. 1 (2020); 66-732763-771910.5753/jis.2020reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/759/966Copyright (c) 2020 Vitor Marques Carvalho, Elizabeth Sucupira Furtadoinfo:eu-repo/semantics/openAccessCarvalho, Vitor MarquesFurtado, Elizabeth Sucupira2023-10-12T20:48:19Zoai:ojs2.sol.sbc.org.br:article/759Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2023-10-12T20:48:19Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv A Framework Used for Analysis of User Experience in Games
title A Framework Used for Analysis of User Experience in Games
spellingShingle A Framework Used for Analysis of User Experience in Games
Carvalho, Vitor Marques
User Experience
Games
Games User Research
Conceptual Framework
Evaluation
title_short A Framework Used for Analysis of User Experience in Games
title_full A Framework Used for Analysis of User Experience in Games
title_fullStr A Framework Used for Analysis of User Experience in Games
title_full_unstemmed A Framework Used for Analysis of User Experience in Games
title_sort A Framework Used for Analysis of User Experience in Games
author Carvalho, Vitor Marques
author_facet Carvalho, Vitor Marques
Furtado, Elizabeth Sucupira
author_role author
author2 Furtado, Elizabeth Sucupira
author2_role author
dc.contributor.author.fl_str_mv Carvalho, Vitor Marques
Furtado, Elizabeth Sucupira
dc.subject.por.fl_str_mv User Experience
Games
Games User Research
Conceptual Framework
Evaluation
topic User Experience
Games
Games User Research
Conceptual Framework
Evaluation
description The gaming industry has grown considerably in the last decades, designing experiences and interactive platforms through games, a popular culture entertainment medium. With the advancement of technologies and user experience design methods, a challenge is faced for the constant improvement of game characteristics aiming to improve pleasurability and immersion perceived by its users. To face this challenge, we designed a conceptual framework named GLIMPSE based on constructs used to evaluate user experiences with games. Its applicability was tested through a questionnaire that collected 241 valid responses from users of gaming forums and communities. An analysis was drawn to identify correlations between the data collected from the questionnaire, and its results revealed significant statistical data highlighting age and gender-wise differences from participants’ opinions.
publishDate 2020
dc.date.none.fl_str_mv 2020-12-09
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/759
10.5753/jis.2020.759
url https://sol.sbc.org.br/journals/index.php/jis/article/view/759
identifier_str_mv 10.5753/jis.2020.759
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/759/966
dc.rights.driver.fl_str_mv Copyright (c) 2020 Vitor Marques Carvalho, Elizabeth Sucupira Furtado
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2020 Vitor Marques Carvalho, Elizabeth Sucupira Furtado
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 11 n. 1 (2020); 66-73
Journal on Interactive Systems; Vol. 11 No. 1 (2020); 66-73
2763-7719
10.5753/jis.2020
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
instacron:SBC
instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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