Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities

Detalhes bibliográficos
Autor(a) principal: Borges, João Bosco
Data de Publicação: 2020
Outros Autores: Juy, Carmen Li, de Andrade Matos, Izac Sidarta, Angelo Silveira, Paulo Vitor, Darin, Ticianne de Gois Ribeiro
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/765
Resumo: The influences, metrics, and applications of User Experience (UX) have been investigated in various contexts and is acknowledged as a driving force to promote game development choices. Recently, there has been a grow­ing interest and need to explore the experience in the context of digital games, which require particular forms ofPlayer Experience (PX) components due to their interaction. These particularities of digital games bring some spe­cific models, characteristics and evaluation methods based on this field. Therefore, both industry professionals and researchers must make informed choices when planning these assessments. This research aims to provide a brief panorama on how PX have been evaluated, and discuss its related concepts, based on the analysis 58 PX evalua­tion instruments. The data analysis provides a glance on the directions the research on PX evaluation is taking and indicates future research opportunities.
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spelling Player Experience Evaluation: a Brief Panorama of Instruments and Research OpportunitiesUser ExperiencePlayer ExperienceUX evaluationGamesEvaluation methodsThe influences, metrics, and applications of User Experience (UX) have been investigated in various contexts and is acknowledged as a driving force to promote game development choices. Recently, there has been a grow­ing interest and need to explore the experience in the context of digital games, which require particular forms ofPlayer Experience (PX) components due to their interaction. These particularities of digital games bring some spe­cific models, characteristics and evaluation methods based on this field. Therefore, both industry professionals and researchers must make informed choices when planning these assessments. This research aims to provide a brief panorama on how PX have been evaluated, and discuss its related concepts, based on the analysis 58 PX evalua­tion instruments. The data analysis provides a glance on the directions the research on PX evaluation is taking and indicates future research opportunities.Brazilian Computer Society2020-12-09info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/76510.5753/jis.2020.765Journal of Interactive Systems; v. 11 n. 1 (2020); 74-91Journal on Interactive Systems; Vol. 11 No. 1 (2020); 74-912763-771910.5753/jis.2020reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/765/965Copyright (c) 2020 João Bosco Borges Aragão Filho, Carmen Li Juy, Izac Sidarta de Andrade Matos, Paulo Vitor Angelo Silveira, Ticianne de Gois Ribeiro Darinhttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessBorges, João BoscoJuy, Carmen Lide Andrade Matos, Izac SidartaAngelo Silveira, Paulo VitorDarin, Ticianne de Gois Ribeiro2023-10-12T20:48:19Zoai:ojs2.sol.sbc.org.br:article/765Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2023-10-12T20:48:19Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
title Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
spellingShingle Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
Borges, João Bosco
User Experience
Player Experience
UX evaluation
Games
Evaluation methods
title_short Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
title_full Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
title_fullStr Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
title_full_unstemmed Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
title_sort Player Experience Evaluation: a Brief Panorama of Instruments and Research Opportunities
author Borges, João Bosco
author_facet Borges, João Bosco
Juy, Carmen Li
de Andrade Matos, Izac Sidarta
Angelo Silveira, Paulo Vitor
Darin, Ticianne de Gois Ribeiro
author_role author
author2 Juy, Carmen Li
de Andrade Matos, Izac Sidarta
Angelo Silveira, Paulo Vitor
Darin, Ticianne de Gois Ribeiro
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Borges, João Bosco
Juy, Carmen Li
de Andrade Matos, Izac Sidarta
Angelo Silveira, Paulo Vitor
Darin, Ticianne de Gois Ribeiro
dc.subject.por.fl_str_mv User Experience
Player Experience
UX evaluation
Games
Evaluation methods
topic User Experience
Player Experience
UX evaluation
Games
Evaluation methods
description The influences, metrics, and applications of User Experience (UX) have been investigated in various contexts and is acknowledged as a driving force to promote game development choices. Recently, there has been a grow­ing interest and need to explore the experience in the context of digital games, which require particular forms ofPlayer Experience (PX) components due to their interaction. These particularities of digital games bring some spe­cific models, characteristics and evaluation methods based on this field. Therefore, both industry professionals and researchers must make informed choices when planning these assessments. This research aims to provide a brief panorama on how PX have been evaluated, and discuss its related concepts, based on the analysis 58 PX evalua­tion instruments. The data analysis provides a glance on the directions the research on PX evaluation is taking and indicates future research opportunities.
publishDate 2020
dc.date.none.fl_str_mv 2020-12-09
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/765
10.5753/jis.2020.765
url https://sol.sbc.org.br/journals/index.php/jis/article/view/765
identifier_str_mv 10.5753/jis.2020.765
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/765/965
dc.rights.driver.fl_str_mv http://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 11 n. 1 (2020); 74-91
Journal on Interactive Systems; Vol. 11 No. 1 (2020); 74-91
2763-7719
10.5753/jis.2020
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
instacron:SBC
instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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