Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop
Autor(a) principal: | |
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Data de Publicação: | 2024 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | eng |
Título da fonte: | Journal on Interactive Systems |
Texto Completo: | https://sol.sbc.org.br/journals/index.php/jis/article/view/3951 |
Resumo: | To develop technologies that facilitate the creation and customization of digital educational games, this research aimed to explore the use of a game authoring tool by elementary school teachers and to identify the challenges and skills of this public using the tool. Our findings indicate that most of them had difficulties using it due to a lack of digital literacy and many possible configuration settings. They struggled with the steps they needed to complete in the tutorial and understanding concepts such as events, conditions, and actions. On the other hand, they were able to easily arrange the objects in the scenes. As a result, we present a set of recommendations that can be useful to construct new tools for this audience. |
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Identifying Challenges for Elementary School Teachers in Building Digital Games through a WorkshopSerious gamesEducational gamesGame developmentTeachers as game developersDigital literacyTo develop technologies that facilitate the creation and customization of digital educational games, this research aimed to explore the use of a game authoring tool by elementary school teachers and to identify the challenges and skills of this public using the tool. Our findings indicate that most of them had difficulties using it due to a lack of digital literacy and many possible configuration settings. They struggled with the steps they needed to complete in the tutorial and understanding concepts such as events, conditions, and actions. On the other hand, they were able to easily arrange the objects in the scenes. As a result, we present a set of recommendations that can be useful to construct new tools for this audience.Brazilian Computer Society2024-04-15info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfapplication/ziphttps://sol.sbc.org.br/journals/index.php/jis/article/view/395110.5753/jis.2024.3951Journal of Interactive Systems; v. 15 n. 1 (2024); 362-374Journal on Interactive Systems; Vol. 15 No. 1 (2024); 362-3742763-771910.5753/jis.2024reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/3951/2600https://sol.sbc.org.br/journals/index.php/jis/article/view/3951/2596Copyright (c) 2024 Joana Gabriela R. de Souza, Raquel Oliveira Prateshttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSouza, Joana Gabriela R. dePrates, Raquel Oliveira2024-03-14T19:29:22Zoai:ojs2.sol.sbc.org.br:article/3951Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2024-03-14T19:29:22Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false |
dc.title.none.fl_str_mv |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
title |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
spellingShingle |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop Souza, Joana Gabriela R. de Serious games Educational games Game development Teachers as game developers Digital literacy |
title_short |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
title_full |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
title_fullStr |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
title_full_unstemmed |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
title_sort |
Identifying Challenges for Elementary School Teachers in Building Digital Games through a Workshop |
author |
Souza, Joana Gabriela R. de |
author_facet |
Souza, Joana Gabriela R. de Prates, Raquel Oliveira |
author_role |
author |
author2 |
Prates, Raquel Oliveira |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Souza, Joana Gabriela R. de Prates, Raquel Oliveira |
dc.subject.por.fl_str_mv |
Serious games Educational games Game development Teachers as game developers Digital literacy |
topic |
Serious games Educational games Game development Teachers as game developers Digital literacy |
description |
To develop technologies that facilitate the creation and customization of digital educational games, this research aimed to explore the use of a game authoring tool by elementary school teachers and to identify the challenges and skills of this public using the tool. Our findings indicate that most of them had difficulties using it due to a lack of digital literacy and many possible configuration settings. They struggled with the steps they needed to complete in the tutorial and understanding concepts such as events, conditions, and actions. On the other hand, they were able to easily arrange the objects in the scenes. As a result, we present a set of recommendations that can be useful to construct new tools for this audience. |
publishDate |
2024 |
dc.date.none.fl_str_mv |
2024-04-15 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/3951 10.5753/jis.2024.3951 |
url |
https://sol.sbc.org.br/journals/index.php/jis/article/view/3951 |
identifier_str_mv |
10.5753/jis.2024.3951 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
https://sol.sbc.org.br/journals/index.php/jis/article/view/3951/2600 https://sol.sbc.org.br/journals/index.php/jis/article/view/3951/2596 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2024 Joana Gabriela R. de Souza, Raquel Oliveira Prates http://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2024 Joana Gabriela R. de Souza, Raquel Oliveira Prates http://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/zip |
dc.publisher.none.fl_str_mv |
Brazilian Computer Society |
publisher.none.fl_str_mv |
Brazilian Computer Society |
dc.source.none.fl_str_mv |
Journal of Interactive Systems; v. 15 n. 1 (2024); 362-374 Journal on Interactive Systems; Vol. 15 No. 1 (2024); 362-374 2763-7719 10.5753/jis.2024 reponame:Journal on Interactive Systems instname:Sociedade Brasileira de Computação (SBC) instacron:SBC |
instname_str |
Sociedade Brasileira de Computação (SBC) |
instacron_str |
SBC |
institution |
SBC |
reponame_str |
Journal on Interactive Systems |
collection |
Journal on Interactive Systems |
repository.name.fl_str_mv |
Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC) |
repository.mail.fl_str_mv |
jis@sbc.org.br |
_version_ |
1796797411553705984 |