Which features matter to make a successful mobile game?

Detalhes bibliográficos
Autor(a) principal: Moreira, Átila Valgueiro Malta
Data de Publicação: 2014
Outros Autores: Filho, Vicente, Ramalho, Geber
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/645
Resumo: As mobile game distribution costs gets near zero, the number of available games on app stores, which is already enormous, continues to grow. It gets increasingly difficult for game developers to build a mobile game and achieve the top positions on charts. With it in mind, this paper’s main purpose is to investigate the relationship between game features and the performance achieved by mobile games in terms of number of downloads and gross revenue. A total of 37 game features were analyzed in order to study how each of them influence mobile games’ performance on app stores. The performance of mobile games is measured based on their current position in download and revenue charts on Google Play store. A linear regression model that maps game features and charts performance is trained using a M5 prime classifier and data from 64 mobile games. Results show how each game feature influences the download and revenue performance of successful mobile games.
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spelling Which features matter to make a successful mobile game?As mobile game distribution costs gets near zero, the number of available games on app stores, which is already enormous, continues to grow. It gets increasingly difficult for game developers to build a mobile game and achieve the top positions on charts. With it in mind, this paper’s main purpose is to investigate the relationship between game features and the performance achieved by mobile games in terms of number of downloads and gross revenue. A total of 37 game features were analyzed in order to study how each of them influence mobile games’ performance on app stores. The performance of mobile games is measured based on their current position in download and revenue charts on Google Play store. A linear regression model that maps game features and charts performance is trained using a M5 prime classifier and data from 64 mobile games. Results show how each game feature influences the download and revenue performance of successful mobile games.Nenhum resumo disponívelBrazilian Computer Society2014-11-06info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/64510.5753/jis.2014.645Journal of Interactive Systems; v. 5 n. 2 (2014)Journal on Interactive Systems; Vol. 5 No. 2 (2014)2763-7719reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/645/640Moreira, Átila Valgueiro MaltaFilho, VicenteRamalho, Geberinfo:eu-repo/semantics/openAccess2020-09-05T16:09:13Zoai:ojs2.sol.sbc.org.br:article/645Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2020-09-05T16:09:13Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv Which features matter to make a successful mobile game?
title Which features matter to make a successful mobile game?
spellingShingle Which features matter to make a successful mobile game?
Moreira, Átila Valgueiro Malta
title_short Which features matter to make a successful mobile game?
title_full Which features matter to make a successful mobile game?
title_fullStr Which features matter to make a successful mobile game?
title_full_unstemmed Which features matter to make a successful mobile game?
title_sort Which features matter to make a successful mobile game?
author Moreira, Átila Valgueiro Malta
author_facet Moreira, Átila Valgueiro Malta
Filho, Vicente
Ramalho, Geber
author_role author
author2 Filho, Vicente
Ramalho, Geber
author2_role author
author
dc.contributor.author.fl_str_mv Moreira, Átila Valgueiro Malta
Filho, Vicente
Ramalho, Geber
description As mobile game distribution costs gets near zero, the number of available games on app stores, which is already enormous, continues to grow. It gets increasingly difficult for game developers to build a mobile game and achieve the top positions on charts. With it in mind, this paper’s main purpose is to investigate the relationship between game features and the performance achieved by mobile games in terms of number of downloads and gross revenue. A total of 37 game features were analyzed in order to study how each of them influence mobile games’ performance on app stores. The performance of mobile games is measured based on their current position in download and revenue charts on Google Play store. A linear regression model that maps game features and charts performance is trained using a M5 prime classifier and data from 64 mobile games. Results show how each game feature influences the download and revenue performance of successful mobile games.
publishDate 2014
dc.date.none.fl_str_mv 2014-11-06
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/645
10.5753/jis.2014.645
url https://sol.sbc.org.br/journals/index.php/jis/article/view/645
identifier_str_mv 10.5753/jis.2014.645
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/645/640
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 5 n. 2 (2014)
Journal on Interactive Systems; Vol. 5 No. 2 (2014)
2763-7719
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
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instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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