Design Science Research: Balancing Science and Art in Building a Game Applied to Health

Detalhes bibliográficos
Autor(a) principal: Oliveira, Luma Wanderley de
Data de Publicação: 2022
Outros Autores: Oliveira, Saulo Soares de, Vieira, Marcos Alves, Santos, Silvana de Lima Vieira dos, Carvalho, Sérgio Teixeira de
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Journal on Interactive Systems
Texto Completo: https://sol.sbc.org.br/journals/index.php/jis/article/view/2682
Resumo: In the field of applied computing, such as in the development of games applied to health, there is a growing interweaving of two distinct fields: ”Science” and ”Art”. The methodology of Design Science Research (DSR) can contribute by directing with greater scientific rigor the development of technology-oriented research. The objective of this paper is to present and discuss the use of the DSR methodology in applied computing research, in which the developed artifact is a game applied to health. Three development cycles were defined. The first cycle prioritizes the understanding of the problem, the second defines the development of the main artifact, and the third, in turn, deals with the evaluation of the artifact. In this way, it was possible to instantiate a DSR model and generate artifacts that contribute to the understanding and the practical development of the solution. We also present a discussion about the conduct of the research and adaptations that this model could receive for research focused on game design for applied game development. The conclusion is that a balance between ”Science” and ”Art” results in innovative work that is in demand for production.
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spelling Design Science Research: Balancing Science and Art in Building a Game Applied to HealthDesign Science ResearchDSRApplied GameSerious GameArterial HypertensionIn the field of applied computing, such as in the development of games applied to health, there is a growing interweaving of two distinct fields: ”Science” and ”Art”. The methodology of Design Science Research (DSR) can contribute by directing with greater scientific rigor the development of technology-oriented research. The objective of this paper is to present and discuss the use of the DSR methodology in applied computing research, in which the developed artifact is a game applied to health. Three development cycles were defined. The first cycle prioritizes the understanding of the problem, the second defines the development of the main artifact, and the third, in turn, deals with the evaluation of the artifact. In this way, it was possible to instantiate a DSR model and generate artifacts that contribute to the understanding and the practical development of the solution. We also present a discussion about the conduct of the research and adaptations that this model could receive for research focused on game design for applied game development. The conclusion is that a balance between ”Science” and ”Art” results in innovative work that is in demand for production.Brazilian Computer Society2022-08-13info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://sol.sbc.org.br/journals/index.php/jis/article/view/268210.5753/jis.2022.2682Journal of Interactive Systems; v. 13 n. 1 (2022); 127-138Journal on Interactive Systems; Vol. 13 No. 1 (2022); 127-1382763-771910.5753/jis.2022reponame:Journal on Interactive Systemsinstname:Sociedade Brasileira de Computação (SBC)instacron:SBCenghttps://sol.sbc.org.br/journals/index.php/jis/article/view/2682/1987Copyright (c) 2022 Luma Wanderley de Oliveira, Saulo Soares de Oliveira; Marcos Alves Vieira; Silvana de Lima Vieira dos Santos, Sérgio Teixeira de Carvalhohttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessOliveira, Luma Wanderley deOliveira, Saulo Soares deVieira, Marcos AlvesSantos, Silvana de Lima Vieira dosCarvalho, Sérgio Teixeira de2023-10-12T20:47:54Zoai:ojs2.sol.sbc.org.br:article/2682Revistahttps://sol.sbc.org.br/journals/index.php/jis/ONGhttps://sol.sbc.org.br/journals/index.php/jis/oaijis@sbc.org.br2763-77192763-7719opendoar:2023-10-12T20:47:54Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)false
dc.title.none.fl_str_mv Design Science Research: Balancing Science and Art in Building a Game Applied to Health
title Design Science Research: Balancing Science and Art in Building a Game Applied to Health
spellingShingle Design Science Research: Balancing Science and Art in Building a Game Applied to Health
Oliveira, Luma Wanderley de
Design Science Research
DSR
Applied Game
Serious Game
Arterial Hypertension
title_short Design Science Research: Balancing Science and Art in Building a Game Applied to Health
title_full Design Science Research: Balancing Science and Art in Building a Game Applied to Health
title_fullStr Design Science Research: Balancing Science and Art in Building a Game Applied to Health
title_full_unstemmed Design Science Research: Balancing Science and Art in Building a Game Applied to Health
title_sort Design Science Research: Balancing Science and Art in Building a Game Applied to Health
author Oliveira, Luma Wanderley de
author_facet Oliveira, Luma Wanderley de
Oliveira, Saulo Soares de
Vieira, Marcos Alves
Santos, Silvana de Lima Vieira dos
Carvalho, Sérgio Teixeira de
author_role author
author2 Oliveira, Saulo Soares de
Vieira, Marcos Alves
Santos, Silvana de Lima Vieira dos
Carvalho, Sérgio Teixeira de
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Oliveira, Luma Wanderley de
Oliveira, Saulo Soares de
Vieira, Marcos Alves
Santos, Silvana de Lima Vieira dos
Carvalho, Sérgio Teixeira de
dc.subject.por.fl_str_mv Design Science Research
DSR
Applied Game
Serious Game
Arterial Hypertension
topic Design Science Research
DSR
Applied Game
Serious Game
Arterial Hypertension
description In the field of applied computing, such as in the development of games applied to health, there is a growing interweaving of two distinct fields: ”Science” and ”Art”. The methodology of Design Science Research (DSR) can contribute by directing with greater scientific rigor the development of technology-oriented research. The objective of this paper is to present and discuss the use of the DSR methodology in applied computing research, in which the developed artifact is a game applied to health. Three development cycles were defined. The first cycle prioritizes the understanding of the problem, the second defines the development of the main artifact, and the third, in turn, deals with the evaluation of the artifact. In this way, it was possible to instantiate a DSR model and generate artifacts that contribute to the understanding and the practical development of the solution. We also present a discussion about the conduct of the research and adaptations that this model could receive for research focused on game design for applied game development. The conclusion is that a balance between ”Science” and ”Art” results in innovative work that is in demand for production.
publishDate 2022
dc.date.none.fl_str_mv 2022-08-13
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/2682
10.5753/jis.2022.2682
url https://sol.sbc.org.br/journals/index.php/jis/article/view/2682
identifier_str_mv 10.5753/jis.2022.2682
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://sol.sbc.org.br/journals/index.php/jis/article/view/2682/1987
dc.rights.driver.fl_str_mv http://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Brazilian Computer Society
publisher.none.fl_str_mv Brazilian Computer Society
dc.source.none.fl_str_mv Journal of Interactive Systems; v. 13 n. 1 (2022); 127-138
Journal on Interactive Systems; Vol. 13 No. 1 (2022); 127-138
2763-7719
10.5753/jis.2022
reponame:Journal on Interactive Systems
instname:Sociedade Brasileira de Computação (SBC)
instacron:SBC
instname_str Sociedade Brasileira de Computação (SBC)
instacron_str SBC
institution SBC
reponame_str Journal on Interactive Systems
collection Journal on Interactive Systems
repository.name.fl_str_mv Journal on Interactive Systems - Sociedade Brasileira de Computação (SBC)
repository.mail.fl_str_mv jis@sbc.org.br
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