Development of spatial ability: practical activities using digital games with students of architecture and urbanism

Detalhes bibliográficos
Autor(a) principal: Santos, Carlos Eduardo da Rocha
Data de Publicação: 2023
Outros Autores: Dias, Maria Angela, Paula, Frederico Braida Rodrigues de
Tipo de documento: preprint
Idioma: por
Título da fonte: SciELO Preprints
Texto Completo: https://preprints.scielo.org/index.php/scielo/preprint/view/6230
Resumo: This article discusses one of the possibilities for changes in the teaching and learning process of geometric thinking in the face of the exponential appropriation of digital technology. The objective of the research was to develop activities focused on students of the first period of the Architecture and Urbanism course, using the Minecraft game. The article is the result of both bibliographical and empirical research, of a didactic experience. Through a practical application at the Juiz de Fora Federal University, it was pointed out that the use of games can contribute to the development of spatial skills and geometric thinking of students in the first periods of the Architecture and Urbanism course. In a simulated three-dimensional environment of a digital game, students are encouraged to use geometric reasoning for the composition of architectures, associating space with forms and rationalizing the architectural compositional process.
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spelling Development of spatial ability: practical activities using digital games with students of architecture and urbanismDesarrollo de habilidades espaciales: actividades prácticas a través de juegos digitales con estudiantes de arquitectura y urbanismoDesenvolvimento de habilidades espaciais: atividades práticas utilizando jogos digitais com estudantes de arquitetura e urbanismoEducação gráficaGeometriaJogos DigitaisHabilidade EspacialGraphic EducationGeometryDigital GamesSpatial AbilityEducación GráficaGeometríaJuegos DigitalesHabilidad EspacialThis article discusses one of the possibilities for changes in the teaching and learning process of geometric thinking in the face of the exponential appropriation of digital technology. The objective of the research was to develop activities focused on students of the first period of the Architecture and Urbanism course, using the Minecraft game. The article is the result of both bibliographical and empirical research, of a didactic experience. Through a practical application at the Juiz de Fora Federal University, it was pointed out that the use of games can contribute to the development of spatial skills and geometric thinking of students in the first periods of the Architecture and Urbanism course. In a simulated three-dimensional environment of a digital game, students are encouraged to use geometric reasoning for the composition of architectures, associating space with forms and rationalizing the architectural compositional process.Este artículo discute una de las posibilidades de cambios en el proceso de enseñanza y aprendizaje del pensamiento geométrico frente a la apropiación exponencial de la tecnología digital. El objetivo de la investigación fue desarrollar actividades enfocadas a los estudiantes del primer período de la carrera de Arquitectura y Urbanismo, utilizando el juego Minecraft. El artículo es el resultado de una investigación tanto bibliográfica como empírica, de una experiencia didáctica. A través de una aplicación práctica en la Universidad Federal Juiz de Fora, se señaló que el uso de juegos puede contribuir al desarrollo de las habilidades espaciales y el pensamiento geométrico de los estudiantes de los primeros períodos de la carrera de Arquitectura y Urbanismo. En un entorno tridimensional simulado de un juego digital, se anima a los estudiantes a utilizar el razonamiento geométrico para la composición de arquitecturas, asociando el espacio con las formas y racionalizando el proceso compositivo arquitectónico.Este artigo discute uma das possibilidades de mudanças no processo de ensino e aprendizado do pensamento geométrico face à apropriação exponencial da tecnologia digital. O objetivo da pesquisa foi desenvolver atividades focadas em discentes de primeiro período do curso de Arquitetura e Urbanismo, utilizando o jogo Minecraft. O artigo é resultado de uma pesquisa tanto bibliográfica quanto empírica, de uma experiência didática. Por meio de uma aplicação prática na Universidade Federal de Juiz de Fora, apontou-se que o uso dos jogos pode contribuir para o desenvolvimento das habilidades espaciais e o pensamento geométrico dos estudantes dos primeiros períodos do curso de Arquitetura e Urbanismo. Em um ambiente tridimensional simulado de jogo digital, os discentes são estimulados a utilizarem raciocínio geométrico para a composição de arquiteturas, associando o espaço às formas e racionalizando o processo compositivo arquitetônico.SciELO PreprintsSciELO PreprintsSciELO Preprints2023-06-16info:eu-repo/semantics/preprintinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://preprints.scielo.org/index.php/scielo/preprint/view/623010.1590/SciELOPreprints.6230porhttps://preprints.scielo.org/index.php/scielo/article/view/6230/11927Copyright (c) 2023 Carlos Eduardo da Rocha Santos, Maria Angela Dias, Frederico Braida Rodrigues de Paulahttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSantos, Carlos Eduardo da RochaDias, Maria AngelaPaula, Frederico Braida Rodrigues dereponame:SciELO Preprintsinstname:Scientific Electronic Library Online (SCIELO)instacron:SCI2023-06-14T00:34:29Zoai:ops.preprints.scielo.org:preprint/6230Servidor de preprintshttps://preprints.scielo.org/index.php/scieloONGhttps://preprints.scielo.org/index.php/scielo/oaiscielo.submission@scielo.orgopendoar:2023-06-14T00:34:29SciELO Preprints - Scientific Electronic Library Online (SCIELO)false
dc.title.none.fl_str_mv Development of spatial ability: practical activities using digital games with students of architecture and urbanism
Desarrollo de habilidades espaciales: actividades prácticas a través de juegos digitales con estudiantes de arquitectura y urbanismo
Desenvolvimento de habilidades espaciais: atividades práticas utilizando jogos digitais com estudantes de arquitetura e urbanismo
title Development of spatial ability: practical activities using digital games with students of architecture and urbanism
spellingShingle Development of spatial ability: practical activities using digital games with students of architecture and urbanism
Santos, Carlos Eduardo da Rocha
Educação gráfica
Geometria
Jogos Digitais
Habilidade Espacial
Graphic Education
Geometry
Digital Games
Spatial Ability
Educación Gráfica
Geometría
Juegos Digitales
Habilidad Espacial
title_short Development of spatial ability: practical activities using digital games with students of architecture and urbanism
title_full Development of spatial ability: practical activities using digital games with students of architecture and urbanism
title_fullStr Development of spatial ability: practical activities using digital games with students of architecture and urbanism
title_full_unstemmed Development of spatial ability: practical activities using digital games with students of architecture and urbanism
title_sort Development of spatial ability: practical activities using digital games with students of architecture and urbanism
author Santos, Carlos Eduardo da Rocha
author_facet Santos, Carlos Eduardo da Rocha
Dias, Maria Angela
Paula, Frederico Braida Rodrigues de
author_role author
author2 Dias, Maria Angela
Paula, Frederico Braida Rodrigues de
author2_role author
author
dc.contributor.author.fl_str_mv Santos, Carlos Eduardo da Rocha
Dias, Maria Angela
Paula, Frederico Braida Rodrigues de
dc.subject.por.fl_str_mv Educação gráfica
Geometria
Jogos Digitais
Habilidade Espacial
Graphic Education
Geometry
Digital Games
Spatial Ability
Educación Gráfica
Geometría
Juegos Digitales
Habilidad Espacial
topic Educação gráfica
Geometria
Jogos Digitais
Habilidade Espacial
Graphic Education
Geometry
Digital Games
Spatial Ability
Educación Gráfica
Geometría
Juegos Digitales
Habilidad Espacial
description This article discusses one of the possibilities for changes in the teaching and learning process of geometric thinking in the face of the exponential appropriation of digital technology. The objective of the research was to develop activities focused on students of the first period of the Architecture and Urbanism course, using the Minecraft game. The article is the result of both bibliographical and empirical research, of a didactic experience. Through a practical application at the Juiz de Fora Federal University, it was pointed out that the use of games can contribute to the development of spatial skills and geometric thinking of students in the first periods of the Architecture and Urbanism course. In a simulated three-dimensional environment of a digital game, students are encouraged to use geometric reasoning for the composition of architectures, associating space with forms and rationalizing the architectural compositional process.
publishDate 2023
dc.date.none.fl_str_mv 2023-06-16
dc.type.driver.fl_str_mv info:eu-repo/semantics/preprint
info:eu-repo/semantics/publishedVersion
format preprint
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://preprints.scielo.org/index.php/scielo/preprint/view/6230
10.1590/SciELOPreprints.6230
url https://preprints.scielo.org/index.php/scielo/preprint/view/6230
identifier_str_mv 10.1590/SciELOPreprints.6230
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://preprints.scielo.org/index.php/scielo/article/view/6230/11927
dc.rights.driver.fl_str_mv https://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv https://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv SciELO Preprints
SciELO Preprints
SciELO Preprints
publisher.none.fl_str_mv SciELO Preprints
SciELO Preprints
SciELO Preprints
dc.source.none.fl_str_mv reponame:SciELO Preprints
instname:Scientific Electronic Library Online (SCIELO)
instacron:SCI
instname_str Scientific Electronic Library Online (SCIELO)
instacron_str SCI
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collection SciELO Preprints
repository.name.fl_str_mv SciELO Preprints - Scientific Electronic Library Online (SCIELO)
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