Development of spatial ability: practical activities using digital games with students of architecture and urbanism
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | , |
Tipo de documento: | preprint |
Idioma: | por |
Título da fonte: | SciELO Preprints |
Texto Completo: | https://preprints.scielo.org/index.php/scielo/preprint/view/6230 |
Resumo: | This article discusses one of the possibilities for changes in the teaching and learning process of geometric thinking in the face of the exponential appropriation of digital technology. The objective of the research was to develop activities focused on students of the first period of the Architecture and Urbanism course, using the Minecraft game. The article is the result of both bibliographical and empirical research, of a didactic experience. Through a practical application at the Juiz de Fora Federal University, it was pointed out that the use of games can contribute to the development of spatial skills and geometric thinking of students in the first periods of the Architecture and Urbanism course. In a simulated three-dimensional environment of a digital game, students are encouraged to use geometric reasoning for the composition of architectures, associating space with forms and rationalizing the architectural compositional process. |
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Development of spatial ability: practical activities using digital games with students of architecture and urbanismDesarrollo de habilidades espaciales: actividades prácticas a través de juegos digitales con estudiantes de arquitectura y urbanismoDesenvolvimento de habilidades espaciais: atividades práticas utilizando jogos digitais com estudantes de arquitetura e urbanismoEducação gráficaGeometriaJogos DigitaisHabilidade EspacialGraphic EducationGeometryDigital GamesSpatial AbilityEducación GráficaGeometríaJuegos DigitalesHabilidad EspacialThis article discusses one of the possibilities for changes in the teaching and learning process of geometric thinking in the face of the exponential appropriation of digital technology. The objective of the research was to develop activities focused on students of the first period of the Architecture and Urbanism course, using the Minecraft game. The article is the result of both bibliographical and empirical research, of a didactic experience. Through a practical application at the Juiz de Fora Federal University, it was pointed out that the use of games can contribute to the development of spatial skills and geometric thinking of students in the first periods of the Architecture and Urbanism course. In a simulated three-dimensional environment of a digital game, students are encouraged to use geometric reasoning for the composition of architectures, associating space with forms and rationalizing the architectural compositional process.Este artículo discute una de las posibilidades de cambios en el proceso de enseñanza y aprendizaje del pensamiento geométrico frente a la apropiación exponencial de la tecnología digital. El objetivo de la investigación fue desarrollar actividades enfocadas a los estudiantes del primer período de la carrera de Arquitectura y Urbanismo, utilizando el juego Minecraft. El artículo es el resultado de una investigación tanto bibliográfica como empírica, de una experiencia didáctica. A través de una aplicación práctica en la Universidad Federal Juiz de Fora, se señaló que el uso de juegos puede contribuir al desarrollo de las habilidades espaciales y el pensamiento geométrico de los estudiantes de los primeros períodos de la carrera de Arquitectura y Urbanismo. En un entorno tridimensional simulado de un juego digital, se anima a los estudiantes a utilizar el razonamiento geométrico para la composición de arquitecturas, asociando el espacio con las formas y racionalizando el proceso compositivo arquitectónico.Este artigo discute uma das possibilidades de mudanças no processo de ensino e aprendizado do pensamento geométrico face à apropriação exponencial da tecnologia digital. O objetivo da pesquisa foi desenvolver atividades focadas em discentes de primeiro período do curso de Arquitetura e Urbanismo, utilizando o jogo Minecraft. O artigo é resultado de uma pesquisa tanto bibliográfica quanto empírica, de uma experiência didática. Por meio de uma aplicação prática na Universidade Federal de Juiz de Fora, apontou-se que o uso dos jogos pode contribuir para o desenvolvimento das habilidades espaciais e o pensamento geométrico dos estudantes dos primeiros períodos do curso de Arquitetura e Urbanismo. Em um ambiente tridimensional simulado de jogo digital, os discentes são estimulados a utilizarem raciocínio geométrico para a composição de arquiteturas, associando o espaço às formas e racionalizando o processo compositivo arquitetônico.SciELO PreprintsSciELO PreprintsSciELO Preprints2023-06-16info:eu-repo/semantics/preprintinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://preprints.scielo.org/index.php/scielo/preprint/view/623010.1590/SciELOPreprints.6230porhttps://preprints.scielo.org/index.php/scielo/article/view/6230/11927Copyright (c) 2023 Carlos Eduardo da Rocha Santos, Maria Angela Dias, Frederico Braida Rodrigues de Paulahttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSantos, Carlos Eduardo da RochaDias, Maria AngelaPaula, Frederico Braida Rodrigues dereponame:SciELO Preprintsinstname:Scientific Electronic Library Online (SCIELO)instacron:SCI2023-06-14T00:34:29Zoai:ops.preprints.scielo.org:preprint/6230Servidor de preprintshttps://preprints.scielo.org/index.php/scieloONGhttps://preprints.scielo.org/index.php/scielo/oaiscielo.submission@scielo.orgopendoar:2023-06-14T00:34:29SciELO Preprints - Scientific Electronic Library Online (SCIELO)false |
dc.title.none.fl_str_mv |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism Desarrollo de habilidades espaciales: actividades prácticas a través de juegos digitales con estudiantes de arquitectura y urbanismo Desenvolvimento de habilidades espaciais: atividades práticas utilizando jogos digitais com estudantes de arquitetura e urbanismo |
title |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism |
spellingShingle |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism Santos, Carlos Eduardo da Rocha Educação gráfica Geometria Jogos Digitais Habilidade Espacial Graphic Education Geometry Digital Games Spatial Ability Educación Gráfica Geometría Juegos Digitales Habilidad Espacial |
title_short |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism |
title_full |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism |
title_fullStr |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism |
title_full_unstemmed |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism |
title_sort |
Development of spatial ability: practical activities using digital games with students of architecture and urbanism |
author |
Santos, Carlos Eduardo da Rocha |
author_facet |
Santos, Carlos Eduardo da Rocha Dias, Maria Angela Paula, Frederico Braida Rodrigues de |
author_role |
author |
author2 |
Dias, Maria Angela Paula, Frederico Braida Rodrigues de |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Santos, Carlos Eduardo da Rocha Dias, Maria Angela Paula, Frederico Braida Rodrigues de |
dc.subject.por.fl_str_mv |
Educação gráfica Geometria Jogos Digitais Habilidade Espacial Graphic Education Geometry Digital Games Spatial Ability Educación Gráfica Geometría Juegos Digitales Habilidad Espacial |
topic |
Educação gráfica Geometria Jogos Digitais Habilidade Espacial Graphic Education Geometry Digital Games Spatial Ability Educación Gráfica Geometría Juegos Digitales Habilidad Espacial |
description |
This article discusses one of the possibilities for changes in the teaching and learning process of geometric thinking in the face of the exponential appropriation of digital technology. The objective of the research was to develop activities focused on students of the first period of the Architecture and Urbanism course, using the Minecraft game. The article is the result of both bibliographical and empirical research, of a didactic experience. Through a practical application at the Juiz de Fora Federal University, it was pointed out that the use of games can contribute to the development of spatial skills and geometric thinking of students in the first periods of the Architecture and Urbanism course. In a simulated three-dimensional environment of a digital game, students are encouraged to use geometric reasoning for the composition of architectures, associating space with forms and rationalizing the architectural compositional process. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-06-16 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/preprint info:eu-repo/semantics/publishedVersion |
format |
preprint |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://preprints.scielo.org/index.php/scielo/preprint/view/6230 10.1590/SciELOPreprints.6230 |
url |
https://preprints.scielo.org/index.php/scielo/preprint/view/6230 |
identifier_str_mv |
10.1590/SciELOPreprints.6230 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://preprints.scielo.org/index.php/scielo/article/view/6230/11927 |
dc.rights.driver.fl_str_mv |
https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
SciELO Preprints SciELO Preprints SciELO Preprints |
publisher.none.fl_str_mv |
SciELO Preprints SciELO Preprints SciELO Preprints |
dc.source.none.fl_str_mv |
reponame:SciELO Preprints instname:Scientific Electronic Library Online (SCIELO) instacron:SCI |
instname_str |
Scientific Electronic Library Online (SCIELO) |
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SCI |
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SCI |
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SciELO Preprints |
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SciELO Preprints |
repository.name.fl_str_mv |
SciELO Preprints - Scientific Electronic Library Online (SCIELO) |
repository.mail.fl_str_mv |
scielo.submission@scielo.org |
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1797047811831758848 |