Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies
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Data de Publicação: | 2021 |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Linhas (Florianópolis. Online) |
Texto Completo: | https://www.periodicos.udesc.br/index.php/linhas/article/view/18428 |
Resumo: | This essay aims to systematize and socialize contributions for an educational proposal for digital games founded on pedagogy of multiliteracies. This is a theoretical incursion that is supported by the literature pertaining to video game research field. As a result, it describes knowledge processes and learning activities based on situated practice, overt instruction, critical framework and transformed practice. Finally, it shows compatibility between the pedagogical guidance of multiliteracies and digital games as a semiotic domain. |
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Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteraciesVideogames como conteúdo? Contribuições para uma proposta de ensino baseada na pedagogia dos multiletramentosjogos digitaismultiletramentoseducaçãodesigndigital gamesmultiliteraciesdesigneducationThis essay aims to systematize and socialize contributions for an educational proposal for digital games founded on pedagogy of multiliteracies. This is a theoretical incursion that is supported by the literature pertaining to video game research field. As a result, it describes knowledge processes and learning activities based on situated practice, overt instruction, critical framework and transformed practice. Finally, it shows compatibility between the pedagogical guidance of multiliteracies and digital games as a semiotic domain.Este ensaio tem como objetivo sistematizar e socializar as contribuições para uma proposta de ensino de jogos digitais alicerçada na pedagogia dos multiletramentos. Trata-se de uma reflexão teórica que se baseia na bibliografia pertencente ao campo de investigação dos videogames. Como resultado, descrevem-se os processos de conhecimento e as atividades de aprendizagem com base na prática situada, na instrução explícita, no enquadramento crítico e na prática transformada. Por fim, evidencia-se a compatibilidade entre as orientações pedagógicas dos multiletramentos e os jogos digitais como domínio semiótico.Universidade do Estado de Santa Catarina - UDESC2021-12-10info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://www.periodicos.udesc.br/index.php/linhas/article/view/1842810.5965/1984723822502021320Revista Linhas; v. 22 n. 50 (2021): Centenário da Escola Regional de Meriti; 320 - 3501984-7238reponame:Linhas (Florianópolis. Online)instname:Universidade do Estado de Santa Catarina (UDESC)instacron:(UDESC)porhttps://www.periodicos.udesc.br/index.php/linhas/article/view/18428/13761Copyright (c) 2021 Revista Linhashttps://creativecommons.org/licenses/by-nc-nd/4.0info:eu-repo/semantics/openAccessCruz Junior, Gilson2024-02-29T13:09:48Zoai::article/18428Revistahttps://www.periodicos.udesc.br/index.php/linhashttps://www.periodicos.udesc.br/index.php/linhas/oaivera.gaspar.udesc@gmail.com||revistalinhas@gmail.com1984-72381984-7238opendoar:2024-02-29T13:09:48Linhas (Florianópolis. Online) - Universidade do Estado de Santa Catarina (UDESC)false |
dc.title.none.fl_str_mv |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies Videogames como conteúdo? Contribuições para uma proposta de ensino baseada na pedagogia dos multiletramentos |
title |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies |
spellingShingle |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies Cruz Junior, Gilson jogos digitais multiletramentos educação design digital games multiliteracies design education |
title_short |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies |
title_full |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies |
title_fullStr |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies |
title_full_unstemmed |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies |
title_sort |
Video games as content? Contributions for an educational proposal based on the pedagogy of multiliteracies |
author |
Cruz Junior, Gilson |
author_facet |
Cruz Junior, Gilson |
author_role |
author |
dc.contributor.author.fl_str_mv |
Cruz Junior, Gilson |
dc.subject.por.fl_str_mv |
jogos digitais multiletramentos educação design digital games multiliteracies design education |
topic |
jogos digitais multiletramentos educação design digital games multiliteracies design education |
description |
This essay aims to systematize and socialize contributions for an educational proposal for digital games founded on pedagogy of multiliteracies. This is a theoretical incursion that is supported by the literature pertaining to video game research field. As a result, it describes knowledge processes and learning activities based on situated practice, overt instruction, critical framework and transformed practice. Finally, it shows compatibility between the pedagogical guidance of multiliteracies and digital games as a semiotic domain. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-12-10 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://www.periodicos.udesc.br/index.php/linhas/article/view/18428 10.5965/1984723822502021320 |
url |
https://www.periodicos.udesc.br/index.php/linhas/article/view/18428 |
identifier_str_mv |
10.5965/1984723822502021320 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://www.periodicos.udesc.br/index.php/linhas/article/view/18428/13761 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2021 Revista Linhas https://creativecommons.org/licenses/by-nc-nd/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2021 Revista Linhas https://creativecommons.org/licenses/by-nc-nd/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade do Estado de Santa Catarina - UDESC |
publisher.none.fl_str_mv |
Universidade do Estado de Santa Catarina - UDESC |
dc.source.none.fl_str_mv |
Revista Linhas; v. 22 n. 50 (2021): Centenário da Escola Regional de Meriti; 320 - 350 1984-7238 reponame:Linhas (Florianópolis. Online) instname:Universidade do Estado de Santa Catarina (UDESC) instacron:(UDESC) |
instname_str |
Universidade do Estado de Santa Catarina (UDESC) |
instacron_str |
(UDESC) |
institution |
(UDESC) |
reponame_str |
Linhas (Florianópolis. Online) |
collection |
Linhas (Florianópolis. Online) |
repository.name.fl_str_mv |
Linhas (Florianópolis. Online) - Universidade do Estado de Santa Catarina (UDESC) |
repository.mail.fl_str_mv |
vera.gaspar.udesc@gmail.com||revistalinhas@gmail.com |
_version_ |
1798042405854773248 |