Analysis of the educational potential of a commercial electronic game
Autor(a) principal: | |
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Data de Publicação: | 2022 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Educação em foco |
Texto Completo: | https://revista.uemg.br/index.php/educacaoemfoco/article/view/5480 |
Resumo: | Electronic games stand out among the interests of young people and several electronic games are used as pedagogical resources for their educational potential. Thus, we set out to analyze the educational potential of a commercial game for the cognitive and affective development of its players. For this, a qualitative analysis was carried out, based on the three-dimensional perspective of Critical Discourse Analysis. It was found that the educational potential of the subject electronic game lies in the themes it approaches, in the instructions provided, in the possibilities of generalizing the strategies for solving the problems it presents, and may vary according to aspects such as the player’s stage of psychological development and context. It was concluded that the subject electronic game is capable of acting on an individual's zone of proximal development, as an instrument of mediation between them and the content experienced throughout the electronic game's narrative. |
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Analysis of the educational potential of a commercial electronic gameAnálisis del potencial educativo de un juego electrónico comercialAnálise do potencial educativo de um jogo eletrônico comercialEducaçãoJogos eletrônicosPsicologiaElectronic games stand out among the interests of young people and several electronic games are used as pedagogical resources for their educational potential. Thus, we set out to analyze the educational potential of a commercial game for the cognitive and affective development of its players. For this, a qualitative analysis was carried out, based on the three-dimensional perspective of Critical Discourse Analysis. It was found that the educational potential of the subject electronic game lies in the themes it approaches, in the instructions provided, in the possibilities of generalizing the strategies for solving the problems it presents, and may vary according to aspects such as the player’s stage of psychological development and context. It was concluded that the subject electronic game is capable of acting on an individual's zone of proximal development, as an instrument of mediation between them and the content experienced throughout the electronic game's narrative.Los juegos electrónicos destacan entre los intereses de los jóvenes y son utilizados como recursos pedagógicos por su potencial educativo. Así, se pretendió analizar el potencial educativo de un juego electrónico comercial para el desarrollo cognitivo y afectivo de los jugadores. Para eso, se realizó un análisis cualitativo, fundamentado en la perspectiva tridimensional del Análisis Crítico del Discurso. Se verificó que la potencialidad educativa del juego electrónico analizado se encuentra en la temática del jugo, en las instrucciones impartidas, en las posibilidades de generalizar las estrategias para la resolución de los problemas presentados, y pueden variar según aspectos como el momento del desarrollo psicológico del jugador y su contexto. Se concluyó que el juego electrónico analizado es capaz de actuar sobre la zona de desarrollo proximal del individuo como instrumento de mediación entre él y los contenidos que transitan la narrativa del juego.Os jogos eletrônicos se destacam entre os interesses dos jovens e vários jogos eletrônicos são utilizados como recursos pedagógicos pelo seu potencial educativo. Dessa forma, foi pretendido analisar o potencial educativo de um jogo eletrônico comercial para o desenvolvimento cognitivo e afetivo dos jogadores. Para isso, foi realizada uma análise qualitativa, baseada na perspectiva tridimensional da Análise Crítica do Discurso. Foi verificado que o potencial educativo do jogo eletrônico analisado reside na temática abordada, nas instruções fornecidas, nas possibilidades de generalização das estratégias de resolução dos problemas apresentados, e pode variar conforme aspectos como o momento de desenvolvimento psicológico do jogador e o contexto deste. Foi concluído que o jogo eletrônico analisado é capaz de agir sobre a zona de desenvolvimento proximal de um indivíduo na condição de um instrumento de mediação entre ele e os conteúdos que perpassam pela narrativa do jogo.EDUEMG2022-12-22info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://revista.uemg.br/index.php/educacaoemfoco/article/view/548010.36704/eef.v25i47.5480Educação em Foco; Vol. 25 No. 47 (2022): Educação Em FocoEducação em Foco; Vol. 25 Núm. 47 (2022): Educação Em FocoEducação em Foco; v. 25 n. 47 (2022): Educação Em Foco2317-00931519-332210.36704/eef.v25i47reponame:Educação em focoinstname:Universidade do Estado de Minas Gerais (UEMG)instacron:UEMGporhttps://revista.uemg.br/index.php/educacaoemfoco/article/view/5480/4396Copyright (c) 2022 Ivan Carlos Cicarello Junior, Weslley Kozlik Silva, Tania Stoltzinfo:eu-repo/semantics/openAccessCicarello Junior, Ivan CarlosKozlik Silva, WeslleyStoltz, Tania2022-12-22T18:26:48Zoai:ojs.pkp.sfu.ca:article/5480Revistahttps://revista.uemg.br/index.php/educacaoemfoco/indexPUBhttps://revista.uemg.br/index.php/educacaoemfoco/oairevista.educacaoemfoco@uemg.br2317-00931519-3322opendoar:2022-12-22T18:26:48Educação em foco - Universidade do Estado de Minas Gerais (UEMG)false |
dc.title.none.fl_str_mv |
Analysis of the educational potential of a commercial electronic game Análisis del potencial educativo de un juego electrónico comercial Análise do potencial educativo de um jogo eletrônico comercial |
title |
Analysis of the educational potential of a commercial electronic game |
spellingShingle |
Analysis of the educational potential of a commercial electronic game Cicarello Junior, Ivan Carlos Educação Jogos eletrônicos Psicologia |
title_short |
Analysis of the educational potential of a commercial electronic game |
title_full |
Analysis of the educational potential of a commercial electronic game |
title_fullStr |
Analysis of the educational potential of a commercial electronic game |
title_full_unstemmed |
Analysis of the educational potential of a commercial electronic game |
title_sort |
Analysis of the educational potential of a commercial electronic game |
author |
Cicarello Junior, Ivan Carlos |
author_facet |
Cicarello Junior, Ivan Carlos Kozlik Silva, Weslley Stoltz, Tania |
author_role |
author |
author2 |
Kozlik Silva, Weslley Stoltz, Tania |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Cicarello Junior, Ivan Carlos Kozlik Silva, Weslley Stoltz, Tania |
dc.subject.por.fl_str_mv |
Educação Jogos eletrônicos Psicologia |
topic |
Educação Jogos eletrônicos Psicologia |
description |
Electronic games stand out among the interests of young people and several electronic games are used as pedagogical resources for their educational potential. Thus, we set out to analyze the educational potential of a commercial game for the cognitive and affective development of its players. For this, a qualitative analysis was carried out, based on the three-dimensional perspective of Critical Discourse Analysis. It was found that the educational potential of the subject electronic game lies in the themes it approaches, in the instructions provided, in the possibilities of generalizing the strategies for solving the problems it presents, and may vary according to aspects such as the player’s stage of psychological development and context. It was concluded that the subject electronic game is capable of acting on an individual's zone of proximal development, as an instrument of mediation between them and the content experienced throughout the electronic game's narrative. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-12-22 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://revista.uemg.br/index.php/educacaoemfoco/article/view/5480 10.36704/eef.v25i47.5480 |
url |
https://revista.uemg.br/index.php/educacaoemfoco/article/view/5480 |
identifier_str_mv |
10.36704/eef.v25i47.5480 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://revista.uemg.br/index.php/educacaoemfoco/article/view/5480/4396 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2022 Ivan Carlos Cicarello Junior, Weslley Kozlik Silva, Tania Stoltz info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2022 Ivan Carlos Cicarello Junior, Weslley Kozlik Silva, Tania Stoltz |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
EDUEMG |
publisher.none.fl_str_mv |
EDUEMG |
dc.source.none.fl_str_mv |
Educação em Foco; Vol. 25 No. 47 (2022): Educação Em Foco Educação em Foco; Vol. 25 Núm. 47 (2022): Educação Em Foco Educação em Foco; v. 25 n. 47 (2022): Educação Em Foco 2317-0093 1519-3322 10.36704/eef.v25i47 reponame:Educação em foco instname:Universidade do Estado de Minas Gerais (UEMG) instacron:UEMG |
instname_str |
Universidade do Estado de Minas Gerais (UEMG) |
instacron_str |
UEMG |
institution |
UEMG |
reponame_str |
Educação em foco |
collection |
Educação em foco |
repository.name.fl_str_mv |
Educação em foco - Universidade do Estado de Minas Gerais (UEMG) |
repository.mail.fl_str_mv |
revista.educacaoemfoco@uemg.br |
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1792205470316888064 |