Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire
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Data de Publicação: | 2021 |
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Tipo de documento: | Artigo |
Idioma: | por eng |
Título da fonte: | Contracampo |
Texto Completo: | https://periodicos.uff.br/contracampo/article/view/50495 |
Resumo: | This article seeks to understand how colonial images and imaginaries travel through games, based on advertising actions around them, and create mature conditions for the proliferation of free labor based on hope. The theme is framed from theoretical-epistemological precepts that problematize the relationship between work and leisure in video games, a phenomenon that is better understood through the lens of coloniality. The gaze focuses on the advertising strategies of Operation Chrono in Brazil, the game Free Fire, along with campaigns by major advertisers in esports and soccer. The reinforcement of the neoliberal ideology and the profitable valorization of the forms of leisure and hope of aspiring players is identified, through the reproduction of rhetoric that reiterates the colonial matrix, the precariousness, the exploitation, and asymmetries of power in the industry and the esports ecosystem. |
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Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free FireQuem não sonhou em ser um jogador de videogame? Colonialidade, precariedade e trabalho de esperança em Free FireGame StudiesEsportsColonialityHope laborFree FireEsportsColonialidadePrecariedade Trabalho de EsperançaFree FireThis article seeks to understand how colonial images and imaginaries travel through games, based on advertising actions around them, and create mature conditions for the proliferation of free labor based on hope. The theme is framed from theoretical-epistemological precepts that problematize the relationship between work and leisure in video games, a phenomenon that is better understood through the lens of coloniality. The gaze focuses on the advertising strategies of Operation Chrono in Brazil, the game Free Fire, along with campaigns by major advertisers in esports and soccer. The reinforcement of the neoliberal ideology and the profitable valorization of the forms of leisure and hope of aspiring players is identified, through the reproduction of rhetoric that reiterates the colonial matrix, the precariousness, the exploitation, and asymmetries of power in the industry and the esports ecosystem.Este artigo busca compreender o modo como imagens e imaginários coloniais viajam pelos jogos, a partir de ações publicitárias ao seu redor, e criam condições maduras para a proliferação do trabalho gratuito baseado em esperança. O tema é enquadrado a partir de preceitos teórico-epistemológicos que problematizam a relação entre trabalho e lazer nos videogames, fenômeno que é melhor compreendido pela lente da colonialidade. O olhar se debruça sobre as estratégias publicitárias da Operação Chrono no Brasil, do jogo Free Fire, juntamente com campanhas de grandes anunciantes nos esports e no futebol. Identifica-se o reforço da ideologia neoliberal e a valorização lucrativa das formas de lazer e esperança de jogadores aspirantes, por meio da reprodução de retóricas que reiteram a matriz colonial, a precariedade, a exploração e assimetrias de poder na indústria e no ecossistema de esports.Programa de Pós-Graduação em Comunicação da Universidade Federal Fluminense2021-12-30info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfapplication/pdfhttps://periodicos.uff.br/contracampo/article/view/5049510.22409/contracampo.v40i3.50495Contracampo; v. 40 n. 3 (2021): A Colonização do Jogo pelo Capitalismo Neoliberal II2238-25771414-748310.22409/contracampo.v40i3reponame:Contracampoinstname:Universidade Federal Fluminense (UFF)instacron:UFFporenghttps://periodicos.uff.br/contracampo/article/view/50495/30813https://periodicos.uff.br/contracampo/article/view/50495/32235Copyright (c) 2021 Tarcízio Macedo, Gabriela Kurtzhttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessMacedo, TarcízioKurtz, Gabriela2021-12-30T17:40:02Zoai:ojs.pkp.sfu.ca:article/50495Revistahttps://periodicos.uff.br/contracampoPUBhttps://periodicos.uff.br/contracampo/oai||contracampo.uff@gmail.com2238-25771414-7483opendoar:2021-12-30T17:40:02Contracampo - Universidade Federal Fluminense (UFF)false |
dc.title.none.fl_str_mv |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire Quem não sonhou em ser um jogador de videogame? Colonialidade, precariedade e trabalho de esperança em Free Fire |
title |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire |
spellingShingle |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire Macedo, Tarcízio Game Studies Esports Coloniality Hope labor Free Fire Esports Colonialidade Precariedade Trabalho de Esperança Free Fire |
title_short |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire |
title_full |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire |
title_fullStr |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire |
title_full_unstemmed |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire |
title_sort |
Who hasn’t dreamed of being a video game player? : Coloniality and hope labor in Free Fire |
author |
Macedo, Tarcízio |
author_facet |
Macedo, Tarcízio Kurtz, Gabriela |
author_role |
author |
author2 |
Kurtz, Gabriela |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Macedo, Tarcízio Kurtz, Gabriela |
dc.subject.por.fl_str_mv |
Game Studies Esports Coloniality Hope labor Free Fire Esports Colonialidade Precariedade Trabalho de Esperança Free Fire |
topic |
Game Studies Esports Coloniality Hope labor Free Fire Esports Colonialidade Precariedade Trabalho de Esperança Free Fire |
description |
This article seeks to understand how colonial images and imaginaries travel through games, based on advertising actions around them, and create mature conditions for the proliferation of free labor based on hope. The theme is framed from theoretical-epistemological precepts that problematize the relationship between work and leisure in video games, a phenomenon that is better understood through the lens of coloniality. The gaze focuses on the advertising strategies of Operation Chrono in Brazil, the game Free Fire, along with campaigns by major advertisers in esports and soccer. The reinforcement of the neoliberal ideology and the profitable valorization of the forms of leisure and hope of aspiring players is identified, through the reproduction of rhetoric that reiterates the colonial matrix, the precariousness, the exploitation, and asymmetries of power in the industry and the esports ecosystem. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-12-30 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.uff.br/contracampo/article/view/50495 10.22409/contracampo.v40i3.50495 |
url |
https://periodicos.uff.br/contracampo/article/view/50495 |
identifier_str_mv |
10.22409/contracampo.v40i3.50495 |
dc.language.iso.fl_str_mv |
por eng |
language |
por eng |
dc.relation.none.fl_str_mv |
https://periodicos.uff.br/contracampo/article/view/50495/30813 https://periodicos.uff.br/contracampo/article/view/50495/32235 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2021 Tarcízio Macedo, Gabriela Kurtz https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2021 Tarcízio Macedo, Gabriela Kurtz https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/pdf |
dc.publisher.none.fl_str_mv |
Programa de Pós-Graduação em Comunicação da Universidade Federal Fluminense |
publisher.none.fl_str_mv |
Programa de Pós-Graduação em Comunicação da Universidade Federal Fluminense |
dc.source.none.fl_str_mv |
Contracampo; v. 40 n. 3 (2021): A Colonização do Jogo pelo Capitalismo Neoliberal II 2238-2577 1414-7483 10.22409/contracampo.v40i3 reponame:Contracampo instname:Universidade Federal Fluminense (UFF) instacron:UFF |
instname_str |
Universidade Federal Fluminense (UFF) |
instacron_str |
UFF |
institution |
UFF |
reponame_str |
Contracampo |
collection |
Contracampo |
repository.name.fl_str_mv |
Contracampo - Universidade Federal Fluminense (UFF) |
repository.mail.fl_str_mv |
||contracampo.uff@gmail.com |
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1799705522699501568 |