Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones)
Autor(a) principal: | |
---|---|
Data de Publicação: | 2020 |
Tipo de documento: | Dissertação |
Idioma: | por |
Título da fonte: | Biblioteca Digital de Teses e Dissertações da UFMA |
Texto Completo: | https://tedebc.ufma.br/jspui/handle/tede/tede/3375 |
Resumo: | Understanding satisfaction in performing user tests for evaluating digital interfaces is essential, as it signals the emotions felt during the interaction, providing relevant information for the development of new systems and interfaces. In this sense, the inclusion of people with visual impairments in these tests is an indispensable point, since it is a public that has been enjoying a lot of information and communication technologies and, have expanded their participation in the social and digital environment. Understanding the characteristics, peculiarities, difficulties and expectations of this group are, therefore, essential points so that designers can serve them better and develop more accessible products. It is in this perspective that this research proposes the development of a tool for collecting satisfaction data in 3D binaural auditory format, whose purpose is to expand the participation of people with visual impairments in tests with users in the evaluation of digital interfaces. For the development of this tool, the methodological steps of the research were divided into four, based on the methodology of participatory design: the first step is the initial exploration of the work, in which the researcher's familiarization with the participants occurs through a conversation circle. and semi-structured interviews; the second is the discovery, when the process is initiated in order to know the opinions and difficulties of users when using smartphones, and in the use of tools that assess satisfaction in tests with users, in meetings in the format of workshops and focus groups. The tools used were the SUS (System Usability Scale) questionnaire, widely used in usability tests, transcribed for Braille and the Onomatopoeic Tool, which is an auditory tool that uses onomatopoeia. The third stage is prototyping, when together with volunteer participants the tool was developed, in meetings in the form of workshops and semi-structured interviews. Finally, the fourth step was pre-validation, when the tool was evaluated in a test with users with and without visual impairments. The results achieved in this research include the identification of some barriers encountered by the visually impaired in the use of smartphones, the main ones being the absence of reading of images by the screen reader, the absence of system feedback and the size of the screen. Other result includes the difficulties of this audience in interacting with the existing tools used to understand satisfaction and emotions in tests with users. It was identified in the use of the SUS questionnaire the difficulty of handling the questionnaires in braille, and the inconsistency in the use of some terms; in relation to the Onomatopoeic Tool, there was a lot of difficulty in identifying emotions. As for the development of the prototype proposed in the research, the main result, achieved in the pre-validation, explained that the use of 3D binaural audio helps in the choice of options, since the direction of the sound refers to an auditory scale and improves the identification of emotions. Thus, it was understood that the 3D Hearing Tool is effective to assess the satisfaction of users with visual impairments, enabling greater participation of this audience in usability tests. |
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CAMPOS, Lívia Flávia de Albuquerquehttp://lattes.cnpq.br/6231280946679281CAMPOS, Lívia Flávia de Albuquerquehttp://lattes.cnpq.br/6231280946679281ZANDOMENEGHI, Ana Lúcia Alexandre de OliveiraCV: http://lattes.cnpq.br/1468204044350566FERNANDES, Fabiane Rodrigueshttp://lattes.cnpq.br/0490329444455023ROSA, José Guilherme Santahttp://lattes.cnpq.br/7686896980904000http://lattes.cnpq.br/2711578513791942TRINTA , Ana Paula Araujo2021-10-20T04:44:51Z2020-08-17TRINTA , Ana Paula Araujo. Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones). 2020. 172 f. Dissertação (Programa de Pós-Graduação em Design/CCET) - Universidade Federal do Maranhão, São Luís, 2020.https://tedebc.ufma.br/jspui/handle/tede/tede/3375Understanding satisfaction in performing user tests for evaluating digital interfaces is essential, as it signals the emotions felt during the interaction, providing relevant information for the development of new systems and interfaces. In this sense, the inclusion of people with visual impairments in these tests is an indispensable point, since it is a public that has been enjoying a lot of information and communication technologies and, have expanded their participation in the social and digital environment. Understanding the characteristics, peculiarities, difficulties and expectations of this group are, therefore, essential points so that designers can serve them better and develop more accessible products. It is in this perspective that this research proposes the development of a tool for collecting satisfaction data in 3D binaural auditory format, whose purpose is to expand the participation of people with visual impairments in tests with users in the evaluation of digital interfaces. For the development of this tool, the methodological steps of the research were divided into four, based on the methodology of participatory design: the first step is the initial exploration of the work, in which the researcher's familiarization with the participants occurs through a conversation circle. and semi-structured interviews; the second is the discovery, when the process is initiated in order to know the opinions and difficulties of users when using smartphones, and in the use of tools that assess satisfaction in tests with users, in meetings in the format of workshops and focus groups. The tools used were the SUS (System Usability Scale) questionnaire, widely used in usability tests, transcribed for Braille and the Onomatopoeic Tool, which is an auditory tool that uses onomatopoeia. The third stage is prototyping, when together with volunteer participants the tool was developed, in meetings in the form of workshops and semi-structured interviews. Finally, the fourth step was pre-validation, when the tool was evaluated in a test with users with and without visual impairments. The results achieved in this research include the identification of some barriers encountered by the visually impaired in the use of smartphones, the main ones being the absence of reading of images by the screen reader, the absence of system feedback and the size of the screen. Other result includes the difficulties of this audience in interacting with the existing tools used to understand satisfaction and emotions in tests with users. It was identified in the use of the SUS questionnaire the difficulty of handling the questionnaires in braille, and the inconsistency in the use of some terms; in relation to the Onomatopoeic Tool, there was a lot of difficulty in identifying emotions. As for the development of the prototype proposed in the research, the main result, achieved in the pre-validation, explained that the use of 3D binaural audio helps in the choice of options, since the direction of the sound refers to an auditory scale and improves the identification of emotions. Thus, it was understood that the 3D Hearing Tool is effective to assess the satisfaction of users with visual impairments, enabling greater participation of this audience in usability tests.A compreensão da satisfação na realização de testes com usuário para avaliações de interfaces digitais é fundamental, uma vez que sinaliza as emoções sentidas durante a interação, proporcionando informações relevantes para o desenvolvimento de novos sistemas e interfaces. Neste sentido, a inclusão de pessoas com deficiências visuais nesses testes é um ponto indispensável, visto que, é um público que têm usufruído bastante das tecnologias de informação e comunicação e, têm ampliado sua participação no meio social e digital. Compreender as características, peculiaridades, dificuldades e expectativas deste grupo são, então, pontos essenciais para que os projetistas possam atendê-los melhor e desenvolver produtos mais acessíveis. É nesta perspectiva que esta pesquisa propõe o desenvolvimento de uma ferramenta de coleta de dados da satisfação no formato auditivo binaural 3D, cuja finalidade é ampliar a participação de pessoas com deficiências visuais em testes com usuários na avaliação de interfaces digitais. Para o desenvolvimento desta ferramenta, as etapas metodológicas da pesquisa foram divididas em quatro, sendo baseadas na metodologia do design participativo: a primeira etapa é a exploração inicial do trabalho, em que ocorre a familiarização do pesquisador com os participantes por meio de roda de conversa e entrevistas semiestruturadas; a segunda é a descoberta, quando o processo é iniciado a fim de conhecer as opiniões e dificuldades dos usuários no uso de smartphones, e na da utilização de ferramentas que avaliam a satisfação nos testes com usuários, em encontros no formato de workshops e grupos focais. As ferramentas utilizadas foram o questionário SUS (System Usability Scale), muito utilizado em testes de usabilidade, transcrito para o braile e a Ferramenta Onomatopeica, que é uma ferramenta auditiva que faz uso de onomatopeias. A terceira etapa é a prototipação, quando juntamente com participantes voluntários a ferramenta foi desenvolvida, em encontros no formato de workshops e entrevistas semiestruturadas. Por fim, a quarta etapa foi a pré-validação, quando a ferramenta foi avaliada em um teste com os usuários com e sem deficiências visuais. Os resultados alcançados nesta pesquisa incluem a identificação de algumas barreiras encontradas pelos deficientes visuais no uso de smartphones, cujas principais são a ausência de leitura de imagens pelo leitor de telas, a ausência de feedback do sistema e o tamanho da tela. Outro resultado inclui as dificuldades deste público na interação com as ferramentas existentes utilizadas para a compreensão de satisfação e emoções em testes com usuários. Identificou-se no uso do questionário o SUS a dificuldade de manusear os questionários em braille, e a incoerência na utilização de alguns termos; em relação a Ferramenta Onomatopeica, percebeu-se muita dificuldade para a identificação das emoções. Quanto ao desenvolvimento do protótipo proposto na pesquisa, o principal resultado, alcançado na pré-validação, expôs que a utilização do áudio binaural 3D auxilia na escolha das opções, pois o direcionamento do som remete uma escala auditiva e aprimora a identificação das emoções. Assim, compreendeu-se que a Ferramenta Auditiva 3D é eficaz para avaliar a satisfação de usuários com deficiências visuais, possibilitando maior participação deste público em testes de usabilidade.Submitted by Daniella Santos (daniella.santos@ufma.br) on 2021-10-20T04:44:51Z No. of bitstreams: 1 ANAPAULATRINTA.pdf: 9031597 bytes, checksum: e11767d242351b4ed0bb5a9b9f8425a3 (MD5)Made available in DSpace on 2021-10-20T04:44:51Z (GMT). No. of bitstreams: 1 ANAPAULATRINTA.pdf: 9031597 bytes, checksum: e11767d242351b4ed0bb5a9b9f8425a3 (MD5) Previous issue date: 2020-08-17CAPESapplication/pdfporUniversidade Federal do MaranhãoPROGRAMA DE PÓS-GRADUAÇÃO EM DESIGN/CCETUFMABrasilDEPARTAMENTO DE DESENHO E TECNOLOGIA/CCETDeficiente visualInterface digitalSatisfaçãoÁudio 3DSmartphonesVisually impairedDigital interfaceSatisfaction3D audioSmartphonesDesenho de ProdutoFerramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones)3D auditory tool (binaural audio): development of a prototype to study the satisfaction of people with visual impairments when interacting with digital interfaces (smartphones)info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisinfo:eu-repo/semantics/openAccessreponame:Biblioteca Digital de Teses e Dissertações da UFMAinstname:Universidade Federal do Maranhão (UFMA)instacron:UFMAORIGINALANAPAULATRINTA.pdfANAPAULATRINTA.pdfapplication/pdf9031597http://tedebc.ufma.br:8080/bitstream/tede/3375/2/ANAPAULATRINTA.pdfe11767d242351b4ed0bb5a9b9f8425a3MD52LICENSElicense.txtlicense.txttext/plain; charset=utf-82255http://tedebc.ufma.br:8080/bitstream/tede/3375/1/license.txt97eeade1fce43278e63fe063657f8083MD51tede/33752021-10-20 01:44:51.388oai:tede2: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Biblioteca Digital de Teses e Dissertaçõeshttps://tedebc.ufma.br/jspui/PUBhttp://tedebc.ufma.br:8080/oai/requestrepositorio@ufma.br||repositorio@ufma.bropendoar:21312021-10-20T04:44:51Biblioteca Digital de Teses e Dissertações da UFMA - Universidade Federal do Maranhão (UFMA)false |
dc.title.por.fl_str_mv |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
dc.title.alternative.eng.fl_str_mv |
3D auditory tool (binaural audio): development of a prototype to study the satisfaction of people with visual impairments when interacting with digital interfaces (smartphones) |
title |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
spellingShingle |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) TRINTA , Ana Paula Araujo Deficiente visual Interface digital Satisfação Áudio 3D Smartphones Visually impaired Digital interface Satisfaction 3D audio Smartphones Desenho de Produto |
title_short |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
title_full |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
title_fullStr |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
title_full_unstemmed |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
title_sort |
Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones) |
author |
TRINTA , Ana Paula Araujo |
author_facet |
TRINTA , Ana Paula Araujo |
author_role |
author |
dc.contributor.advisor1.fl_str_mv |
CAMPOS, Lívia Flávia de Albuquerque |
dc.contributor.advisor1Lattes.fl_str_mv |
http://lattes.cnpq.br/6231280946679281 |
dc.contributor.referee1.fl_str_mv |
CAMPOS, Lívia Flávia de Albuquerque |
dc.contributor.referee1Lattes.fl_str_mv |
http://lattes.cnpq.br/6231280946679281 |
dc.contributor.referee2.fl_str_mv |
ZANDOMENEGHI, Ana Lúcia Alexandre de Oliveira |
dc.contributor.referee2Lattes.fl_str_mv |
CV: http://lattes.cnpq.br/1468204044350566 |
dc.contributor.referee3.fl_str_mv |
FERNANDES, Fabiane Rodrigues |
dc.contributor.referee3Lattes.fl_str_mv |
http://lattes.cnpq.br/0490329444455023 |
dc.contributor.referee4.fl_str_mv |
ROSA, José Guilherme Santa |
dc.contributor.referee4Lattes.fl_str_mv |
http://lattes.cnpq.br/7686896980904000 |
dc.contributor.authorLattes.fl_str_mv |
http://lattes.cnpq.br/2711578513791942 |
dc.contributor.author.fl_str_mv |
TRINTA , Ana Paula Araujo |
contributor_str_mv |
CAMPOS, Lívia Flávia de Albuquerque CAMPOS, Lívia Flávia de Albuquerque ZANDOMENEGHI, Ana Lúcia Alexandre de Oliveira FERNANDES, Fabiane Rodrigues ROSA, José Guilherme Santa |
dc.subject.por.fl_str_mv |
Deficiente visual Interface digital Satisfação Áudio 3D Smartphones |
topic |
Deficiente visual Interface digital Satisfação Áudio 3D Smartphones Visually impaired Digital interface Satisfaction 3D audio Smartphones Desenho de Produto |
dc.subject.eng.fl_str_mv |
Visually impaired Digital interface Satisfaction 3D audio Smartphones |
dc.subject.cnpq.fl_str_mv |
Desenho de Produto |
description |
Understanding satisfaction in performing user tests for evaluating digital interfaces is essential, as it signals the emotions felt during the interaction, providing relevant information for the development of new systems and interfaces. In this sense, the inclusion of people with visual impairments in these tests is an indispensable point, since it is a public that has been enjoying a lot of information and communication technologies and, have expanded their participation in the social and digital environment. Understanding the characteristics, peculiarities, difficulties and expectations of this group are, therefore, essential points so that designers can serve them better and develop more accessible products. It is in this perspective that this research proposes the development of a tool for collecting satisfaction data in 3D binaural auditory format, whose purpose is to expand the participation of people with visual impairments in tests with users in the evaluation of digital interfaces. For the development of this tool, the methodological steps of the research were divided into four, based on the methodology of participatory design: the first step is the initial exploration of the work, in which the researcher's familiarization with the participants occurs through a conversation circle. and semi-structured interviews; the second is the discovery, when the process is initiated in order to know the opinions and difficulties of users when using smartphones, and in the use of tools that assess satisfaction in tests with users, in meetings in the format of workshops and focus groups. The tools used were the SUS (System Usability Scale) questionnaire, widely used in usability tests, transcribed for Braille and the Onomatopoeic Tool, which is an auditory tool that uses onomatopoeia. The third stage is prototyping, when together with volunteer participants the tool was developed, in meetings in the form of workshops and semi-structured interviews. Finally, the fourth step was pre-validation, when the tool was evaluated in a test with users with and without visual impairments. The results achieved in this research include the identification of some barriers encountered by the visually impaired in the use of smartphones, the main ones being the absence of reading of images by the screen reader, the absence of system feedback and the size of the screen. Other result includes the difficulties of this audience in interacting with the existing tools used to understand satisfaction and emotions in tests with users. It was identified in the use of the SUS questionnaire the difficulty of handling the questionnaires in braille, and the inconsistency in the use of some terms; in relation to the Onomatopoeic Tool, there was a lot of difficulty in identifying emotions. As for the development of the prototype proposed in the research, the main result, achieved in the pre-validation, explained that the use of 3D binaural audio helps in the choice of options, since the direction of the sound refers to an auditory scale and improves the identification of emotions. Thus, it was understood that the 3D Hearing Tool is effective to assess the satisfaction of users with visual impairments, enabling greater participation of this audience in usability tests. |
publishDate |
2020 |
dc.date.issued.fl_str_mv |
2020-08-17 |
dc.date.accessioned.fl_str_mv |
2021-10-20T04:44:51Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/masterThesis |
format |
masterThesis |
status_str |
publishedVersion |
dc.identifier.citation.fl_str_mv |
TRINTA , Ana Paula Araujo. Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones). 2020. 172 f. Dissertação (Programa de Pós-Graduação em Design/CCET) - Universidade Federal do Maranhão, São Luís, 2020. |
dc.identifier.uri.fl_str_mv |
https://tedebc.ufma.br/jspui/handle/tede/tede/3375 |
identifier_str_mv |
TRINTA , Ana Paula Araujo. Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones). 2020. 172 f. Dissertação (Programa de Pós-Graduação em Design/CCET) - Universidade Federal do Maranhão, São Luís, 2020. |
url |
https://tedebc.ufma.br/jspui/handle/tede/tede/3375 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Federal do Maranhão |
dc.publisher.program.fl_str_mv |
PROGRAMA DE PÓS-GRADUAÇÃO EM DESIGN/CCET |
dc.publisher.initials.fl_str_mv |
UFMA |
dc.publisher.country.fl_str_mv |
Brasil |
dc.publisher.department.fl_str_mv |
DEPARTAMENTO DE DESENHO E TECNOLOGIA/CCET |
publisher.none.fl_str_mv |
Universidade Federal do Maranhão |
dc.source.none.fl_str_mv |
reponame:Biblioteca Digital de Teses e Dissertações da UFMA instname:Universidade Federal do Maranhão (UFMA) instacron:UFMA |
instname_str |
Universidade Federal do Maranhão (UFMA) |
instacron_str |
UFMA |
institution |
UFMA |
reponame_str |
Biblioteca Digital de Teses e Dissertações da UFMA |
collection |
Biblioteca Digital de Teses e Dissertações da UFMA |
bitstream.url.fl_str_mv |
http://tedebc.ufma.br:8080/bitstream/tede/3375/2/ANAPAULATRINTA.pdf http://tedebc.ufma.br:8080/bitstream/tede/3375/1/license.txt |
bitstream.checksum.fl_str_mv |
e11767d242351b4ed0bb5a9b9f8425a3 97eeade1fce43278e63fe063657f8083 |
bitstream.checksumAlgorithm.fl_str_mv |
MD5 MD5 |
repository.name.fl_str_mv |
Biblioteca Digital de Teses e Dissertações da UFMA - Universidade Federal do Maranhão (UFMA) |
repository.mail.fl_str_mv |
repositorio@ufma.br||repositorio@ufma.br |
_version_ |
1809926198410608640 |