Using game theory to support the audience participation in digital performances

Detalhes bibliográficos
Autor(a) principal: Araújo, João Teixeira
Data de Publicação: 2021
Outros Autores: Silva Junior, Igino de Oliveira, Costa, Rômulo Augusto Vieira, Almeida, Marcela Alves de, Schiavoni, Flávio Luiz
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Per Musi
Texto Completo: https://periodicos.ufmg.br/index.php/permusi/article/view/32675
Resumo: Public participation in art performances has been leveraged by the use of technology as a mediating element between the public and artists. However, technological mediation alone may not be enough to ensure effective auditory participation. In this article, we present the performance “ O Chaos das 5 ”, an audiovisual digital performance with a strong technological support that had the support of game theory to achieve a more effective participation of the audience in their presentations.
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spelling Using game theory to support the audience participation in digital performancesUso de la teoría de juegos para apoyar la participación de la audiencia en performances artísticas digitalesUtilizando a teoria dos jogos para auxiliar a participação do público em performances artísticas digitaisDigital PerformanceLive performanceGame theoryPerformance DigitalTeoria dos jogosPerformance ao vivoPerformance DigitalTeoría de juegoPerformance en vivo Public participation in art performances has been leveraged by the use of technology as a mediating element between the public and artists. However, technological mediation alone may not be enough to ensure effective auditory participation. In this article, we present the performance “ O Chaos das 5 ”, an audiovisual digital performance with a strong technological support that had the support of game theory to achieve a more effective participation of the audience in their presentations. La participación del público en las performances artísticas se ha aprovechado del uso de la tecnología como elemento mediador entre el público y los artistas. Sin embargo, la mediación tecnológica por sí sola puede no ser suficiente para asegurar una participación pública efectiva. En este artículo presentamos la performance "O Chaos das 5", una performance audiovisual con un fuerte soporte tecnológico que contó con el apoyo de la teoría de juegos para lograr una participación más efectiva de la audiencia en sus presentaciones.A participação do público em performances artísticas tem sido alavancada pelo uso da tecnologia como elemento mediador entre público e artistas. No entanto, apenas a mediação tecnológica pode não ser o suficiente para garantir uma participação efetiva do público. Neste artigo, apresentamos a performance "O Chaos das 5", uma performance audiovisual com um forte suporte tecnológico que contou com o apoio da teoria dos jogos para alcançar uma participação mais efetiva do público em suas apresentações.Universidade Federal de Minas Gerais (UFMG)2021-06-21info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersiontexttextinfo:eu-repo/semantics/othertext/xmlapplication/pdfhttps://periodicos.ufmg.br/index.php/permusi/article/view/3267510.35699/2317-6377.2020.32675Per Musi; No. 40 (2020): Thematic Session: Computing Performed Music; 1-13Per Musi; Núm. 40 (2020): Thematic Session: Computing Performed Music; 1-13Per Musi; n. 40 (2020): Thematic Session: Computing Performed Music; 1-132317-63771517-7599reponame:Per Musiinstname:Universidade Federal de Minas Gerais (UFMG)instacron:UFMGenghttps://periodicos.ufmg.br/index.php/permusi/article/view/32675/37642https://periodicos.ufmg.br/index.php/permusi/article/view/32675/27798Copyright (c) 2021 Per Musihttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessAraújo, João TeixeiraSilva Junior, Igino de OliveiraCosta, Rômulo Augusto Vieira Almeida, Marcela Alves deSchiavoni, Flávio Luiz2023-05-05T19:39:14Zoai:periodicos.ufmg.br:article/32675Revistahttp://www.scielo.br/revistas/pm/iaboutj.htmPUBhttps://old.scielo.br/oai/scielo-oai.phpantoniom@fgvnf.br||permusi@ufmg.br2317-63771517-7599opendoar:2023-05-05T19:39:14Per Musi - Universidade Federal de Minas Gerais (UFMG)false
dc.title.none.fl_str_mv Using game theory to support the audience participation in digital performances
Uso de la teoría de juegos para apoyar la participación de la audiencia en performances artísticas digitales
Utilizando a teoria dos jogos para auxiliar a participação do público em performances artísticas digitais
title Using game theory to support the audience participation in digital performances
spellingShingle Using game theory to support the audience participation in digital performances
Araújo, João Teixeira
Digital Performance
Live performance
Game theory
Performance Digital
Teoria dos jogos
Performance ao vivo
Performance Digital
Teoría de juego
Performance en vivo
title_short Using game theory to support the audience participation in digital performances
title_full Using game theory to support the audience participation in digital performances
title_fullStr Using game theory to support the audience participation in digital performances
title_full_unstemmed Using game theory to support the audience participation in digital performances
title_sort Using game theory to support the audience participation in digital performances
author Araújo, João Teixeira
author_facet Araújo, João Teixeira
Silva Junior, Igino de Oliveira
Costa, Rômulo Augusto Vieira
Almeida, Marcela Alves de
Schiavoni, Flávio Luiz
author_role author
author2 Silva Junior, Igino de Oliveira
Costa, Rômulo Augusto Vieira
Almeida, Marcela Alves de
Schiavoni, Flávio Luiz
author2_role author
author
author
author
dc.contributor.author.fl_str_mv Araújo, João Teixeira
Silva Junior, Igino de Oliveira
Costa, Rômulo Augusto Vieira
Almeida, Marcela Alves de
Schiavoni, Flávio Luiz
dc.subject.por.fl_str_mv Digital Performance
Live performance
Game theory
Performance Digital
Teoria dos jogos
Performance ao vivo
Performance Digital
Teoría de juego
Performance en vivo
topic Digital Performance
Live performance
Game theory
Performance Digital
Teoria dos jogos
Performance ao vivo
Performance Digital
Teoría de juego
Performance en vivo
description Public participation in art performances has been leveraged by the use of technology as a mediating element between the public and artists. However, technological mediation alone may not be enough to ensure effective auditory participation. In this article, we present the performance “ O Chaos das 5 ”, an audiovisual digital performance with a strong technological support that had the support of game theory to achieve a more effective participation of the audience in their presentations.
publishDate 2021
dc.date.none.fl_str_mv 2021-06-21
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
text
text
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status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.ufmg.br/index.php/permusi/article/view/32675
10.35699/2317-6377.2020.32675
url https://periodicos.ufmg.br/index.php/permusi/article/view/32675
identifier_str_mv 10.35699/2317-6377.2020.32675
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv https://periodicos.ufmg.br/index.php/permusi/article/view/32675/37642
https://periodicos.ufmg.br/index.php/permusi/article/view/32675/27798
dc.rights.driver.fl_str_mv Copyright (c) 2021 Per Musi
http://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2021 Per Musi
http://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv text/xml
application/pdf
dc.publisher.none.fl_str_mv Universidade Federal de Minas Gerais (UFMG)
publisher.none.fl_str_mv Universidade Federal de Minas Gerais (UFMG)
dc.source.none.fl_str_mv Per Musi; No. 40 (2020): Thematic Session: Computing Performed Music; 1-13
Per Musi; Núm. 40 (2020): Thematic Session: Computing Performed Music; 1-13
Per Musi; n. 40 (2020): Thematic Session: Computing Performed Music; 1-13
2317-6377
1517-7599
reponame:Per Musi
instname:Universidade Federal de Minas Gerais (UFMG)
instacron:UFMG
instname_str Universidade Federal de Minas Gerais (UFMG)
instacron_str UFMG
institution UFMG
reponame_str Per Musi
collection Per Musi
repository.name.fl_str_mv Per Musi - Universidade Federal de Minas Gerais (UFMG)
repository.mail.fl_str_mv antoniom@fgvnf.br||permusi@ufmg.br
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