Gamification in online education: proposal for a participatory learning model

Detalhes bibliográficos
Autor(a) principal: Silva, Fabiana Bigão
Data de Publicação: 2017
Outros Autores: Bax, Marcello Peixoto
Tipo de documento: Artigo
Idioma: por
Título da fonte: Encontros Bibli
Texto Completo: https://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144
Resumo: Empirical studies have suggested limitations on the form of application of gamification mechanics in the context of online education. These mechanics have been applied without reference to a theoretical model dedicated to this type of education. The objective of the paper is to propose a model for a gamified platform for online education that contributes to a more participatory learning, taking into account the different student profiles. Based on literature review about approaches to gamification systems design, a set of steps was followed in order to develop a generic model for a framework dedicated to online education. The model proposed is based on the Educational Gamification Design Principles proposed by Dicheva et al. (2015). The model may contribute to the promotion of participatory learning, taking into account the different student profiles. The results of such evaluation will be published in the future.
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spelling Gamification in online education: proposal for a participatory learning modelGamalización en la educación en línea: propuesta de modelo para el aprendizaje participativoGamificação na educação online: proposta de modelo para a aprendizagem participativaModeloGamificaçãoEducação onlineAprendizagem participativaModelGamification Online educationParticipatory learningEmpirical studies have suggested limitations on the form of application of gamification mechanics in the context of online education. These mechanics have been applied without reference to a theoretical model dedicated to this type of education. The objective of the paper is to propose a model for a gamified platform for online education that contributes to a more participatory learning, taking into account the different student profiles. Based on literature review about approaches to gamification systems design, a set of steps was followed in order to develop a generic model for a framework dedicated to online education. The model proposed is based on the Educational Gamification Design Principles proposed by Dicheva et al. (2015). The model may contribute to the promotion of participatory learning, taking into account the different student profiles. The results of such evaluation will be published in the future.Los estudios empíricos señalan limitaciones en cuanto a la forma de aplicación de las mecánicas de la gamificación en el contexto de la educación online. Tales mecánicas se aplican sin referencia teórica a un modelo orientado a este tipo de educación. El objetivo del presente trabajo es proponer un modelo de plataforma gamma de educación online que contribuya con el aprendizaje participativo, teniendo en cuenta los diferentes perfiles de estudiantes. Con base en la revisión de la literatura sobre los enfoques para el diseño de sistemas gamificados, se ha seguido un conjunto de pasos para elaborar un modelo genérico de plataforma de educación online en línea. El modelo propuesto se basa en los Principios del Diseño Educativo Gamificado de Dicheva et al. (2015). El modelo puede contribuir con la promoción del aprendizaje participativo, teniendo en cuenta los diferentes perfiles de los estudiantes. Los resultados de dicha evaluación se publicarán en el futuro.Estudos empíricos apontam limitações em relação à forma de aplicação das mecânicas da gamificação no contexto da educação online. Tais mecânicas são aplicadas sem referência teórica a um modelo voltado a este tipo de educação. O objetivo do presente trabalho é propor um modelo de plataforma gamificada de educação online que contribua com a aprendizagem participativa, levando em consideração os diferentes perfis de estudantes. Com base na revisão da literatura sobre abordagens para o design de sistemas gamificados, um conjunto de passos foi seguido a fim de elaborar um modelo genérico de plataforma gamificada de educação online. O modelo proposto se baseia nos Princípios do Design Educacional Gamificado de Dicheva et al. (2015). O modelo pode contribuir com a promoção da aprendizagem participativa, levando em consideração os diferentes perfis de estudantes.Departamento de Ciência da Informação – UFSC2017-09-06info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdftext/xmlhttps://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p14410.5007/1518-2924.2017v22n50p144Encontros Bibli: revista eletrônica de biblioteconomia e ciência da informação; Vol. 22 No. 50 (2017): Data de publicação: 01/09/2017; 144-160Encontros Bibli: revista electrónica de bibliotecología y ciencias de la información.; Vol. 22 Núm. 50 (2017): Data de publicação: 01/09/2017; 144-160Encontros Bibli: revista eletrônica de biblioteconomia e ciência da informação; v. 22 n. 50 (2017): Data de publicação: 01/09/2017; 144-1601518-2924reponame:Encontros Bibliinstname:Universidade Federal de Santa Catarina (UFSC)instacron:UFSCporhttps://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144/34811https://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144/53627Copyright (c) 2017 Fabiana Bigão Silva; Marcello Peixoto Baxhttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSilva, Fabiana BigãoBax, Marcello Peixoto2023-07-15T21:24:25Zoai:periodicos.ufsc.br:article/50039Revistahttps://periodicos.ufsc.br/index.php/eb/indexPUBhttps://periodicos.ufsc.br/index.php/eb/oaiencontrosbibli@contato.ufsc.br||portaldeperiodicos.bu@contato.ufsc.br1518-29241518-2924opendoar:2023-07-15T21:24:25Encontros Bibli - Universidade Federal de Santa Catarina (UFSC)false
dc.title.none.fl_str_mv Gamification in online education: proposal for a participatory learning model
Gamalización en la educación en línea: propuesta de modelo para el aprendizaje participativo
Gamificação na educação online: proposta de modelo para a aprendizagem participativa
title Gamification in online education: proposal for a participatory learning model
spellingShingle Gamification in online education: proposal for a participatory learning model
Silva, Fabiana Bigão
Modelo
Gamificação
Educação online
Aprendizagem participativa
Model
Gamification
Online education
Participatory learning
title_short Gamification in online education: proposal for a participatory learning model
title_full Gamification in online education: proposal for a participatory learning model
title_fullStr Gamification in online education: proposal for a participatory learning model
title_full_unstemmed Gamification in online education: proposal for a participatory learning model
title_sort Gamification in online education: proposal for a participatory learning model
author Silva, Fabiana Bigão
author_facet Silva, Fabiana Bigão
Bax, Marcello Peixoto
author_role author
author2 Bax, Marcello Peixoto
author2_role author
dc.contributor.author.fl_str_mv Silva, Fabiana Bigão
Bax, Marcello Peixoto
dc.subject.por.fl_str_mv Modelo
Gamificação
Educação online
Aprendizagem participativa
Model
Gamification
Online education
Participatory learning
topic Modelo
Gamificação
Educação online
Aprendizagem participativa
Model
Gamification
Online education
Participatory learning
description Empirical studies have suggested limitations on the form of application of gamification mechanics in the context of online education. These mechanics have been applied without reference to a theoretical model dedicated to this type of education. The objective of the paper is to propose a model for a gamified platform for online education that contributes to a more participatory learning, taking into account the different student profiles. Based on literature review about approaches to gamification systems design, a set of steps was followed in order to develop a generic model for a framework dedicated to online education. The model proposed is based on the Educational Gamification Design Principles proposed by Dicheva et al. (2015). The model may contribute to the promotion of participatory learning, taking into account the different student profiles. The results of such evaluation will be published in the future.
publishDate 2017
dc.date.none.fl_str_mv 2017-09-06
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv https://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144
10.5007/1518-2924.2017v22n50p144
url https://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144
identifier_str_mv 10.5007/1518-2924.2017v22n50p144
dc.language.iso.fl_str_mv por
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dc.relation.none.fl_str_mv https://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144/34811
https://periodicos.ufsc.br/index.php/eb/article/view/1518-2924.2017v22n50p144/53627
dc.rights.driver.fl_str_mv Copyright (c) 2017 Fabiana Bigão Silva; Marcello Peixoto Bax
https://creativecommons.org/licenses/by/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2017 Fabiana Bigão Silva; Marcello Peixoto Bax
https://creativecommons.org/licenses/by/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
text/xml
dc.publisher.none.fl_str_mv Departamento de Ciência da Informação – UFSC
publisher.none.fl_str_mv Departamento de Ciência da Informação – UFSC
dc.source.none.fl_str_mv Encontros Bibli: revista eletrônica de biblioteconomia e ciência da informação; Vol. 22 No. 50 (2017): Data de publicação: 01/09/2017; 144-160
Encontros Bibli: revista electrónica de bibliotecología y ciencias de la información.; Vol. 22 Núm. 50 (2017): Data de publicação: 01/09/2017; 144-160
Encontros Bibli: revista eletrônica de biblioteconomia e ciência da informação; v. 22 n. 50 (2017): Data de publicação: 01/09/2017; 144-160
1518-2924
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repository.name.fl_str_mv Encontros Bibli - Universidade Federal de Santa Catarina (UFSC)
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