The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence
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Data de Publicação: | 2016 |
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Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Revista GEMInIS |
Texto Completo: | https://www.revistageminis.ufscar.br/index.php/geminis/article/view/256 |
Resumo: | This paper proposes to understand a communicative movement generated in the Brazilian online forum of League of Legends, about the potential of political representation of the community of national players. We intend to map part of this movement and reflect on some fan actions in this movement, proposing to conceptualize and understand fan-fan activism and its network manifestation, sustaining it as constituted from the dynamics of collective intelligence in this specific case. For this, we use a methodology approached by the object with multimetodological and multiscalar strategies, with emphasis on ethnographic inspirations. |
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The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligenceA anatomia de um movimento comunicativo on-line: o ativismo de fã-gamers em League of Legends como inteligência coletivaCultura PopCultura de fãsAtivismo de fã-gamersInteligência ColetivaJogo digitalThis paper proposes to understand a communicative movement generated in the Brazilian online forum of League of Legends, about the potential of political representation of the community of national players. We intend to map part of this movement and reflect on some fan actions in this movement, proposing to conceptualize and understand fan-fan activism and its network manifestation, sustaining it as constituted from the dynamics of collective intelligence in this specific case. For this, we use a methodology approached by the object with multimetodological and multiscalar strategies, with emphasis on ethnographic inspirations.Este trabalho propõe compreender um movimento comunicativo gerado no fórum brasileiro do jogo on-line League of Legends, acerca do potencial de representação política da comunidade de jogadores nacionais. Busca-se cartografar parte deste movimento e refletir sobre algumas ações de fãs neste movimento, propondo conceituar e entender o ativismo de fã-gamers e sua manifestação em rede, sustentando-o como constituído a partir das dinâmicas da inteligência coletiva neste caso específico. Para isto, utilizamos de uma metodologia abordada pelo objeto com estratégias multimetodológicas e multiescalares, com destaque para as inspirações etnográficas.UFSCar2016-07-06info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://www.revistageminis.ufscar.br/index.php/geminis/article/view/256Revista GEMInIS; v. 7 n. 1 (2016): Fãs, ativismo e redes: mídia livre do que?; 147-176Revista GEMInIS; Vol. 7 No. 1 (2016): Fãs, ativismo e redes: mídia livre do que?; 147-176Revista GEMInIS; Vol. 7 Núm. 1 (2016): Fãs, ativismo e redes: mídia livre do que?; 147-1762179-1465reponame:Revista GEMInISinstname:Universidade Federal de São Carlos (UFSCAR)instacron:UFSCARporhttps://www.revistageminis.ufscar.br/index.php/geminis/article/view/256/227Copyright (c) 2016 Tarcízio Macedo, Otacílio Amaral Filhoinfo:eu-repo/semantics/openAccessMacedo, TarcízioAmaral Filho, Otacílio2020-08-10T20:10:48Zoai:ojs.pkp.sfu.ca:article/256Revistahttps://www.revistageminis.ufscar.br/index.php/geminisPUBhttps://www.revistageminis.ufscar.br/index.php/geminis/oai||revista.geminisufscar@gmail.com2179-14652179-1465opendoar:2020-08-10T20:10:48Revista GEMInIS - Universidade Federal de São Carlos (UFSCAR)false |
dc.title.none.fl_str_mv |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence A anatomia de um movimento comunicativo on-line: o ativismo de fã-gamers em League of Legends como inteligência coletiva |
title |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence |
spellingShingle |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence Macedo, Tarcízio Cultura Pop Cultura de fãs Ativismo de fã-gamers Inteligência Coletiva Jogo digital |
title_short |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence |
title_full |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence |
title_fullStr |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence |
title_full_unstemmed |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence |
title_sort |
The anatomy of an online communicative movement: the activism of League of Legends gamers as collective intelligence |
author |
Macedo, Tarcízio |
author_facet |
Macedo, Tarcízio Amaral Filho, Otacílio |
author_role |
author |
author2 |
Amaral Filho, Otacílio |
author2_role |
author |
dc.contributor.author.fl_str_mv |
Macedo, Tarcízio Amaral Filho, Otacílio |
dc.subject.por.fl_str_mv |
Cultura Pop Cultura de fãs Ativismo de fã-gamers Inteligência Coletiva Jogo digital |
topic |
Cultura Pop Cultura de fãs Ativismo de fã-gamers Inteligência Coletiva Jogo digital |
description |
This paper proposes to understand a communicative movement generated in the Brazilian online forum of League of Legends, about the potential of political representation of the community of national players. We intend to map part of this movement and reflect on some fan actions in this movement, proposing to conceptualize and understand fan-fan activism and its network manifestation, sustaining it as constituted from the dynamics of collective intelligence in this specific case. For this, we use a methodology approached by the object with multimetodological and multiscalar strategies, with emphasis on ethnographic inspirations. |
publishDate |
2016 |
dc.date.none.fl_str_mv |
2016-07-06 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://www.revistageminis.ufscar.br/index.php/geminis/article/view/256 |
url |
https://www.revistageminis.ufscar.br/index.php/geminis/article/view/256 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://www.revistageminis.ufscar.br/index.php/geminis/article/view/256/227 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2016 Tarcízio Macedo, Otacílio Amaral Filho info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2016 Tarcízio Macedo, Otacílio Amaral Filho |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
UFSCar |
publisher.none.fl_str_mv |
UFSCar |
dc.source.none.fl_str_mv |
Revista GEMInIS; v. 7 n. 1 (2016): Fãs, ativismo e redes: mídia livre do que?; 147-176 Revista GEMInIS; Vol. 7 No. 1 (2016): Fãs, ativismo e redes: mídia livre do que?; 147-176 Revista GEMInIS; Vol. 7 Núm. 1 (2016): Fãs, ativismo e redes: mídia livre do que?; 147-176 2179-1465 reponame:Revista GEMInIS instname:Universidade Federal de São Carlos (UFSCAR) instacron:UFSCAR |
instname_str |
Universidade Federal de São Carlos (UFSCAR) |
instacron_str |
UFSCAR |
institution |
UFSCAR |
reponame_str |
Revista GEMInIS |
collection |
Revista GEMInIS |
repository.name.fl_str_mv |
Revista GEMInIS - Universidade Federal de São Carlos (UFSCAR) |
repository.mail.fl_str_mv |
||revista.geminisufscar@gmail.com |
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