Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2

Detalhes bibliográficos
Autor(a) principal: Dallacqua de Carvalho, Leonardo
Data de Publicação: 2023
Tipo de documento: Artigo
Idioma: por
Título da fonte: ArtCultura (Online)
Texto Completo: https://seer.ufu.br/index.php/artcultura/article/view/71199
Resumo: The article analyzes how the electronic game Red Dead Redemption 2, published in 2018 by the producer Rockstar Games, addresses the theme of eugenics in the narrative of the historical context of the American old west, where the game was set. For that, elements in game were extracted and compared with the discourse of the current historiography on eugenics in Brazil and in the world. Through a methodology based on the studies of electronic games and eugenics, it was observed to what extent RDR 2 was faithful to the historical and historiographic discussion of eugenics; representations about eugenics, moral issues related to eugenics and genetics, and, finally, how the player can understand the concept and historical context of eugenics between the end of the 19th century and the beginning of the 20th in the United States and Brazil.
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spelling Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2Games e a “ciência de Galton”: referências à eugenia no jogo eletrônico Red Dead Redemption 2eugeniajogos eletrônicoshistória das ciênciaseugenicselectronic gameshistory of scienceThe article analyzes how the electronic game Red Dead Redemption 2, published in 2018 by the producer Rockstar Games, addresses the theme of eugenics in the narrative of the historical context of the American old west, where the game was set. For that, elements in game were extracted and compared with the discourse of the current historiography on eugenics in Brazil and in the world. Through a methodology based on the studies of electronic games and eugenics, it was observed to what extent RDR 2 was faithful to the historical and historiographic discussion of eugenics; representations about eugenics, moral issues related to eugenics and genetics, and, finally, how the player can understand the concept and historical context of eugenics between the end of the 19th century and the beginning of the 20th in the United States and Brazil.O artigo analisa como o jogo eletrônico Red Dead Redemption 2, lançado em 2018 pela produtora Rockstar Games, aborda a temática da eugenia no contexto histórico do velho oeste estadunidense, local de ambientação do game. Para tanto, elementos in game foram extraídos e comparados com o discurso historiográfico a respeito da eugenia. Por meio de uma metodologia baseada nos estudos de jogos eletrônicos e de eugenia foi analisado em que medida RDR 2 dialoga com a discussão histórica e historiográfica da eugenia, as representações sobre eugenia, as questões morais relacionadas à eugenia e genética, e, por fim, de que modo o jogador pode compreender o conceito e o contexto histórico da eugenia entre o final do século XIX e o início do XX nos Estados Unidos e no Brasil.Universidade Federal de Uberlândia2023-06-30info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://seer.ufu.br/index.php/artcultura/article/view/7119910.14393/artc-v25-n46-2023-71199ArtCultura; Vol. 25 No. 46 (2023): ArtCultura; 259-276ArtCultura; Vol. 25 Núm. 46 (2023): ArtCultura; 259-276ArtCultura; v. 25 n. 46 (2023): ArtCultura; 259-2762178-3845reponame:ArtCultura (Online)instname:Universidade Federal de Uberlândia (UFU)instacron:UFUporhttps://seer.ufu.br/index.php/artcultura/article/view/71199/37101Dallacqua de Carvalho, Leonardoinfo:eu-repo/semantics/openAccess2023-12-01T18:58:25Zoai:ojs.www.seer.ufu.br:article/71199Revistahttp://www.seer.ufu.br/index.php/artcultura/indexPUBhttps://seer.ufu.br/index.php/artcultura/oaiakparanhos@uol.com.br||2178-38452178-3845opendoar:2023-12-01T18:58:25ArtCultura (Online) - Universidade Federal de Uberlândia (UFU)false
dc.title.none.fl_str_mv Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
Games e a “ciência de Galton”: referências à eugenia no jogo eletrônico Red Dead Redemption 2
title Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
spellingShingle Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
Dallacqua de Carvalho, Leonardo
eugenia
jogos eletrônicos
história das ciências
eugenics
electronic games
history of science
title_short Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
title_full Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
title_fullStr Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
title_full_unstemmed Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
title_sort Games and the “science of Galton”: references to eugenics in the video game Red Dead Redemption 2
author Dallacqua de Carvalho, Leonardo
author_facet Dallacqua de Carvalho, Leonardo
author_role author
dc.contributor.author.fl_str_mv Dallacqua de Carvalho, Leonardo
dc.subject.por.fl_str_mv eugenia
jogos eletrônicos
história das ciências
eugenics
electronic games
history of science
topic eugenia
jogos eletrônicos
história das ciências
eugenics
electronic games
history of science
description The article analyzes how the electronic game Red Dead Redemption 2, published in 2018 by the producer Rockstar Games, addresses the theme of eugenics in the narrative of the historical context of the American old west, where the game was set. For that, elements in game were extracted and compared with the discourse of the current historiography on eugenics in Brazil and in the world. Through a methodology based on the studies of electronic games and eugenics, it was observed to what extent RDR 2 was faithful to the historical and historiographic discussion of eugenics; representations about eugenics, moral issues related to eugenics and genetics, and, finally, how the player can understand the concept and historical context of eugenics between the end of the 19th century and the beginning of the 20th in the United States and Brazil.
publishDate 2023
dc.date.none.fl_str_mv 2023-06-30
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://seer.ufu.br/index.php/artcultura/article/view/71199
10.14393/artc-v25-n46-2023-71199
url https://seer.ufu.br/index.php/artcultura/article/view/71199
identifier_str_mv 10.14393/artc-v25-n46-2023-71199
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://seer.ufu.br/index.php/artcultura/article/view/71199/37101
dc.rights.driver.fl_str_mv info:eu-repo/semantics/openAccess
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Federal de Uberlândia
publisher.none.fl_str_mv Universidade Federal de Uberlândia
dc.source.none.fl_str_mv ArtCultura; Vol. 25 No. 46 (2023): ArtCultura; 259-276
ArtCultura; Vol. 25 Núm. 46 (2023): ArtCultura; 259-276
ArtCultura; v. 25 n. 46 (2023): ArtCultura; 259-276
2178-3845
reponame:ArtCultura (Online)
instname:Universidade Federal de Uberlândia (UFU)
instacron:UFU
instname_str Universidade Federal de Uberlândia (UFU)
instacron_str UFU
institution UFU
reponame_str ArtCultura (Online)
collection ArtCultura (Online)
repository.name.fl_str_mv ArtCultura (Online) - Universidade Federal de Uberlândia (UFU)
repository.mail.fl_str_mv akparanhos@uol.com.br||
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