Use of Construct 2® platform in the continuing training of teachers on virtual educational games
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Outros Autores: | |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Elo (Viçosa, Online) |
Texto Completo: | https://periodicos.ufv.br/elo/article/view/16172 |
Resumo: | This work describes a university extension course for continuing training of teachers on use of the Construct 2® platform, aiming at the creation of virtual games to support the teaching and learning of Science in Elementary and High School. The course was carried out via Google Meet and the teachers created electronic games on topics such as History of Chemistry, Nuclear Physics and Nutrition, thus experiencing the design and development of an alternative teaching methodology, as well as its application in classroom, on the road to a playful approach and a meaningful learning of Science-related contents. Teachers have been trained to make up their own technological teaching material, expanding their understanding on promising applications of electronic games in Education, as well as resignifying their pedagogical practices. Thus, results from this work reinforce the importance of university extension for the continuing training of teachers working in Basic Education. |
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Use of Construct 2® platform in the continuing training of teachers on virtual educational gamesUso de la plataforma Construct 2® en la formación continua de docentes en juegos educativos virtualesUso da plataforma Construct 2® na formação continuada de professores em jogos educativos virtuaisJuegos Electrónicos. Enseñanza de las Ciencias. Formación Docente.Jogos eletrônicosEnsino de ciênciasFormação de professoresElectronic games. Science teaching. Training of teachers.This work describes a university extension course for continuing training of teachers on use of the Construct 2® platform, aiming at the creation of virtual games to support the teaching and learning of Science in Elementary and High School. The course was carried out via Google Meet and the teachers created electronic games on topics such as History of Chemistry, Nuclear Physics and Nutrition, thus experiencing the design and development of an alternative teaching methodology, as well as its application in classroom, on the road to a playful approach and a meaningful learning of Science-related contents. Teachers have been trained to make up their own technological teaching material, expanding their understanding on promising applications of electronic games in Education, as well as resignifying their pedagogical practices. Thus, results from this work reinforce the importance of university extension for the continuing training of teachers working in Basic Education.Este artículo describe un curso de extensión universitaria para formación continua de docentes en el uso de la plataforma Construct 2®, buscando a la creación de juegos virtuales aplicables para apoyar la enseñanza y el aprendizaje de materias relacionadas con las Ciencias en Educación Básica y Media. El curso fue a través de Google Meet y los profesores aprendieron a desarrollar juegos electrónicos que involucran temas como Historia de la Química, Física Nuclear y Nutrición. Los docentes experimentaron la concepción de una metodología didáctica alternativa, así como su uso y aplicación en el aula, buscando un acercamiento lúdico a las Ciencias y un aprendizaje significativo de los contenidos. Además de capacitar a los docentes para crear sus propios juegos electrónicos educativos, este artículo refuerza la importancia de la extensión universitaria para la formación continua de los docentes que actúan en la Educación Básica.Este trabalho descreve um curso de extensão universitária para formação continuada de professores no emprego da plataforma Construct 2®, visando à criação de jogos virtuais para suporte ao ensino e aprendizagem de Ciências nos Ensinos Fundamental e Médio. O curso foi ministrado via Google Meet e os docentes criaram jogos eletrônicos envolvendo temas como História da Química, Física Nuclear e Nutrição, vivenciando a concepção e desenvolvimento de uma metodologia alternativa de ensino, bem como sua aplicação em sala de aula, na busca de uma abordagem lúdica e de uma aprendizagem significativa dos conteúdos. Os professores foram capacitados a elaborar seu próprio material didático tecnológico, ampliando sua compreensão sobre as aplicações promissoras de jogos eletrônicos na Educação e ressignificando suas práticas pedagógicas. Assim, os resultados do presente trabalho reforçam a importância da extensão universitária na formação continuada de professores atuantes na Educação Básica.Universidade Federal de Viçosa2023-10-27info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.ufv.br/elo/article/view/1617210.21284/elo.v12i.16172Revista ELO – Diálogos em Extensão; Vol. 12 (2023): Fluxo ContínuoRevista ELO – Diálogos sobre Extensión; Vol. 12 (2023): Fluxo ContínuoRevista ELO – Diálogos em Extensão; v. 12 (2023): Fluxo Contínuo2317-54512317-191X10.21284/elo.v12ireponame:Elo (Viçosa, Online)instname:Universidade Federal de Viçosa (UFV)instacron:UFVporhttps://periodicos.ufv.br/elo/article/view/16172/8632Copyright (c) 2023 Revista ELO – Diálogos em Extensãohttp://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessCAVAGIS, AlexandreBENEDETTI FILHO, Edemar2023-11-06T18:22:56Zoai:ojs.periodicos.ufv.br:article/16172Revistahttps://periodicos.ufv.br/eloPUBhttps://periodicos.ufv.br/elo/oaielo@ufv.br2317-54512317-191Xopendoar:2023-11-06T18:22:56Elo (Viçosa, Online) - Universidade Federal de Viçosa (UFV)false |
dc.title.none.fl_str_mv |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games Uso de la plataforma Construct 2® en la formación continua de docentes en juegos educativos virtuales Uso da plataforma Construct 2® na formação continuada de professores em jogos educativos virtuais |
title |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games |
spellingShingle |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games CAVAGIS, Alexandre Juegos Electrónicos. Enseñanza de las Ciencias. Formación Docente. Jogos eletrônicos Ensino de ciências Formação de professores Electronic games. Science teaching. Training of teachers. |
title_short |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games |
title_full |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games |
title_fullStr |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games |
title_full_unstemmed |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games |
title_sort |
Use of Construct 2® platform in the continuing training of teachers on virtual educational games |
author |
CAVAGIS, Alexandre |
author_facet |
CAVAGIS, Alexandre BENEDETTI FILHO, Edemar |
author_role |
author |
author2 |
BENEDETTI FILHO, Edemar |
author2_role |
author |
dc.contributor.author.fl_str_mv |
CAVAGIS, Alexandre BENEDETTI FILHO, Edemar |
dc.subject.por.fl_str_mv |
Juegos Electrónicos. Enseñanza de las Ciencias. Formación Docente. Jogos eletrônicos Ensino de ciências Formação de professores Electronic games. Science teaching. Training of teachers. |
topic |
Juegos Electrónicos. Enseñanza de las Ciencias. Formación Docente. Jogos eletrônicos Ensino de ciências Formação de professores Electronic games. Science teaching. Training of teachers. |
description |
This work describes a university extension course for continuing training of teachers on use of the Construct 2® platform, aiming at the creation of virtual games to support the teaching and learning of Science in Elementary and High School. The course was carried out via Google Meet and the teachers created electronic games on topics such as History of Chemistry, Nuclear Physics and Nutrition, thus experiencing the design and development of an alternative teaching methodology, as well as its application in classroom, on the road to a playful approach and a meaningful learning of Science-related contents. Teachers have been trained to make up their own technological teaching material, expanding their understanding on promising applications of electronic games in Education, as well as resignifying their pedagogical practices. Thus, results from this work reinforce the importance of university extension for the continuing training of teachers working in Basic Education. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-10-27 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.ufv.br/elo/article/view/16172 10.21284/elo.v12i.16172 |
url |
https://periodicos.ufv.br/elo/article/view/16172 |
identifier_str_mv |
10.21284/elo.v12i.16172 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://periodicos.ufv.br/elo/article/view/16172/8632 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2023 Revista ELO – Diálogos em Extensão http://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2023 Revista ELO – Diálogos em Extensão http://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Federal de Viçosa |
publisher.none.fl_str_mv |
Universidade Federal de Viçosa |
dc.source.none.fl_str_mv |
Revista ELO – Diálogos em Extensão; Vol. 12 (2023): Fluxo Contínuo Revista ELO – Diálogos sobre Extensión; Vol. 12 (2023): Fluxo Contínuo Revista ELO – Diálogos em Extensão; v. 12 (2023): Fluxo Contínuo 2317-5451 2317-191X 10.21284/elo.v12i reponame:Elo (Viçosa, Online) instname:Universidade Federal de Viçosa (UFV) instacron:UFV |
instname_str |
Universidade Federal de Viçosa (UFV) |
instacron_str |
UFV |
institution |
UFV |
reponame_str |
Elo (Viçosa, Online) |
collection |
Elo (Viçosa, Online) |
repository.name.fl_str_mv |
Elo (Viçosa, Online) - Universidade Federal de Viçosa (UFV) |
repository.mail.fl_str_mv |
elo@ufv.br |
_version_ |
1803387499518623744 |