Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Outros Autores: | , , , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Research, Society and Development |
Texto Completo: | https://rsdjournal.org/index.php/rsd/article/view/11944 |
Resumo: | The aim of this study is to develop a prototype of a game that contributes to health education about Bullying and Cyberbullying among adolescents in the school environment. Technological production research based on design thinking, developed in four stages: 1. Analysis of the data of the bullying questionnaire; 2. Systematic literature review; 3. Search for apps or games available with similar theme in the Google Play Store and App Store; 4. Develop a prototype of a game in simulation style. 99 students answered the questionnaire. In the systematic review, 13 articles were included. In the search of the applications/games, 42 applications were analyzed. The simulation game is called B.S.I.: Bullying Scene Investigation. The theme is investigation, in which the participant searches in the school for clues of possible situations of bullying and cyberbullying and notifies the direction. The game can produce greater awareness about the context of bullying, since it allows promoting the student's protagonism in the school space, the engagement in the fight against violence, the motivation to help victims of bullying and collaboration with the teacher and school management in the strategies of appropriate coping. |
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Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environmentBullying y ciberacoso entre adolescentes: prototipo de juego para adolescentes en el entorno escolarBullying e cyberbullying entre adolescentes: protótipo de game para adolescentes no ambiente escolarCyberbullyingRecreational gamesBullyingAdolescent healthSchool nursing services.CyberbullyingJogos recreativosBullyingSaúde do AdolescenteServiços de enfermagem escolar. CyberbullyingSalud de los adolescentesBullyingJuegos recreativosServicios de enfermería escolar.The aim of this study is to develop a prototype of a game that contributes to health education about Bullying and Cyberbullying among adolescents in the school environment. Technological production research based on design thinking, developed in four stages: 1. Analysis of the data of the bullying questionnaire; 2. Systematic literature review; 3. Search for apps or games available with similar theme in the Google Play Store and App Store; 4. Develop a prototype of a game in simulation style. 99 students answered the questionnaire. In the systematic review, 13 articles were included. In the search of the applications/games, 42 applications were analyzed. The simulation game is called B.S.I.: Bullying Scene Investigation. The theme is investigation, in which the participant searches in the school for clues of possible situations of bullying and cyberbullying and notifies the direction. The game can produce greater awareness about the context of bullying, since it allows promoting the student's protagonism in the school space, the engagement in the fight against violence, the motivation to help victims of bullying and collaboration with the teacher and school management in the strategies of appropriate coping.El objetivo de este estudio es crear un juego que contribuya a la educación sanitaria sobre Bullying y Cyberbullying entre los adolescentes en el entorno escolar. Investigación de producción tecnológica basada design thinking, desarrollada en cuatro etapas: 1. Análisis de los datos del cuestionario bullying; 2. Revisión sistemática de la literatura; 3. Buscar aplicaciones o juegos disponibles con un tema similar en Google Play Store y App Store; 4. Crear un game en estilo de simulación. 99 estudiantes respondieron al cuestionario. En el examen sistemático, se incluyeron 13 artículos. En la búsqueda de las aplicaciones/juegos, se analizaron 42 aplicaciones. El game de simulación se llama B.S.I.: Bullying Scene Investigation. El tema es la investigación en la que el participante busca en la escuela pistas de posibles situaciones de bullying y cyberbullying y notifica la dirección. El game puede producir una mayor conciencia sobre el contexto del bullying, ya que permite promover el protagonismo del alumno en el espacio escolar, el compromiso en la lucha contra la violencia, la motivación para ayudar a las víctimas del bullying y la colaboración con el profesor y la dirección escolar en las estrategias de colaborar adecuadamente.O objetivo deste estudo é elaborar um protótipo de um game que contribua com a educação em saúde sobre o Bullying e Cyberbullying entre adolescentes no ambiente escolar. Pesquisa de produção tecnológica baseada no design thinking, desenvolvida em quatro etapas: 1. Análise dos dados do questionário bullying; 2. Revisão sistemática de literatura; 3. Pesquisa de aplicativos ou games disponíveis com temática similar na Google Play Store e App Store; 4. Elaboração de um protótipo de um game no estilo simulação. 99 estudantes responderam ao questionário. Na revisão sistemática, 13 artigos foram incluídos. Na busca dos aplicativos/games, 42 aplicativos foram analisados. O game de simulação é chamado B.S.I.: Bullying Scene Investigation. A temática é de investigação, na qual o participante busca na escola pistas de possíveis situações de bullying e cyberbullying e notifica à direção. O game pode produzir maior conscientização sobre o contexto de bullying, uma vez que possibilita promover o protagonismo do estudante no espaço escolar, o engajamento no combate à violência, a motivação para ajudar as vítimas de bullying e a colaboração com o professor e gestão escolar nas estratégias de enfrentamento apropriadas à realidade.Research, Society and Development2021-01-25info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/1194410.33448/rsd-v10i1.11944Research, Society and Development; Vol. 10 No. 1; e48710111944Research, Society and Development; Vol. 10 Núm. 1; e48710111944Research, Society and Development; v. 10 n. 1; e487101119442525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/11944/10788Copyright (c) 2021 Claudinalle Farias Queiroz de Souza; Maria Vanessa Nascimento dos Anjos; Maria Aparecida Beserra; Waldemar Brandão Neto; Ana Carolina Pereira Gomeshttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessSouza, Claudinalle Farias Queiroz de Anjos, Maria Vanessa Nascimento dosBeserra, Maria AparecidaBrandão Neto, WaldemarGomes, Ana Carolina Pereira2021-02-20T21:19:23Zoai:ojs.pkp.sfu.ca:article/11944Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:33:38.979352Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false |
dc.title.none.fl_str_mv |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment Bullying y ciberacoso entre adolescentes: prototipo de juego para adolescentes en el entorno escolar Bullying e cyberbullying entre adolescentes: protótipo de game para adolescentes no ambiente escolar |
title |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment |
spellingShingle |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment Souza, Claudinalle Farias Queiroz de Cyberbullying Recreational games Bullying Adolescent health School nursing services. Cyberbullying Jogos recreativos Bullying Saúde do Adolescente Serviços de enfermagem escolar. Cyberbullying Salud de los adolescentes Bullying Juegos recreativos Servicios de enfermería escolar. |
title_short |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment |
title_full |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment |
title_fullStr |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment |
title_full_unstemmed |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment |
title_sort |
Bullying and cyberbullying among adolescents: prototype game for adolescents in the school environment |
author |
Souza, Claudinalle Farias Queiroz de |
author_facet |
Souza, Claudinalle Farias Queiroz de Anjos, Maria Vanessa Nascimento dos Beserra, Maria Aparecida Brandão Neto, Waldemar Gomes, Ana Carolina Pereira |
author_role |
author |
author2 |
Anjos, Maria Vanessa Nascimento dos Beserra, Maria Aparecida Brandão Neto, Waldemar Gomes, Ana Carolina Pereira |
author2_role |
author author author author |
dc.contributor.author.fl_str_mv |
Souza, Claudinalle Farias Queiroz de Anjos, Maria Vanessa Nascimento dos Beserra, Maria Aparecida Brandão Neto, Waldemar Gomes, Ana Carolina Pereira |
dc.subject.por.fl_str_mv |
Cyberbullying Recreational games Bullying Adolescent health School nursing services. Cyberbullying Jogos recreativos Bullying Saúde do Adolescente Serviços de enfermagem escolar. Cyberbullying Salud de los adolescentes Bullying Juegos recreativos Servicios de enfermería escolar. |
topic |
Cyberbullying Recreational games Bullying Adolescent health School nursing services. Cyberbullying Jogos recreativos Bullying Saúde do Adolescente Serviços de enfermagem escolar. Cyberbullying Salud de los adolescentes Bullying Juegos recreativos Servicios de enfermería escolar. |
description |
The aim of this study is to develop a prototype of a game that contributes to health education about Bullying and Cyberbullying among adolescents in the school environment. Technological production research based on design thinking, developed in four stages: 1. Analysis of the data of the bullying questionnaire; 2. Systematic literature review; 3. Search for apps or games available with similar theme in the Google Play Store and App Store; 4. Develop a prototype of a game in simulation style. 99 students answered the questionnaire. In the systematic review, 13 articles were included. In the search of the applications/games, 42 applications were analyzed. The simulation game is called B.S.I.: Bullying Scene Investigation. The theme is investigation, in which the participant searches in the school for clues of possible situations of bullying and cyberbullying and notifies the direction. The game can produce greater awareness about the context of bullying, since it allows promoting the student's protagonism in the school space, the engagement in the fight against violence, the motivation to help victims of bullying and collaboration with the teacher and school management in the strategies of appropriate coping. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-01-25 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/11944 10.33448/rsd-v10i1.11944 |
url |
https://rsdjournal.org/index.php/rsd/article/view/11944 |
identifier_str_mv |
10.33448/rsd-v10i1.11944 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/11944/10788 |
dc.rights.driver.fl_str_mv |
https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Research, Society and Development |
publisher.none.fl_str_mv |
Research, Society and Development |
dc.source.none.fl_str_mv |
Research, Society and Development; Vol. 10 No. 1; e48710111944 Research, Society and Development; Vol. 10 Núm. 1; e48710111944 Research, Society and Development; v. 10 n. 1; e48710111944 2525-3409 reponame:Research, Society and Development instname:Universidade Federal de Itajubá (UNIFEI) instacron:UNIFEI |
instname_str |
Universidade Federal de Itajubá (UNIFEI) |
instacron_str |
UNIFEI |
institution |
UNIFEI |
reponame_str |
Research, Society and Development |
collection |
Research, Society and Development |
repository.name.fl_str_mv |
Research, Society and Development - Universidade Federal de Itajubá (UNIFEI) |
repository.mail.fl_str_mv |
rsd.articles@gmail.com |
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1797052744892153856 |