Graphogame: a possibility of exploring the game in the classroom in the initial series
Autor(a) principal: | |
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Data de Publicação: | 2022 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Research, Society and Development |
Texto Completo: | https://rsdjournal.org/index.php/rsd/article/view/35582 |
Resumo: | With globalization and the change of scenario generated by technological advances, new ways of making knowledge effective have become part of the students' reality. In this sense, this article aims to present the Graphogame application as a possibility of exploring games in the classroom in the early grades. Regarding the methodology, it is a qualitative bibliographic survey with a descriptive approach, seeking to present through research, official documents and recent articles the relevance of Graphogame as a facilitating resource in the literacy process from its description. The results pointed to the effectiveness of using the application in the literacy and literacy process, proving to be a very effective tool in the educational field, both for students and teachers. Graphogame proved to be very useful, taking into account its pedagogical aspects and the establishment of dialogue with the reality in which the student lives. |
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Research, Society and Development |
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Graphogame: a possibility of exploring the game in the classroom in the initial seriesGraphogame: una posibilidad de explorar el juego en el aula en la serie inicialGraphogame: uma possibilidade de exploração do jogo na sala de aula nas séries iniciaisJuegosSerie inicialGraphogameLiteratura.GamesInitial seriesGraphogameLiteracy.JogosSéries iniciaisGraphogameAlfabetização.With globalization and the change of scenario generated by technological advances, new ways of making knowledge effective have become part of the students' reality. In this sense, this article aims to present the Graphogame application as a possibility of exploring games in the classroom in the early grades. Regarding the methodology, it is a qualitative bibliographic survey with a descriptive approach, seeking to present through research, official documents and recent articles the relevance of Graphogame as a facilitating resource in the literacy process from its description. The results pointed to the effectiveness of using the application in the literacy and literacy process, proving to be a very effective tool in the educational field, both for students and teachers. Graphogame proved to be very useful, taking into account its pedagogical aspects and the establishment of dialogue with the reality in which the student lives.Con la globalización y el cambio de escenario generado por los avances tecnológicos, nuevas formas de hacer efectivo el conocimiento se han convertido en parte de la realidad de los estudiantes. En ese sentido, este artículo tiene como objetivo presentar la aplicación Graphogame como una posibilidad de exploración de juegos en el aula en los primeros grados. En cuanto a la metodología, se trata de un levantamiento bibliográfico cualitativo con enfoque descriptivo, buscando presentar a través de investigaciones, documentos oficiales y artículos recientes la relevancia del Graphogame como recurso facilitador en el proceso de alfabetización a partir de su descripción. Los resultados apuntaron a la efectividad del uso de la aplicación en el proceso de lectoescritura y lectoescritura, demostrando ser una herramienta muy eficaz en el ámbito educativo, tanto para estudiantes como para docentes. Graphogame demostró ser de gran utilidad, teniendo en cuenta sus aspectos pedagógicos y el establecimiento de diálogo con la realidad que vive el alumno.Com a globalização e a mudança de cenário gerada pelo avanço tecnológico, novas maneiras de efetivar o conhecimento passaram a fazer parte da realidade dos alunos. Neste sentido, o presente artigo tem como objetivo apresentar o aplicativo Graphogame como uma possibilidade de exploração de jogos na sala de aula nas séries iniciais. No que diz respeito a metodologia, se trata de um levantamento bibliográfico qualitativo com abordagem descritiva, buscando apresentar por meio de pesquisas, documentos oficiais e artigos recentes a relevância do Graphogame como recuso facilitador no processo de alfabetização a partir da sua descrição. Os resultados apontaram para efetividade da utilização do aplicativo no processo de alfabetização e letramento, demonstrando ser uma ferramenta bastante eficaz no âmbito educacional, tanto para alunos quando para docentes. O Graphogame se mostrou de grande utilidade, levando em consideração os seus aspectos pedagógicos e o estabelecimento de diálogo com a realidade em que o aluno vive.Research, Society and Development2022-10-09info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/3558210.33448/rsd-v11i13.35582Research, Society and Development; Vol. 11 No. 13; e357111335582Research, Society and Development; Vol. 11 Núm. 13; e357111335582Research, Society and Development; v. 11 n. 13; e3571113355822525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/35582/29791Copyright (c) 2022 Rafaela Aparecida Ribeiro Zielinski; Rafaela Zielinski Cavalheiro de Meira; Eliza Adriana Sheuer Nanteshttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessZielinski, Rafaela Aparecida Ribeiro Meira, Rafaela Zielinski Cavalheiro deNantes, Eliza Adriana Sheuer 2022-10-17T13:43:46Zoai:ojs.pkp.sfu.ca:article/35582Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:50:27.298919Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false |
dc.title.none.fl_str_mv |
Graphogame: a possibility of exploring the game in the classroom in the initial series Graphogame: una posibilidad de explorar el juego en el aula en la serie inicial Graphogame: uma possibilidade de exploração do jogo na sala de aula nas séries iniciais |
title |
Graphogame: a possibility of exploring the game in the classroom in the initial series |
spellingShingle |
Graphogame: a possibility of exploring the game in the classroom in the initial series Zielinski, Rafaela Aparecida Ribeiro Juegos Serie inicial Graphogame Literatura. Games Initial series Graphogame Literacy. Jogos Séries iniciais Graphogame Alfabetização. |
title_short |
Graphogame: a possibility of exploring the game in the classroom in the initial series |
title_full |
Graphogame: a possibility of exploring the game in the classroom in the initial series |
title_fullStr |
Graphogame: a possibility of exploring the game in the classroom in the initial series |
title_full_unstemmed |
Graphogame: a possibility of exploring the game in the classroom in the initial series |
title_sort |
Graphogame: a possibility of exploring the game in the classroom in the initial series |
author |
Zielinski, Rafaela Aparecida Ribeiro |
author_facet |
Zielinski, Rafaela Aparecida Ribeiro Meira, Rafaela Zielinski Cavalheiro de Nantes, Eliza Adriana Sheuer |
author_role |
author |
author2 |
Meira, Rafaela Zielinski Cavalheiro de Nantes, Eliza Adriana Sheuer |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Zielinski, Rafaela Aparecida Ribeiro Meira, Rafaela Zielinski Cavalheiro de Nantes, Eliza Adriana Sheuer |
dc.subject.por.fl_str_mv |
Juegos Serie inicial Graphogame Literatura. Games Initial series Graphogame Literacy. Jogos Séries iniciais Graphogame Alfabetização. |
topic |
Juegos Serie inicial Graphogame Literatura. Games Initial series Graphogame Literacy. Jogos Séries iniciais Graphogame Alfabetização. |
description |
With globalization and the change of scenario generated by technological advances, new ways of making knowledge effective have become part of the students' reality. In this sense, this article aims to present the Graphogame application as a possibility of exploring games in the classroom in the early grades. Regarding the methodology, it is a qualitative bibliographic survey with a descriptive approach, seeking to present through research, official documents and recent articles the relevance of Graphogame as a facilitating resource in the literacy process from its description. The results pointed to the effectiveness of using the application in the literacy and literacy process, proving to be a very effective tool in the educational field, both for students and teachers. Graphogame proved to be very useful, taking into account its pedagogical aspects and the establishment of dialogue with the reality in which the student lives. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-10-09 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/35582 10.33448/rsd-v11i13.35582 |
url |
https://rsdjournal.org/index.php/rsd/article/view/35582 |
identifier_str_mv |
10.33448/rsd-v11i13.35582 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/35582/29791 |
dc.rights.driver.fl_str_mv |
https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Research, Society and Development |
publisher.none.fl_str_mv |
Research, Society and Development |
dc.source.none.fl_str_mv |
Research, Society and Development; Vol. 11 No. 13; e357111335582 Research, Society and Development; Vol. 11 Núm. 13; e357111335582 Research, Society and Development; v. 11 n. 13; e357111335582 2525-3409 reponame:Research, Society and Development instname:Universidade Federal de Itajubá (UNIFEI) instacron:UNIFEI |
instname_str |
Universidade Federal de Itajubá (UNIFEI) |
instacron_str |
UNIFEI |
institution |
UNIFEI |
reponame_str |
Research, Society and Development |
collection |
Research, Society and Development |
repository.name.fl_str_mv |
Research, Society and Development - Universidade Federal de Itajubá (UNIFEI) |
repository.mail.fl_str_mv |
rsd.articles@gmail.com |
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1797052725177876480 |