(Re)signifying physical education in high school: From the planning of teaching popular games

Detalhes bibliográficos
Autor(a) principal: Silva, Camila Rubira
Data de Publicação: 2021
Tipo de documento: Artigo
Idioma: por
Título da fonte: Caderno de Educação Física e Esporte
Texto Completo: https://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/27258
Resumo: OBJECTIVE: To present an experience report of the collaborative planning and development of a pedagogical proposal for the teaching of Physical Education (PE) in High School (HS), through the Popular Games approach, in order to promote discussions about the importance of the act of planning teaching for the integral development of students, as a mechanism for legitimizing PE as an area of knowledge in the school curriculum. METHODS: The proposal was collaboratively planned with 21 students from the 2nd year of HS. In developing the proposal, we provided opportunities for teaching popular games, through three moments: reading texts, experimenting with games and conversations about the class. RESULTS: We found that the organization of these moments has contributed to the integral formation of students, with regard to the acquisition of conceptual knowledge related to the different cultures existing in the country; the construction of bodily knowledge experienced in the practice of games and attitudinal knowledge regarding the pleasure in experiencing games, creativity and autonomy in creating rules thinking about cooperation and care with colleagues. CONCLUSION: We believe that it is necessary for the teacher to recognize, in the act of planning teaching, the pedagogical potential to (re)signify their practice, in order to contribute to the education of students, consequently, so that PE is valued at school context.
id UNIOESTE-3_3a4b71f1c75ac56d51ca6ef815d36f55
oai_identifier_str oai:ojs.e-revista.unioeste.br:article/27258
network_acronym_str UNIOESTE-3
network_name_str Caderno de Educação Física e Esporte
repository_id_str
spelling (Re)signifying physical education in high school: From the planning of teaching popular games(Re)significando a educação física escolar no ensino médio: a partir do planejamento de ensino de jogos popularesEducação Física EscolarPlanejamento de ensinoJogos popularesPhysical EducationTeaching planningPopular gamesOBJECTIVE: To present an experience report of the collaborative planning and development of a pedagogical proposal for the teaching of Physical Education (PE) in High School (HS), through the Popular Games approach, in order to promote discussions about the importance of the act of planning teaching for the integral development of students, as a mechanism for legitimizing PE as an area of knowledge in the school curriculum. METHODS: The proposal was collaboratively planned with 21 students from the 2nd year of HS. In developing the proposal, we provided opportunities for teaching popular games, through three moments: reading texts, experimenting with games and conversations about the class. RESULTS: We found that the organization of these moments has contributed to the integral formation of students, with regard to the acquisition of conceptual knowledge related to the different cultures existing in the country; the construction of bodily knowledge experienced in the practice of games and attitudinal knowledge regarding the pleasure in experiencing games, creativity and autonomy in creating rules thinking about cooperation and care with colleagues. CONCLUSION: We believe that it is necessary for the teacher to recognize, in the act of planning teaching, the pedagogical potential to (re)signify their practice, in order to contribute to the education of students, consequently, so that PE is valued at school context.OBJETIVO: Apresentar um relato de experiência do planejamento e desenvolvimento colaborativo de uma proposta pedagógica para o ensino de Educação Física (EF) no Ensino Médio (EM), por meio da abordagem de Jogos populares, visando fomentar discussões sobre a importância do ato de planejar o ensino para o desenvolvimento integral dos estudantes, como um mecanismo de legitimação da EF enquanto área do conhecimento no currículo escolar. MÉTODOS: A proposta foi planejada de forma colaborativa com 21 estudantes do 2° ano do EM. No desenvolvimento da proposta oportunizamos o ensino de Jogos populares, por meio de três momentos: leitura de textos, experimentação de jogos e, conversas sobre a aula. RESULTADOS: Evidenciamos que a organização desses momentos tenha contribuído para formação integral dos estudantes, no diz respeito a aquisição de saberes conceituais relativos às diferentes culturas existentes no país; a construção de saberes corporais experimentados na prática dos jogos e, saberes atitudinais referentes ao prazer em experienciar os jogos, a criatividade e autonomia ao criar regras pensando na cooperação e cuidado com os colegas. CONCLUSÃO: Consideramos ser necessário que o professor reconheça no ato de planejar o ensino, o potencial pedagógico para (re)significar a sua prática, de modo a contribuir para formação dos estudantes, consequentemente, para que a EF seja valorizada no contexto escolar.Universidade Estadual do Oeste do Paraná2021-09-01info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/otherapplication/pdfhttps://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/2725810.36453/cefe.2021.n3.27258Caderno de Educação Física e Esporte; Vol. 19 No. 3 (2021): Caderno de Educação Física e Esporte; 213-219Caderno de Educação Física e Esporte; v. 19 n. 3 (2021): Caderno de Educação Física e Esporte; 213-2192318-50902318-5104reponame:Caderno de Educação Física e Esporteinstname:Universidade Estadual do Oeste do Paraná (UNIOESTE)instacron:UNIOESTEporhttps://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/27258/17819Copyright (c) 2021 Direitor Autorais Partilhadoshttps://creativecommons.org/licenses/by-nc-sa/4.0info:eu-repo/semantics/openAccessSilva, Camila Rubira2023-11-03T17:52:40Zoai:ojs.e-revista.unioeste.br:article/27258Revistahttps://e-revista.unioeste.br/index.php/cadernoedfisica/indexPUBhttps://seer.ufrgs.br/index.php/intexto/oairevista.cefe@unioeste.br || projeto.saber@unioeste.br2318-50902318-5090opendoar:2023-11-03T17:52:40Caderno de Educação Física e Esporte - Universidade Estadual do Oeste do Paraná (UNIOESTE)false
dc.title.none.fl_str_mv (Re)signifying physical education in high school: From the planning of teaching popular games
(Re)significando a educação física escolar no ensino médio: a partir do planejamento de ensino de jogos populares
title (Re)signifying physical education in high school: From the planning of teaching popular games
spellingShingle (Re)signifying physical education in high school: From the planning of teaching popular games
Silva, Camila Rubira
Educação Física Escolar
Planejamento de ensino
Jogos populares
Physical Education
Teaching planning
Popular games
title_short (Re)signifying physical education in high school: From the planning of teaching popular games
title_full (Re)signifying physical education in high school: From the planning of teaching popular games
title_fullStr (Re)signifying physical education in high school: From the planning of teaching popular games
title_full_unstemmed (Re)signifying physical education in high school: From the planning of teaching popular games
title_sort (Re)signifying physical education in high school: From the planning of teaching popular games
author Silva, Camila Rubira
author_facet Silva, Camila Rubira
author_role author
dc.contributor.author.fl_str_mv Silva, Camila Rubira
dc.subject.por.fl_str_mv Educação Física Escolar
Planejamento de ensino
Jogos populares
Physical Education
Teaching planning
Popular games
topic Educação Física Escolar
Planejamento de ensino
Jogos populares
Physical Education
Teaching planning
Popular games
description OBJECTIVE: To present an experience report of the collaborative planning and development of a pedagogical proposal for the teaching of Physical Education (PE) in High School (HS), through the Popular Games approach, in order to promote discussions about the importance of the act of planning teaching for the integral development of students, as a mechanism for legitimizing PE as an area of knowledge in the school curriculum. METHODS: The proposal was collaboratively planned with 21 students from the 2nd year of HS. In developing the proposal, we provided opportunities for teaching popular games, through three moments: reading texts, experimenting with games and conversations about the class. RESULTS: We found that the organization of these moments has contributed to the integral formation of students, with regard to the acquisition of conceptual knowledge related to the different cultures existing in the country; the construction of bodily knowledge experienced in the practice of games and attitudinal knowledge regarding the pleasure in experiencing games, creativity and autonomy in creating rules thinking about cooperation and care with colleagues. CONCLUSION: We believe that it is necessary for the teacher to recognize, in the act of planning teaching, the pedagogical potential to (re)signify their practice, in order to contribute to the education of students, consequently, so that PE is valued at school context.
publishDate 2021
dc.date.none.fl_str_mv 2021-09-01
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/other
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/27258
10.36453/cefe.2021.n3.27258
url https://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/27258
identifier_str_mv 10.36453/cefe.2021.n3.27258
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/27258/17819
dc.rights.driver.fl_str_mv Copyright (c) 2021 Direitor Autorais Partilhados
https://creativecommons.org/licenses/by-nc-sa/4.0
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2021 Direitor Autorais Partilhados
https://creativecommons.org/licenses/by-nc-sa/4.0
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Universidade Estadual do Oeste do Paraná
publisher.none.fl_str_mv Universidade Estadual do Oeste do Paraná
dc.source.none.fl_str_mv Caderno de Educação Física e Esporte; Vol. 19 No. 3 (2021): Caderno de Educação Física e Esporte; 213-219
Caderno de Educação Física e Esporte; v. 19 n. 3 (2021): Caderno de Educação Física e Esporte; 213-219
2318-5090
2318-5104
reponame:Caderno de Educação Física e Esporte
instname:Universidade Estadual do Oeste do Paraná (UNIOESTE)
instacron:UNIOESTE
instname_str Universidade Estadual do Oeste do Paraná (UNIOESTE)
instacron_str UNIOESTE
institution UNIOESTE
reponame_str Caderno de Educação Física e Esporte
collection Caderno de Educação Física e Esporte
repository.name.fl_str_mv Caderno de Educação Física e Esporte - Universidade Estadual do Oeste do Paraná (UNIOESTE)
repository.mail.fl_str_mv revista.cefe@unioeste.br || projeto.saber@unioeste.br
_version_ 1798313411675684864