An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis
Autor(a) principal: | |
---|---|
Data de Publicação: | 2015 |
Outros Autores: | , , |
Tipo de documento: | Artigo de conferência |
Idioma: | por |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://hdl.handle.net/11449/242106 |
Resumo: | The use of digital games for educational support can motivate students, but this use should be well exploited for pedagogical success, behaving as allies in the conventional process, addressing the concepts seen in the classroom. Thus, this paper presents considerations and results on the creation and testing of Ludo Educational Atlantis, which is an educational digital game system, in which students of elementary school can participate in an electronic board game. It challenges are presented in the form of questions and answers defined by a responsible teacher who can monitor the results of their students. For initial validation, the game was used in a State School of São Carlos-SP, in a Science discipline, being reported in this paper the considerations and results from this experience. |
id |
UNSP_0a3e07645f1219bfd0f15ee0b50975a0 |
---|---|
oai_identifier_str |
oai:repositorio.unesp.br:11449/242106 |
network_acronym_str |
UNSP |
network_name_str |
Repositório Institucional da UNESP |
repository_id_str |
2946 |
spelling |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational AtlantisUma Abordagem para Gestão de Avaliações de Ensino Baseada em um Jogo Interativo de Tabuleiro: o Ludo Educativo AtlantisboardeducationevaluationsGamegamificationThe use of digital games for educational support can motivate students, but this use should be well exploited for pedagogical success, behaving as allies in the conventional process, addressing the concepts seen in the classroom. Thus, this paper presents considerations and results on the creation and testing of Ludo Educational Atlantis, which is an educational digital game system, in which students of elementary school can participate in an electronic board game. It challenges are presented in the form of questions and answers defined by a responsible teacher who can monitor the results of their students. For initial validation, the game was used in a State School of São Carlos-SP, in a Science discipline, being reported in this paper the considerations and results from this experience.UFG CatalãoUSP ICMCINCTMN UNESPINCTMN UNESPUFG CatalãoUniversidade de São Paulo (USP)Universidade Estadual Paulista (UNESP)Bittar, Thiago JaburLobato, Luanna Lopesdo Amaral, Leandro AgostiniLongo, Elson [UNESP]2023-03-02T09:12:12Z2023-03-02T09:12:12Z2015-01-01info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObject525-532SBSI 2015 - Proceedings of the Annual Conference on Brazilian Symposium on Information Systems, Information Systems: A Computer Socio-Technical Perspective, p. 525-532.http://hdl.handle.net/11449/2421062-s2.0-85135296324Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPporSBSI 2015 - Proceedings of the Annual Conference on Brazilian Symposium on Information Systems, Information Systems: A Computer Socio-Technical Perspectiveinfo:eu-repo/semantics/openAccess2023-03-02T09:12:12Zoai:repositorio.unesp.br:11449/242106Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-05T16:03:41.953693Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis Uma Abordagem para Gestão de Avaliações de Ensino Baseada em um Jogo Interativo de Tabuleiro: o Ludo Educativo Atlantis |
title |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis |
spellingShingle |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis Bittar, Thiago Jabur board education evaluations Game gamification |
title_short |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis |
title_full |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis |
title_fullStr |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis |
title_full_unstemmed |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis |
title_sort |
An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis |
author |
Bittar, Thiago Jabur |
author_facet |
Bittar, Thiago Jabur Lobato, Luanna Lopes do Amaral, Leandro Agostini Longo, Elson [UNESP] |
author_role |
author |
author2 |
Lobato, Luanna Lopes do Amaral, Leandro Agostini Longo, Elson [UNESP] |
author2_role |
author author author |
dc.contributor.none.fl_str_mv |
UFG Catalão Universidade de São Paulo (USP) Universidade Estadual Paulista (UNESP) |
dc.contributor.author.fl_str_mv |
Bittar, Thiago Jabur Lobato, Luanna Lopes do Amaral, Leandro Agostini Longo, Elson [UNESP] |
dc.subject.por.fl_str_mv |
board education evaluations Game gamification |
topic |
board education evaluations Game gamification |
description |
The use of digital games for educational support can motivate students, but this use should be well exploited for pedagogical success, behaving as allies in the conventional process, addressing the concepts seen in the classroom. Thus, this paper presents considerations and results on the creation and testing of Ludo Educational Atlantis, which is an educational digital game system, in which students of elementary school can participate in an electronic board game. It challenges are presented in the form of questions and answers defined by a responsible teacher who can monitor the results of their students. For initial validation, the game was used in a State School of São Carlos-SP, in a Science discipline, being reported in this paper the considerations and results from this experience. |
publishDate |
2015 |
dc.date.none.fl_str_mv |
2015-01-01 2023-03-02T09:12:12Z 2023-03-02T09:12:12Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
SBSI 2015 - Proceedings of the Annual Conference on Brazilian Symposium on Information Systems, Information Systems: A Computer Socio-Technical Perspective, p. 525-532. http://hdl.handle.net/11449/242106 2-s2.0-85135296324 |
identifier_str_mv |
SBSI 2015 - Proceedings of the Annual Conference on Brazilian Symposium on Information Systems, Information Systems: A Computer Socio-Technical Perspective, p. 525-532. 2-s2.0-85135296324 |
url |
http://hdl.handle.net/11449/242106 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
SBSI 2015 - Proceedings of the Annual Conference on Brazilian Symposium on Information Systems, Information Systems: A Computer Socio-Technical Perspective |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
525-532 |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
|
_version_ |
1808128603679883264 |