An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making
Autor(a) principal: | |
---|---|
Data de Publicação: | 2021 |
Outros Autores: | , , , |
Tipo de documento: | Artigo de conferência |
Idioma: | eng |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://dx.doi.org/10.1109/ICDL49984.2021.9515632 http://hdl.handle.net/11449/222377 |
Resumo: | Designing a robot's decision-making process is challenging because it is still not completely understood even in humans. However, it is a fundamental process in the search for autonomous agents. When making decisions, we consider the short and long-term consequences of our actions, but some impairments prevent some people from seeing in the long run. Using as an inspiration an experiment carried out with humans in which decision-making is evaluated under the uncertainty of premises and results, rewards, and punishments, we created an equivalent robotics experiment. To model our agent's state, we use a set of drives. Our agent's goal is to reduce the distance between its homeostasis state and its needs. We trained a simulated robot with reinforcement learning, showing that long-term assessment agents can survive longer while satisfying other needs. |
id |
UNSP_34d81cab7d42967b204d50a67a61008b |
---|---|
oai_identifier_str |
oai:repositorio.unesp.br:11449/222377 |
network_acronym_str |
UNSP |
network_name_str |
Repositório Institucional da UNESP |
repository_id_str |
2946 |
spelling |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision MakingAction selection and planningExploration and PlayIntrinsic MotivationModels of emotions and internal statesDesigning a robot's decision-making process is challenging because it is still not completely understood even in humans. However, it is a fundamental process in the search for autonomous agents. When making decisions, we consider the short and long-term consequences of our actions, but some impairments prevent some people from seeing in the long run. Using as an inspiration an experiment carried out with humans in which decision-making is evaluated under the uncertainty of premises and results, rewards, and punishments, we created an equivalent robotics experiment. To model our agent's state, we use a set of drives. Our agent's goal is to reduce the distance between its homeostasis state and its needs. We trained a simulated robot with reinforcement learning, showing that long-term assessment agents can survive longer while satisfying other needs.Lab. of Robotics and Cognitive Systems-UNICAMPDCA-FEEC-UNICAMPUNESP Dept. of Control and Automation EngineeringUNESP Dept. of Control and Automation EngineeringUniversidade Estadual de Campinas (UNICAMP)Universidade Estadual Paulista (UNESP)Berto, Leticia M.Costa, Paula D. P.Simoes, Alexandre S. [UNESP]Gudwin, Ricardo R.Colombini, Esther L.2022-04-28T19:44:18Z2022-04-28T19:44:18Z2021-08-23info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjecthttp://dx.doi.org/10.1109/ICDL49984.2021.9515632IEEE International Conference on Development and Learning, ICDL 2021.http://hdl.handle.net/11449/22237710.1109/ICDL49984.2021.95156322-s2.0-85114558776Scopusreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESPengIEEE International Conference on Development and Learning, ICDL 2021info:eu-repo/semantics/openAccess2022-04-28T19:44:18Zoai:repositorio.unesp.br:11449/222377Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-05T23:51:50.334902Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
title |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
spellingShingle |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making Berto, Leticia M. Action selection and planning Exploration and Play Intrinsic Motivation Models of emotions and internal states |
title_short |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
title_full |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
title_fullStr |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
title_full_unstemmed |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
title_sort |
An Iowa Gambling Task-based experiment applied to robots: A Study on Long-term Decision Making |
author |
Berto, Leticia M. |
author_facet |
Berto, Leticia M. Costa, Paula D. P. Simoes, Alexandre S. [UNESP] Gudwin, Ricardo R. Colombini, Esther L. |
author_role |
author |
author2 |
Costa, Paula D. P. Simoes, Alexandre S. [UNESP] Gudwin, Ricardo R. Colombini, Esther L. |
author2_role |
author author author author |
dc.contributor.none.fl_str_mv |
Universidade Estadual de Campinas (UNICAMP) Universidade Estadual Paulista (UNESP) |
dc.contributor.author.fl_str_mv |
Berto, Leticia M. Costa, Paula D. P. Simoes, Alexandre S. [UNESP] Gudwin, Ricardo R. Colombini, Esther L. |
dc.subject.por.fl_str_mv |
Action selection and planning Exploration and Play Intrinsic Motivation Models of emotions and internal states |
topic |
Action selection and planning Exploration and Play Intrinsic Motivation Models of emotions and internal states |
description |
Designing a robot's decision-making process is challenging because it is still not completely understood even in humans. However, it is a fundamental process in the search for autonomous agents. When making decisions, we consider the short and long-term consequences of our actions, but some impairments prevent some people from seeing in the long run. Using as an inspiration an experiment carried out with humans in which decision-making is evaluated under the uncertainty of premises and results, rewards, and punishments, we created an equivalent robotics experiment. To model our agent's state, we use a set of drives. Our agent's goal is to reduce the distance between its homeostasis state and its needs. We trained a simulated robot with reinforcement learning, showing that long-term assessment agents can survive longer while satisfying other needs. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-08-23 2022-04-28T19:44:18Z 2022-04-28T19:44:18Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dx.doi.org/10.1109/ICDL49984.2021.9515632 IEEE International Conference on Development and Learning, ICDL 2021. http://hdl.handle.net/11449/222377 10.1109/ICDL49984.2021.9515632 2-s2.0-85114558776 |
url |
http://dx.doi.org/10.1109/ICDL49984.2021.9515632 http://hdl.handle.net/11449/222377 |
identifier_str_mv |
IEEE International Conference on Development and Learning, ICDL 2021. 10.1109/ICDL49984.2021.9515632 2-s2.0-85114558776 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
IEEE International Conference on Development and Learning, ICDL 2021 |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.source.none.fl_str_mv |
Scopus reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
|
_version_ |
1808129559381409792 |