Metáforas no ensino de matemática com tecnologias digitais
Autor(a) principal: | |
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Data de Publicação: | 2021 |
Tipo de documento: | Trabalho de conclusão de curso |
Idioma: | por |
Título da fonte: | Repositório Institucional da UNESP |
Texto Completo: | http://hdl.handle.net/11449/213725 |
Resumo: | In this work to conclude the undergraduate course, we aim to understand how the metaphors favored by games contribute to the constitution of algebraic thinking. For that, we resort to a qualitative approach to do the research and with a phenomenological stance. This means that the carried-out research does not separate itself from the world in which we live and from the understandings that are possible for us. In this way, the research data we conducted was produced in the development of a project linked to the Teaching Center at UNESP in Guaratinguetá. We worked with 7 th grade students from two public schools in the city playing the game, recording the dialogue between the pairs who played and capturing the screen of their tablets. We transcribed these recordings to describe the experience lived with the students and to analyze them. We followed the rigor of phenomenological research that turned us to two moments: the ideographic analysis, in which individual aspects of what is interpreted in the speech of the pairs stand out and the nomothetic analysis, moving towards a convergence of meanings. The interpretation of the lived experience allowed us to understand that games open up different possibilities for the discussion of algebraic concepts and have great potential in the teaching of mathematics. |
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Metáforas no ensino de matemática com tecnologias digitaisMetaphors in teaching mathematics with digital technologiesTeaching with gamesMathematical educationAlgebra teachingQualitative phenomenological ResearchAlgebraic thinkingEnsino com gamesEducação matemáticaEnsino de álgebraPesquisa qualitativa fenomenológicaPensamento algébricoMatemática - Estudo e ensinoJogos em educação matemáticaInovações educacionaisTecnologia educacionalIn this work to conclude the undergraduate course, we aim to understand how the metaphors favored by games contribute to the constitution of algebraic thinking. For that, we resort to a qualitative approach to do the research and with a phenomenological stance. This means that the carried-out research does not separate itself from the world in which we live and from the understandings that are possible for us. In this way, the research data we conducted was produced in the development of a project linked to the Teaching Center at UNESP in Guaratinguetá. We worked with 7 th grade students from two public schools in the city playing the game, recording the dialogue between the pairs who played and capturing the screen of their tablets. We transcribed these recordings to describe the experience lived with the students and to analyze them. We followed the rigor of phenomenological research that turned us to two moments: the ideographic analysis, in which individual aspects of what is interpreted in the speech of the pairs stand out and the nomothetic analysis, moving towards a convergence of meanings. The interpretation of the lived experience allowed us to understand that games open up different possibilities for the discussion of algebraic concepts and have great potential in the teaching of mathematics.Neste trabalho de conclusão de curso de graduação temos o objetivo de compreender de que forma as metáforas favorecidas por games contribuem para a constituição do pensamento algébrico. Para tanto, recorremos a uma abordagem qualitativa de fazer pesquisa numa postura fenomenológica. Isso significa que a investigação realizada não se separa do mundo em que vivemos e das compreensões que nos são possíveis. Desse modo, os dados da pesquisa que realizamos foram produzidos no desenvolvimento de um projeto vinculado ao Núcleo de Ensino da UNESP de Guaratinguetá. Trabalhamos com alunos dos 7º anos do Ensino Fundamental de duas escolas públicas do município jogando um game, gravando em áudio o diálogo entre as duplas que jogavam e capturando a tela dos seus tablets. Transcrevemos essas gravações para descrever a experiência vivida com os alunos e a analisarmos. Seguimos o rigor da pesquisa fenomenológica que fez com que nos voltássemos para dois momentos: o da análise ideográfica, em que se destacam aspectos individuais do interpretado na fala das duplas e a análise nomotética, caminhando para uma convergência de sentidos e significados. A interpretação da experiência vivida nos possibilitou compreender que os games abrem possibilidades variadas para discussão de conceitos algébricos e tem grande potencialidade no ensino de matemática.Não recebi financiamentoUniversidade Estadual Paulista (Unesp)Paulo, Rosa Monteiro [UNESP]Universidade Estadual Paulista (Unesp)Azevedo, Caroline Santos de2021-07-29T00:25:09Z2021-07-29T00:25:09Z2021-03-08info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/bachelorThesisapplication/pdfhttp://hdl.handle.net/11449/213725porinfo:eu-repo/semantics/openAccessreponame:Repositório Institucional da UNESPinstname:Universidade Estadual Paulista (UNESP)instacron:UNESP2023-12-15T06:15:11Zoai:repositorio.unesp.br:11449/213725Repositório InstitucionalPUBhttp://repositorio.unesp.br/oai/requestopendoar:29462024-08-05T20:22:37.008454Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP)false |
dc.title.none.fl_str_mv |
Metáforas no ensino de matemática com tecnologias digitais Metaphors in teaching mathematics with digital technologies |
title |
Metáforas no ensino de matemática com tecnologias digitais |
spellingShingle |
Metáforas no ensino de matemática com tecnologias digitais Azevedo, Caroline Santos de Teaching with games Mathematical education Algebra teaching Qualitative phenomenological Research Algebraic thinking Ensino com games Educação matemática Ensino de álgebra Pesquisa qualitativa fenomenológica Pensamento algébrico Matemática - Estudo e ensino Jogos em educação matemática Inovações educacionais Tecnologia educacional |
title_short |
Metáforas no ensino de matemática com tecnologias digitais |
title_full |
Metáforas no ensino de matemática com tecnologias digitais |
title_fullStr |
Metáforas no ensino de matemática com tecnologias digitais |
title_full_unstemmed |
Metáforas no ensino de matemática com tecnologias digitais |
title_sort |
Metáforas no ensino de matemática com tecnologias digitais |
author |
Azevedo, Caroline Santos de |
author_facet |
Azevedo, Caroline Santos de |
author_role |
author |
dc.contributor.none.fl_str_mv |
Paulo, Rosa Monteiro [UNESP] Universidade Estadual Paulista (Unesp) |
dc.contributor.author.fl_str_mv |
Azevedo, Caroline Santos de |
dc.subject.por.fl_str_mv |
Teaching with games Mathematical education Algebra teaching Qualitative phenomenological Research Algebraic thinking Ensino com games Educação matemática Ensino de álgebra Pesquisa qualitativa fenomenológica Pensamento algébrico Matemática - Estudo e ensino Jogos em educação matemática Inovações educacionais Tecnologia educacional |
topic |
Teaching with games Mathematical education Algebra teaching Qualitative phenomenological Research Algebraic thinking Ensino com games Educação matemática Ensino de álgebra Pesquisa qualitativa fenomenológica Pensamento algébrico Matemática - Estudo e ensino Jogos em educação matemática Inovações educacionais Tecnologia educacional |
description |
In this work to conclude the undergraduate course, we aim to understand how the metaphors favored by games contribute to the constitution of algebraic thinking. For that, we resort to a qualitative approach to do the research and with a phenomenological stance. This means that the carried-out research does not separate itself from the world in which we live and from the understandings that are possible for us. In this way, the research data we conducted was produced in the development of a project linked to the Teaching Center at UNESP in Guaratinguetá. We worked with 7 th grade students from two public schools in the city playing the game, recording the dialogue between the pairs who played and capturing the screen of their tablets. We transcribed these recordings to describe the experience lived with the students and to analyze them. We followed the rigor of phenomenological research that turned us to two moments: the ideographic analysis, in which individual aspects of what is interpreted in the speech of the pairs stand out and the nomothetic analysis, moving towards a convergence of meanings. The interpretation of the lived experience allowed us to understand that games open up different possibilities for the discussion of algebraic concepts and have great potential in the teaching of mathematics. |
publishDate |
2021 |
dc.date.none.fl_str_mv |
2021-07-29T00:25:09Z 2021-07-29T00:25:09Z 2021-03-08 |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/bachelorThesis |
format |
bachelorThesis |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/11449/213725 |
url |
http://hdl.handle.net/11449/213725 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Estadual Paulista (Unesp) |
publisher.none.fl_str_mv |
Universidade Estadual Paulista (Unesp) |
dc.source.none.fl_str_mv |
reponame:Repositório Institucional da UNESP instname:Universidade Estadual Paulista (UNESP) instacron:UNESP |
instname_str |
Universidade Estadual Paulista (UNESP) |
instacron_str |
UNESP |
institution |
UNESP |
reponame_str |
Repositório Institucional da UNESP |
collection |
Repositório Institucional da UNESP |
repository.name.fl_str_mv |
Repositório Institucional da UNESP - Universidade Estadual Paulista (UNESP) |
repository.mail.fl_str_mv |
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1808129194551410688 |