Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project

Detalhes bibliográficos
Autor(a) principal: Aresta, Mónica
Data de Publicação: 2021
Outros Autores: Beça, Pedro, Santos, Rita, Veloso, Ana Isabel
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10773/38010
Resumo: Seeking to capitalize the interest of younger audiences in game creation activities, the Gamers4Nature project aims to develop a toolkit designed to support game design by allowing the manipulation of the several elements that compose a game. Prior to the toolkit’s development, there was the need to establish the respective conceptual framework. This paper describes the process of defining the project’s conceptual framework. Based on Fullerton’s perspective on game design, the framework was defined following a participatory design approach with the participation of different stakeholders (postgraduate students with extensive knowledge about game design and experts in the game design field). To ease the discussion sessions, a physical artifact (19 hexagonal pieces, and a honeycomb structured board) was developed. Results suggest that a non-linear approach to game design may promote not only the definition of the game’s structure and gameplay but also allow a contextualised analysis of all its elements.
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spelling Defining a conceptual framework for a toolkit to game design: the Gamers4Nature projectConceptual frameworkGame designGame creationGamers4NatureToolkitSeeking to capitalize the interest of younger audiences in game creation activities, the Gamers4Nature project aims to develop a toolkit designed to support game design by allowing the manipulation of the several elements that compose a game. Prior to the toolkit’s development, there was the need to establish the respective conceptual framework. This paper describes the process of defining the project’s conceptual framework. Based on Fullerton’s perspective on game design, the framework was defined following a participatory design approach with the participation of different stakeholders (postgraduate students with extensive knowledge about game design and experts in the game design field). To ease the discussion sessions, a physical artifact (19 hexagonal pieces, and a honeycomb structured board) was developed. Results suggest that a non-linear approach to game design may promote not only the definition of the game’s structure and gameplay but also allow a contextualised analysis of all its elements.University of Aveiro2023-06-13T15:28:04Z2021-12-31T00:00:00Z2021-12-31info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10773/38010eng2184-312010.34624/jdmi.v4i11.26488Aresta, MónicaBeça, PedroSantos, RitaVeloso, Ana Isabelinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2024-02-22T12:14:17Zoai:ria.ua.pt:10773/38010Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-20T03:08:35.817918Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
title Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
spellingShingle Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
Aresta, Mónica
Conceptual framework
Game design
Game creation
Gamers4Nature
Toolkit
title_short Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
title_full Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
title_fullStr Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
title_full_unstemmed Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
title_sort Defining a conceptual framework for a toolkit to game design: the Gamers4Nature project
author Aresta, Mónica
author_facet Aresta, Mónica
Beça, Pedro
Santos, Rita
Veloso, Ana Isabel
author_role author
author2 Beça, Pedro
Santos, Rita
Veloso, Ana Isabel
author2_role author
author
author
dc.contributor.author.fl_str_mv Aresta, Mónica
Beça, Pedro
Santos, Rita
Veloso, Ana Isabel
dc.subject.por.fl_str_mv Conceptual framework
Game design
Game creation
Gamers4Nature
Toolkit
topic Conceptual framework
Game design
Game creation
Gamers4Nature
Toolkit
description Seeking to capitalize the interest of younger audiences in game creation activities, the Gamers4Nature project aims to develop a toolkit designed to support game design by allowing the manipulation of the several elements that compose a game. Prior to the toolkit’s development, there was the need to establish the respective conceptual framework. This paper describes the process of defining the project’s conceptual framework. Based on Fullerton’s perspective on game design, the framework was defined following a participatory design approach with the participation of different stakeholders (postgraduate students with extensive knowledge about game design and experts in the game design field). To ease the discussion sessions, a physical artifact (19 hexagonal pieces, and a honeycomb structured board) was developed. Results suggest that a non-linear approach to game design may promote not only the definition of the game’s structure and gameplay but also allow a contextualised analysis of all its elements.
publishDate 2021
dc.date.none.fl_str_mv 2021-12-31T00:00:00Z
2021-12-31
2023-06-13T15:28:04Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
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dc.identifier.uri.fl_str_mv http://hdl.handle.net/10773/38010
url http://hdl.handle.net/10773/38010
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv 2184-3120
10.34624/jdmi.v4i11.26488
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dc.publisher.none.fl_str_mv University of Aveiro
publisher.none.fl_str_mv University of Aveiro
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