Analyzing the professional gaming industry in the United States of America: a pedagogical case study

Detalhes bibliográficos
Autor(a) principal: Carmo, Denis Válter Abreu
Data de Publicação: 2014
Tipo de documento: Dissertação
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10071/9080
Resumo: The unquestionable popularity of video games has propelled the evolution of professional gaming to become an important part of today’s youth culture. More than simply playing video games, millions watch carefully as professional gamers showcase their abilities against one another. Despite facing strong social barriers, in recent years, professional gaming has experienced an exponential growth and video game companies can no longer ignore its importance for their own future. In the western world, the US currently has the strongest professional gaming industry and sets an example for the structure that this relatively new business should take in order to be successful. Nevertheless, the professional gaming industry and the potential that this new trend has to generate a worldwide business has not been the subject of many managerial studies and our understanding of the variables within the industry and surrounding it is lackluster. The increasing number of professional gaming viewers and enthusiasts justifies the necessity and pertinence of such studies. The purpose of this thesis is to provide a basis for the study of the professional gaming industry in the US by developing a pedagogical case study. The requested application of some of the most crucial analytical frameworks in Management promotes a necessary study of the industry as well as expands the knowledge about professional gaming for anyone involved in its resolution.
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spelling Analyzing the professional gaming industry in the United States of America: a pedagogical case studyProfessional gamingVideo gamesStrategyAnálise estratégica -- Strategic analysisVideojogosEstratégiasAnálise estratégicaThe unquestionable popularity of video games has propelled the evolution of professional gaming to become an important part of today’s youth culture. More than simply playing video games, millions watch carefully as professional gamers showcase their abilities against one another. Despite facing strong social barriers, in recent years, professional gaming has experienced an exponential growth and video game companies can no longer ignore its importance for their own future. In the western world, the US currently has the strongest professional gaming industry and sets an example for the structure that this relatively new business should take in order to be successful. Nevertheless, the professional gaming industry and the potential that this new trend has to generate a worldwide business has not been the subject of many managerial studies and our understanding of the variables within the industry and surrounding it is lackluster. The increasing number of professional gaming viewers and enthusiasts justifies the necessity and pertinence of such studies. The purpose of this thesis is to provide a basis for the study of the professional gaming industry in the US by developing a pedagogical case study. The requested application of some of the most crucial analytical frameworks in Management promotes a necessary study of the industry as well as expands the knowledge about professional gaming for anyone involved in its resolution.A popularidade inquestionável dos videojogos impulsionou a evolução do prfessional gaming para se tornar numa parte importante da cultura da juventude actual. Mais do que o simples act de jogar videojogos, milhões de pessoas expectam atentamente quando os jogadores profissionais mostram as suas habilidades. Apesar das fortes barreiras sociais, o professional gaming experenciou um crescimento exponetial em anos recentes e as empresas de videojogos já não podem ignorar a sua importância para o futuro. No mundo occidental, os Estados Unidos da América têm actualmente a presença mais forte no professional gaming e são um exemplo de estrutura que este negócio relativamente novo deve tomar para ser bem sucedido. No entanto, a indústria do professional gaming e o potencial que esta nova tendência tem para gerar um negócio global não tem sido sujeita a muitos estudos e o entendimento das variáveis presentes dentro e fora da indústria é escasso. O aumento do número de espectadores e entusiastas do professional gaming justifica a necessiade e pertinência de tais estudos. O objectivo desta tese é fornecer uma base para o estudo da indústria do professional gaming nos Estados Unidos da América através da preparação de um caso de estudo pedagógico. A aplicação de algumas das mais importantes ferramentas analíticas na Gestão que é requerida, promove um estudo da indústria assim como expande o conhecimento acerca do professional gaming para todos os envolvidos na sua resolução.2015-06-19T17:17:52Z2014-01-01T00:00:00Z20142014-11info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/masterThesisapplication/pdfapplication/octet-streamhttp://hdl.handle.net/10071/9080TID:201036789engCarmo, Denis Válter Abreuinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-11-09T17:43:49Zoai:repositorio.iscte-iul.pt:10071/9080Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T22:20:40.494321Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv Analyzing the professional gaming industry in the United States of America: a pedagogical case study
title Analyzing the professional gaming industry in the United States of America: a pedagogical case study
spellingShingle Analyzing the professional gaming industry in the United States of America: a pedagogical case study
Carmo, Denis Válter Abreu
Professional gaming
Video games
Strategy
Análise estratégica -- Strategic analysis
Videojogos
Estratégias
Análise estratégica
title_short Analyzing the professional gaming industry in the United States of America: a pedagogical case study
title_full Analyzing the professional gaming industry in the United States of America: a pedagogical case study
title_fullStr Analyzing the professional gaming industry in the United States of America: a pedagogical case study
title_full_unstemmed Analyzing the professional gaming industry in the United States of America: a pedagogical case study
title_sort Analyzing the professional gaming industry in the United States of America: a pedagogical case study
author Carmo, Denis Válter Abreu
author_facet Carmo, Denis Válter Abreu
author_role author
dc.contributor.author.fl_str_mv Carmo, Denis Válter Abreu
dc.subject.por.fl_str_mv Professional gaming
Video games
Strategy
Análise estratégica -- Strategic analysis
Videojogos
Estratégias
Análise estratégica
topic Professional gaming
Video games
Strategy
Análise estratégica -- Strategic analysis
Videojogos
Estratégias
Análise estratégica
description The unquestionable popularity of video games has propelled the evolution of professional gaming to become an important part of today’s youth culture. More than simply playing video games, millions watch carefully as professional gamers showcase their abilities against one another. Despite facing strong social barriers, in recent years, professional gaming has experienced an exponential growth and video game companies can no longer ignore its importance for their own future. In the western world, the US currently has the strongest professional gaming industry and sets an example for the structure that this relatively new business should take in order to be successful. Nevertheless, the professional gaming industry and the potential that this new trend has to generate a worldwide business has not been the subject of many managerial studies and our understanding of the variables within the industry and surrounding it is lackluster. The increasing number of professional gaming viewers and enthusiasts justifies the necessity and pertinence of such studies. The purpose of this thesis is to provide a basis for the study of the professional gaming industry in the US by developing a pedagogical case study. The requested application of some of the most crucial analytical frameworks in Management promotes a necessary study of the industry as well as expands the knowledge about professional gaming for anyone involved in its resolution.
publishDate 2014
dc.date.none.fl_str_mv 2014-01-01T00:00:00Z
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