A review of digital serious games for tsunami risk communication

Detalhes bibliográficos
Autor(a) principal: HAWTHORN, Steven
Data de Publicação: 2021
Outros Autores: Jesus, Rui, Baptista, Maria Ana Carvalho Viana
Tipo de documento: Artigo
Idioma: eng
Título da fonte: Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
Texto Completo: http://hdl.handle.net/10400.21/13428
Resumo: The research conducted a thorough review of evidence and effectiveness of digital serious games (SGs) for communication of action-oriented key messages (related to tsunami evacuation) to children. Significant scientific research investigates tsunami risk which is not always effectively communicated to children who are expected to make appropriate decisions during a tsunami event. SGs can motivate children and enhance risk communication. Computing technologies offer a delivery platform to access digital SGs which require little educator training and motivate learners. The research reviewed evidence of effective SGs that address tsunami risk and are deployable by educators. Based on this review, it is evident that very few suitable classroom deployable, digital SGs that address tsunami evacuation decision-making are available. Results showed only 2 suitable, available games. Similarly, while general evidence of the effectiveness of digital SGs was found, the evaluation of and evidence for the specific effectiveness of the available games was extremely limited. The education establishment and disaster community could exploit SG technology more effectively to communicate natural hazard risk to children in a global context where such risk is increasing. The research informs future game development projects which need to embrace comprehensive stakeholder involvement and inputs. Recommendations for serious game development projects are proposed.
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spelling A review of digital serious games for tsunami risk communicationDigital serious gamesRisk communicationTsunami evacuationChildrenThe research conducted a thorough review of evidence and effectiveness of digital serious games (SGs) for communication of action-oriented key messages (related to tsunami evacuation) to children. Significant scientific research investigates tsunami risk which is not always effectively communicated to children who are expected to make appropriate decisions during a tsunami event. SGs can motivate children and enhance risk communication. Computing technologies offer a delivery platform to access digital SGs which require little educator training and motivate learners. The research reviewed evidence of effective SGs that address tsunami risk and are deployable by educators. Based on this review, it is evident that very few suitable classroom deployable, digital SGs that address tsunami evacuation decision-making are available. Results showed only 2 suitable, available games. Similarly, while general evidence of the effectiveness of digital SGs was found, the evaluation of and evidence for the specific effectiveness of the available games was extremely limited. The education establishment and disaster community could exploit SG technology more effectively to communicate natural hazard risk to children in a global context where such risk is increasing. The research informs future game development projects which need to embrace comprehensive stakeholder involvement and inputs. Recommendations for serious game development projects are proposed.Serious Games SocietyRCIPLHAWTHORN, StevenJesus, RuiBaptista, Maria Ana Carvalho Viana2021-06-09T08:22:12Z2021-06-042021-06-04T00:00:00Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttp://hdl.handle.net/10400.21/13428engHAWTHORN, Steven; JESUS, Rui; BAPTISTA, Maria Ana – A review of digital serious games for tsunami risk communication. International Journal of Serious Games. ISSN 2384-8766. Vol. 8, N.º 2 (2021), pp. 21-472384-876610.17083/ijsg.v8i2.411metadata only accessinfo:eu-repo/semantics/openAccessreponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãoinstacron:RCAAP2023-08-03T10:08:06Zoai:repositorio.ipl.pt:10400.21/13428Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireopendoar:71602024-03-19T20:21:22.768950Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos) - Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informaçãofalse
dc.title.none.fl_str_mv A review of digital serious games for tsunami risk communication
title A review of digital serious games for tsunami risk communication
spellingShingle A review of digital serious games for tsunami risk communication
HAWTHORN, Steven
Digital serious games
Risk communication
Tsunami evacuation
Children
title_short A review of digital serious games for tsunami risk communication
title_full A review of digital serious games for tsunami risk communication
title_fullStr A review of digital serious games for tsunami risk communication
title_full_unstemmed A review of digital serious games for tsunami risk communication
title_sort A review of digital serious games for tsunami risk communication
author HAWTHORN, Steven
author_facet HAWTHORN, Steven
Jesus, Rui
Baptista, Maria Ana Carvalho Viana
author_role author
author2 Jesus, Rui
Baptista, Maria Ana Carvalho Viana
author2_role author
author
dc.contributor.none.fl_str_mv RCIPL
dc.contributor.author.fl_str_mv HAWTHORN, Steven
Jesus, Rui
Baptista, Maria Ana Carvalho Viana
dc.subject.por.fl_str_mv Digital serious games
Risk communication
Tsunami evacuation
Children
topic Digital serious games
Risk communication
Tsunami evacuation
Children
description The research conducted a thorough review of evidence and effectiveness of digital serious games (SGs) for communication of action-oriented key messages (related to tsunami evacuation) to children. Significant scientific research investigates tsunami risk which is not always effectively communicated to children who are expected to make appropriate decisions during a tsunami event. SGs can motivate children and enhance risk communication. Computing technologies offer a delivery platform to access digital SGs which require little educator training and motivate learners. The research reviewed evidence of effective SGs that address tsunami risk and are deployable by educators. Based on this review, it is evident that very few suitable classroom deployable, digital SGs that address tsunami evacuation decision-making are available. Results showed only 2 suitable, available games. Similarly, while general evidence of the effectiveness of digital SGs was found, the evaluation of and evidence for the specific effectiveness of the available games was extremely limited. The education establishment and disaster community could exploit SG technology more effectively to communicate natural hazard risk to children in a global context where such risk is increasing. The research informs future game development projects which need to embrace comprehensive stakeholder involvement and inputs. Recommendations for serious game development projects are proposed.
publishDate 2021
dc.date.none.fl_str_mv 2021-06-09T08:22:12Z
2021-06-04
2021-06-04T00:00:00Z
dc.type.status.fl_str_mv info:eu-repo/semantics/publishedVersion
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv http://hdl.handle.net/10400.21/13428
url http://hdl.handle.net/10400.21/13428
dc.language.iso.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv HAWTHORN, Steven; JESUS, Rui; BAPTISTA, Maria Ana – A review of digital serious games for tsunami risk communication. International Journal of Serious Games. ISSN 2384-8766. Vol. 8, N.º 2 (2021), pp. 21-47
2384-8766
10.17083/ijsg.v8i2.411
dc.rights.driver.fl_str_mv metadata only access
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rights_invalid_str_mv metadata only access
eu_rights_str_mv openAccess
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dc.publisher.none.fl_str_mv Serious Games Society
publisher.none.fl_str_mv Serious Games Society
dc.source.none.fl_str_mv reponame:Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
instname:Agência para a Sociedade do Conhecimento (UMIC) - FCT - Sociedade da Informação
instacron:RCAAP
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collection Repositório Científico de Acesso Aberto de Portugal (Repositórios Cientìficos)
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