ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges.
Autor(a) principal: | |
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Data de Publicação: | 2018 |
Outros Autores: | , , , , , , , , , |
Tipo de documento: | Artigo de conferência |
Idioma: | eng |
Título da fonte: | Biblioteca Digital de Teses e Dissertações da UFCG |
Texto Completo: | http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109 |
Resumo: | This paper presents a gamified empowerment approach to train future teachers. The approach aims to innovate teaching strategies and to provide a system which motivates players to read and to apply acquired knowledge towards actions to address social challenges within their community. The approach is supported by an alternate reality serious game called “ReadAct” which blends reading instruction with opportunities to act on social responsibility in the real world. Validation results are offered for experiments with the ReadAct approach in different but related contexts of drama reading, environmental education and introduction to computing. Results provide evidence that ReadAct motivates players (young readers) to engage themselves and to attract their schools’ and families’ communities to act on social challenges. The underlying challenges in the experiments are water conservation, urban violence and bullying at school. The paper contributes to the literature on computer-based education by indicating how a ReadAct game may turn the school community, where it is played out, into a community school with an integrated view of academics and social services. |
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ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges.ReadAct-Realidade alternativa, jogos sérios de leitura-atuação para envolver a população e as escolas nos desafios sociais.Jogo sério de realidade alternadaLeitura performáticaDramaturgiaTeatro e educaçãoSerious gamesAlternative reality gamesReadingActingSocial challengesTeatro e educaçãoSerious alternate reality gamePerformance readingDramaturgyTheater and educationSerious gamesAlternative reality gamesReadingActingSocial challengesTheater and education.Literatura.This paper presents a gamified empowerment approach to train future teachers. The approach aims to innovate teaching strategies and to provide a system which motivates players to read and to apply acquired knowledge towards actions to address social challenges within their community. The approach is supported by an alternate reality serious game called “ReadAct” which blends reading instruction with opportunities to act on social responsibility in the real world. Validation results are offered for experiments with the ReadAct approach in different but related contexts of drama reading, environmental education and introduction to computing. Results provide evidence that ReadAct motivates players (young readers) to engage themselves and to attract their schools’ and families’ communities to act on social challenges. The underlying challenges in the experiments are water conservation, urban violence and bullying at school. The paper contributes to the literature on computer-based education by indicating how a ReadAct game may turn the school community, where it is played out, into a community school with an integrated view of academics and social services.Universidade Federal de Campina GrandeBrasilUFCG20182024-06-14T13:18:08Z2024-06-142024-06-14T13:18:08Zinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjecthttp://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109ANDRADE, Valéria; BARROS, Marcelo Alves de. MOURA, J. Antão B; BORGMAN, Laurent; TERTON, Uwe; VIEIRA, Fátima; COSTA, Gabriel Cintra Alves da; ARAÚJO, Rafaela Lacerda; ARRUDA, Aline Oliveira; NAVIER, Sophie; SILVA, Jobson. ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. In: CSEDU - 10th International Conference on Computer Supported Education. 2018. Anais. Funchal. 2018. p. 238-245. Disponível em: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109engANDRADE, Valéria.BARROS, Marcelo Alves de.MOURA, J. Antão B.BORGMAN, Laurent.TERTON, Uwe.VIEIRA, Fátima.COSTA, Gabriel Cintra Alves da.ARAÚJO, Rafaela Lacerda.ARRUDA, Aline Oliveira.NAVIER, Sophie.SILVA, Jobson.info:eu-repo/semantics/openAccessreponame:Biblioteca Digital de Teses e Dissertações da UFCGinstname:Universidade Federal de Campina Grande (UFCG)instacron:UFCG2024-06-14T13:18:38Zoai:localhost:riufcg/36109Biblioteca Digital de Teses e Dissertaçõeshttp://bdtd.ufcg.edu.br/PUBhttp://dspace.sti.ufcg.edu.br:8080/oai/requestbdtd@setor.ufcg.edu.br || bdtd@setor.ufcg.edu.bropendoar:48512024-06-14T13:18:38Biblioteca Digital de Teses e Dissertações da UFCG - Universidade Federal de Campina Grande (UFCG)false |
dc.title.none.fl_str_mv |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. ReadAct-Realidade alternativa, jogos sérios de leitura-atuação para envolver a população e as escolas nos desafios sociais. |
title |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. |
spellingShingle |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. ANDRADE, Valéria. Jogo sério de realidade alternada Leitura performática Dramaturgia Teatro e educação Serious games Alternative reality games Reading Acting Social challenges Teatro e educação Serious alternate reality game Performance reading Dramaturgy Theater and education Serious games Alternative reality games Reading Acting Social challenges Theater and education. Literatura. |
title_short |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. |
title_full |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. |
title_fullStr |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. |
title_full_unstemmed |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. |
title_sort |
ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. |
author |
ANDRADE, Valéria. |
author_facet |
ANDRADE, Valéria. BARROS, Marcelo Alves de. MOURA, J. Antão B. BORGMAN, Laurent. TERTON, Uwe. VIEIRA, Fátima. COSTA, Gabriel Cintra Alves da. ARAÚJO, Rafaela Lacerda. ARRUDA, Aline Oliveira. NAVIER, Sophie. SILVA, Jobson. |
author_role |
author |
author2 |
BARROS, Marcelo Alves de. MOURA, J. Antão B. BORGMAN, Laurent. TERTON, Uwe. VIEIRA, Fátima. COSTA, Gabriel Cintra Alves da. ARAÚJO, Rafaela Lacerda. ARRUDA, Aline Oliveira. NAVIER, Sophie. SILVA, Jobson. |
author2_role |
author author author author author author author author author author |
dc.contributor.author.fl_str_mv |
ANDRADE, Valéria. BARROS, Marcelo Alves de. MOURA, J. Antão B. BORGMAN, Laurent. TERTON, Uwe. VIEIRA, Fátima. COSTA, Gabriel Cintra Alves da. ARAÚJO, Rafaela Lacerda. ARRUDA, Aline Oliveira. NAVIER, Sophie. SILVA, Jobson. |
dc.subject.por.fl_str_mv |
Jogo sério de realidade alternada Leitura performática Dramaturgia Teatro e educação Serious games Alternative reality games Reading Acting Social challenges Teatro e educação Serious alternate reality game Performance reading Dramaturgy Theater and education Serious games Alternative reality games Reading Acting Social challenges Theater and education. Literatura. |
topic |
Jogo sério de realidade alternada Leitura performática Dramaturgia Teatro e educação Serious games Alternative reality games Reading Acting Social challenges Teatro e educação Serious alternate reality game Performance reading Dramaturgy Theater and education Serious games Alternative reality games Reading Acting Social challenges Theater and education. Literatura. |
description |
This paper presents a gamified empowerment approach to train future teachers. The approach aims to innovate teaching strategies and to provide a system which motivates players to read and to apply acquired knowledge towards actions to address social challenges within their community. The approach is supported by an alternate reality serious game called “ReadAct” which blends reading instruction with opportunities to act on social responsibility in the real world. Validation results are offered for experiments with the ReadAct approach in different but related contexts of drama reading, environmental education and introduction to computing. Results provide evidence that ReadAct motivates players (young readers) to engage themselves and to attract their schools’ and families’ communities to act on social challenges. The underlying challenges in the experiments are water conservation, urban violence and bullying at school. The paper contributes to the literature on computer-based education by indicating how a ReadAct game may turn the school community, where it is played out, into a community school with an integrated view of academics and social services. |
publishDate |
2018 |
dc.date.none.fl_str_mv |
2018 2024-06-14T13:18:08Z 2024-06-14 2024-06-14T13:18:08Z |
dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/conferenceObject |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109 ANDRADE, Valéria; BARROS, Marcelo Alves de. MOURA, J. Antão B; BORGMAN, Laurent; TERTON, Uwe; VIEIRA, Fátima; COSTA, Gabriel Cintra Alves da; ARAÚJO, Rafaela Lacerda; ARRUDA, Aline Oliveira; NAVIER, Sophie; SILVA, Jobson. ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. In: CSEDU - 10th International Conference on Computer Supported Education. 2018. Anais. Funchal. 2018. p. 238-245. Disponível em: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109 |
url |
http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109 |
identifier_str_mv |
ANDRADE, Valéria; BARROS, Marcelo Alves de. MOURA, J. Antão B; BORGMAN, Laurent; TERTON, Uwe; VIEIRA, Fátima; COSTA, Gabriel Cintra Alves da; ARAÚJO, Rafaela Lacerda; ARRUDA, Aline Oliveira; NAVIER, Sophie; SILVA, Jobson. ReadAct-Alternative reality, serious games for reading-acting to engage population and schools on social challenges. In: CSEDU - 10th International Conference on Computer Supported Education. 2018. Anais. Funchal. 2018. p. 238-245. Disponível em: http://dspace.sti.ufcg.edu.br:8080/jspui/handle/riufcg/36109 |
dc.language.iso.fl_str_mv |
eng |
language |
eng |
dc.rights.driver.fl_str_mv |
info:eu-repo/semantics/openAccess |
eu_rights_str_mv |
openAccess |
dc.publisher.none.fl_str_mv |
Universidade Federal de Campina Grande Brasil UFCG |
publisher.none.fl_str_mv |
Universidade Federal de Campina Grande Brasil UFCG |
dc.source.none.fl_str_mv |
reponame:Biblioteca Digital de Teses e Dissertações da UFCG instname:Universidade Federal de Campina Grande (UFCG) instacron:UFCG |
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UFCG |
institution |
UFCG |
reponame_str |
Biblioteca Digital de Teses e Dissertações da UFCG |
collection |
Biblioteca Digital de Teses e Dissertações da UFCG |
repository.name.fl_str_mv |
Biblioteca Digital de Teses e Dissertações da UFCG - Universidade Federal de Campina Grande (UFCG) |
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bdtd@setor.ufcg.edu.br || bdtd@setor.ufcg.edu.br |
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