Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings

Detalhes bibliográficos
Autor(a) principal: Lemes, Jean Carlos
Data de Publicação: 2020
Outros Autores: Marcatto, Flávia Sueli Fabiani
Tipo de documento: Artigo
Idioma: por
Título da fonte: Revemop
Texto Completo: https://periodicos.ufop.br/revemop/article/view/1954
Resumo: In this article we present a mapping carried out in the proceedings of the National Meeting on Mathematics Education (ENEM), from 2001 to 2016, which proposed to investigate the use of games in the teaching-learning of mathematics. We selected and organized the work according to the identification of convergent and divergent themes, in Scientific Communications (CC) and Experience Reports (RE). The research has a qualitative nature and is based on documentary analysis.  We observed that the methodology of games helps the playfulness, motivation and interest of students, seeks to develop and mean mathematical concepts. This approach can favor the use of language and the formation of social relations from a methodological perspective that encourages critical thinking, research, the development of strategies and reflection on error.
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spelling Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedingsVertientes de la investigación brasileña sobre la metodología de juegos en la enseñanza y aprendizaje de Matemáticas en actas de ENEMVertentes da pesquisa brasileira sobre a metodologia de jogos nos processos de ensino e de aprendizagem de Matemática nos anais do ENEMMathematical learningEducational gamesMathematics EducationAprendizaje matemáticoJuegos didácticosEducación MatemáticaAprendizagem matemáticaJogos didáticosEducação MatemáticaIn this article we present a mapping carried out in the proceedings of the National Meeting on Mathematics Education (ENEM), from 2001 to 2016, which proposed to investigate the use of games in the teaching-learning of mathematics. We selected and organized the work according to the identification of convergent and divergent themes, in Scientific Communications (CC) and Experience Reports (RE). The research has a qualitative nature and is based on documentary analysis.  We observed that the methodology of games helps the playfulness, motivation and interest of students, seeks to develop and mean mathematical concepts. This approach can favor the use of language and the formation of social relations from a methodological perspective that encourages critical thinking, research, the development of strategies and reflection on error.En este artículo presentamos un mapeo realizado en actas del Encuentro Nacional de Educación Matemática (ENEM), de 2001 a 2016, que objetiva investigar el uso de los juegos en la enseñanza-aprendizaje de las matemáticas. Para eso seleccionamos y organizamos el trabajo de acuerdo con la identificación de temas convergentes y divergentes, en Comunicaciones Científicas (CC) e Informes de Experiencia (RE). La investigación es de naturaleza cualitativa y se basa en el análisis documental.  Observamos que la metodología de los juegos ayuda a la lúdica, la motivación y el interés de los alumnos, busca desarrollar y significar conceptos matemáticos. Este enfoque puede favorecer el uso del lenguaje y la formación de relaciones sociales desde una perspectiva metodológica que fomente el pensamiento crítico, la investigación, el desarrollo de estrategias y la reflexión sobre el error.Nesse artigo, apresentamos um mapeamento realizado nos anais do Encontro Nacional de Educação Matemática (ENEM), no período de 2001 a 2016, que se propôs a investigar o uso de jogos no ensino-aprendizagem de Matemática. Selecionamos e organizamos os trabalhos de acordo com a identificação de temáticas convergentes e divergentes, nas Comunicações Científicas (CC) e Relatos de Experiência (RE). A pesquisa é de natureza qualitativa e apoiou-se na análise documental. Observamos que a metodologia de jogos auxilia a ludicidade, a motivação e o interesse dos alunos, procura desenvolver e significar conceitos matemáticos. Essa abordagem pode favorecer o uso da linguagem e a formação de relações sociais a partir de uma perspectiva metodológica que incentive o pensamento crítico, a investigação, a elaboração de estratégias e a reflexão sobre o erro.Editora da UFOP2020-03-24info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://periodicos.ufop.br/revemop/article/view/195410.33532/revemop.e202016Revemop; v. 2 (2020): Rolling Pass; e2020162596-0245reponame:Revemopinstname:Universidade Federal de Ouro Preto (UFOP)instacron:UFOPporhttps://periodicos.ufop.br/revemop/article/view/1954/3186https://periodicos.ufop.br/revemop/article/view/1954/3721https://creativecommons.org/licenses/by-nc-sa/4.0/deed.pt_BRinfo:eu-repo/semantics/openAccessLemes, Jean CarlosMarcatto, Flávia Sueli Fabiani2021-05-15T09:52:09Zoai:pp.www.periodicos.ufop.br:article/1954Revistahttps://periodicos.ufop.br/revemop/indexPUBhttps://periodicos.ufop.br/revemop/oairevemop@ufop.edu.br||2596-02452596-0245opendoar:2021-05-15T09:52:09Revemop - Universidade Federal de Ouro Preto (UFOP)false
dc.title.none.fl_str_mv Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
Vertientes de la investigación brasileña sobre la metodología de juegos en la enseñanza y aprendizaje de Matemáticas en actas de ENEM
Vertentes da pesquisa brasileira sobre a metodologia de jogos nos processos de ensino e de aprendizagem de Matemática nos anais do ENEM
title Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
spellingShingle Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
Lemes, Jean Carlos
Mathematical learning
Educational games
Mathematics Education
Aprendizaje matemático
Juegos didácticos
Educación Matemática
Aprendizagem matemática
Jogos didáticos
Educação Matemática
title_short Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
title_full Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
title_fullStr Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
title_full_unstemmed Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
title_sort Strands of brazilian research on the methodology of games in the teaching and learning of Mathematics in ENEM proceedings
author Lemes, Jean Carlos
author_facet Lemes, Jean Carlos
Marcatto, Flávia Sueli Fabiani
author_role author
author2 Marcatto, Flávia Sueli Fabiani
author2_role author
dc.contributor.author.fl_str_mv Lemes, Jean Carlos
Marcatto, Flávia Sueli Fabiani
dc.subject.por.fl_str_mv Mathematical learning
Educational games
Mathematics Education
Aprendizaje matemático
Juegos didácticos
Educación Matemática
Aprendizagem matemática
Jogos didáticos
Educação Matemática
topic Mathematical learning
Educational games
Mathematics Education
Aprendizaje matemático
Juegos didácticos
Educación Matemática
Aprendizagem matemática
Jogos didáticos
Educação Matemática
description In this article we present a mapping carried out in the proceedings of the National Meeting on Mathematics Education (ENEM), from 2001 to 2016, which proposed to investigate the use of games in the teaching-learning of mathematics. We selected and organized the work according to the identification of convergent and divergent themes, in Scientific Communications (CC) and Experience Reports (RE). The research has a qualitative nature and is based on documentary analysis.  We observed that the methodology of games helps the playfulness, motivation and interest of students, seeks to develop and mean mathematical concepts. This approach can favor the use of language and the formation of social relations from a methodological perspective that encourages critical thinking, research, the development of strategies and reflection on error.
publishDate 2020
dc.date.none.fl_str_mv 2020-03-24
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://periodicos.ufop.br/revemop/article/view/1954
10.33532/revemop.e202016
url https://periodicos.ufop.br/revemop/article/view/1954
identifier_str_mv 10.33532/revemop.e202016
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://periodicos.ufop.br/revemop/article/view/1954/3186
https://periodicos.ufop.br/revemop/article/view/1954/3721
dc.rights.driver.fl_str_mv https://creativecommons.org/licenses/by-nc-sa/4.0/deed.pt_BR
info:eu-repo/semantics/openAccess
rights_invalid_str_mv https://creativecommons.org/licenses/by-nc-sa/4.0/deed.pt_BR
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Editora da UFOP
publisher.none.fl_str_mv Editora da UFOP
dc.source.none.fl_str_mv Revemop; v. 2 (2020): Rolling Pass; e202016
2596-0245
reponame:Revemop
instname:Universidade Federal de Ouro Preto (UFOP)
instacron:UFOP
instname_str Universidade Federal de Ouro Preto (UFOP)
instacron_str UFOP
institution UFOP
reponame_str Revemop
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repository.name.fl_str_mv Revemop - Universidade Federal de Ouro Preto (UFOP)
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