Playful Education: didactic games in the mediation of knowledge
Autor(a) principal: | |
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Data de Publicação: | 2023 |
Tipo de documento: | Artigo |
Idioma: | por eng |
Título da fonte: | Fórum Linguístico |
Texto Completo: | https://periodicos.ufsc.br/index.php/forum/article/view/89823 |
Resumo: | The article in question is the result of activities carried out within the scope of the extension project Educação Lúdica: didactic games in basic education, whose objective is to provide students of the Faculty of Letters Dalcídio Jurandir (UFPA/Altamira) and teachers of the basic education network subsidies for the use of didactic games both in Portuguese language classes and in other subjects. The theoretical foundation includes authors such as Comenius (2001), Brougère (1998), Santos (2001), Lauand (2003) and Almeida (2013). The methodology consists of conducting a course that covers theoretical aspects of playful education, knowledge of various types of didactic games through pratical experience, elaboration of replica of the games presented and creation of new games. From a script containing the necessary requirements for the development of a didactic game, the course participants chose a topic as a teaching objective, selected the materials and made their own games. To finish, there was a conversation circle to reflect on the experiences lived during the course. The positive reactions of the participants point to the relevance of the initiative in providing teachers with subsidies for the use of didactic games in their teaching practice. Among the various games worked in the course, the Morfominó game is presented here, designed for activities related to the study of suffixes that indicate augmentative and diminutive suffixes in the Portuguese language. |
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Playful Education: didactic games in the mediation of knowledgeEducación lúdica: juegos didácticos en la mediación del conocimientoEducação lúdica: jogos didáticos na mediação do conhecimentoEducação lúdicaJogos didáticosMorfologiaFormação de professoresPlayful education Didatic gamesMorphologyTeacher trainingEducación lúdica Juegos didácticos MorfologíaFormación docenteThe article in question is the result of activities carried out within the scope of the extension project Educação Lúdica: didactic games in basic education, whose objective is to provide students of the Faculty of Letters Dalcídio Jurandir (UFPA/Altamira) and teachers of the basic education network subsidies for the use of didactic games both in Portuguese language classes and in other subjects. The theoretical foundation includes authors such as Comenius (2001), Brougère (1998), Santos (2001), Lauand (2003) and Almeida (2013). The methodology consists of conducting a course that covers theoretical aspects of playful education, knowledge of various types of didactic games through pratical experience, elaboration of replica of the games presented and creation of new games. From a script containing the necessary requirements for the development of a didactic game, the course participants chose a topic as a teaching objective, selected the materials and made their own games. To finish, there was a conversation circle to reflect on the experiences lived during the course. The positive reactions of the participants point to the relevance of the initiative in providing teachers with subsidies for the use of didactic games in their teaching practice. Among the various games worked in the course, the Morfominó game is presented here, designed for activities related to the study of suffixes that indicate augmentative and diminutive suffixes in the Portuguese language.El artículo en cuestión es el resultado de actividades realizadas en el ámbito del proyecto de extensión Educação Lúdica: juegos didácticos en la educación básica, cuyo objetivo es proporcionar a los estudiantes de la Facultad de Letras Dalcídio Jurandir (UFPA/Altamira) y profesores de la red de educación básica los subsidios para el uso de juegos didácticos tanto en las clases de lengua portuguesa como en otras materias. La fundamentación teórica incluye autores como Comenius (2001), Brougère (1998), Santos (2001), Lauand (2003) y Almeida (2013). La metodología consiste en la realización de un curso que abarca aspectos teóricos de la educación lúdica, conocimiento de diversos tipos de juegos didácticos a través de la experiencia práctica, elaboración de réplicas de los juegos presentados y creación de nuevos juegos. A partir de un guión que contenía los requisitos necesarios para el desarrollo de un juego didáctico, los participantes del curso eligieron un tema como objetivo didáctico, seleccionaron los materiales y realizaron sus propios juegos. Finalmente, hubo una rueda de conversación para reflexionar sobre las experiencias vividas durante el curso. Las reacciones positivas de los participantes apuntan a la relevancia de la iniciativa en el sentido de brindar a los docentes subsidios para el uso de juegos didácticos en su práctica docente. Entre los diversos juegos trabajados en el curso, aquí se presenta el juego Morfominó, diseñado para actividades relacionadas con el estudio de los sufijos que indican grado aumentativo y diminutivo en la lengua portuguesa.O artigo em tela é fruto das atividades realizadas no âmbito do projeto de extensão Educação Lúdica: jogos didáticos na educação básica, cujo objetivo é fornecer a alunos da Faculdade de Letras Dalcídio Jurandir (UFPA/Altamira) e professores da rede de educação básica subsídios para a utilização de jogos didáticos tanto em aulas de língua portuguesa como de outras disciplinas. A fundamentação teórica inclui autores como Comenius (2001), Brougère (1998), Santos (2001), Lauand (2003) e Almeida (2013). A metodologia consiste na realização de um curso que abrange aspectos teóricos da educação lúdica, conhecimento de variados tipos de jogos didáticos por meio de experiência prática, elaboração de réplicas dos jogos apresentados e criação de novos jogos. A partir de um roteiro contendo os requisitos necessários para o desenvolvimento de um jogo didático, os cursistas escolheram um tópico como objetivo de ensino, selecionaram os materiais e confeccionaram seus próprios jogos. Para finalizar, houve uma roda de conversa para reflexão a respeito das experiências vivenciadas no período do curso. As reações positivas dos participantes apontam para a relevância da iniciativa no sentido de fornecer aos professores subsídios para a utilização de jogos didáticos em sua prática docente. Dentre os diversos jogos trabalhados no curso, apresenta-se aqui o jogo Morfominó, elaborado para atividades relacionadas ao estudo dos sufixos indicadores de grau aumentativo e diminutivo na língua portuguesa.Programa de Pós-Graduação em Linguística - UFSC2023-05-26info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionavaliado por paresapplication/pdfapplication/pdfhttps://periodicos.ufsc.br/index.php/forum/article/view/8982310.5007/1984-8412.2023.e89823Fórum Linguístico; Vol. 20 No. 2 (2023): Playful Games and Active Pedagogical Practices in the Teaching Portugues Language; 8876-8887Fórum Linguístico; Vol. 20 Núm. 2 (2023): Ludicidades y Práticas Pedagógicas Activas en la Enseñanza de la Lengua Portuguesa; 8876-8887Fórum Linguístico; v. 20 n. 2 (2023): Ludicidade e Práticas Pedagógicas no Ensino do Português; 8876-88871984-84121415-8698reponame:Fórum Linguísticoinstname:Universidade Federal de Santa Catarina (UFSC)instacron:UFSCporenghttps://periodicos.ufsc.br/index.php/forum/article/view/89823/53263https://periodicos.ufsc.br/index.php/forum/article/view/89823/53264http://creativecommons.org/licenses/by-nc-nd/4.0info:eu-repo/semantics/openAccessCosta, Elisa Augusta Lopes 2023-05-26T17:00:36Zoai:periodicos.ufsc.br:article/89823Revistahttps://periodicos.ufsc.br/index.php/forum/indexPUBhttps://periodicos.ufsc.br/index.php/forum/oaiportaldeperiodicos.bu@contato.ufsc.br || atilio.butturi@ufsc.br1984-84121984-8412opendoar:2023-05-26T17:00:36Fórum Linguístico - Universidade Federal de Santa Catarina (UFSC)false |
dc.title.none.fl_str_mv |
Playful Education: didactic games in the mediation of knowledge Educación lúdica: juegos didácticos en la mediación del conocimiento Educação lúdica: jogos didáticos na mediação do conhecimento |
title |
Playful Education: didactic games in the mediation of knowledge |
spellingShingle |
Playful Education: didactic games in the mediation of knowledge Costa, Elisa Augusta Lopes Educação lúdica Jogos didáticos Morfologia Formação de professores Playful education Didatic games Morphology Teacher training Educación lúdica Juegos didácticos Morfología Formación docente |
title_short |
Playful Education: didactic games in the mediation of knowledge |
title_full |
Playful Education: didactic games in the mediation of knowledge |
title_fullStr |
Playful Education: didactic games in the mediation of knowledge |
title_full_unstemmed |
Playful Education: didactic games in the mediation of knowledge |
title_sort |
Playful Education: didactic games in the mediation of knowledge |
author |
Costa, Elisa Augusta Lopes |
author_facet |
Costa, Elisa Augusta Lopes |
author_role |
author |
dc.contributor.author.fl_str_mv |
Costa, Elisa Augusta Lopes |
dc.subject.por.fl_str_mv |
Educação lúdica Jogos didáticos Morfologia Formação de professores Playful education Didatic games Morphology Teacher training Educación lúdica Juegos didácticos Morfología Formación docente |
topic |
Educação lúdica Jogos didáticos Morfologia Formação de professores Playful education Didatic games Morphology Teacher training Educación lúdica Juegos didácticos Morfología Formación docente |
description |
The article in question is the result of activities carried out within the scope of the extension project Educação Lúdica: didactic games in basic education, whose objective is to provide students of the Faculty of Letters Dalcídio Jurandir (UFPA/Altamira) and teachers of the basic education network subsidies for the use of didactic games both in Portuguese language classes and in other subjects. The theoretical foundation includes authors such as Comenius (2001), Brougère (1998), Santos (2001), Lauand (2003) and Almeida (2013). The methodology consists of conducting a course that covers theoretical aspects of playful education, knowledge of various types of didactic games through pratical experience, elaboration of replica of the games presented and creation of new games. From a script containing the necessary requirements for the development of a didactic game, the course participants chose a topic as a teaching objective, selected the materials and made their own games. To finish, there was a conversation circle to reflect on the experiences lived during the course. The positive reactions of the participants point to the relevance of the initiative in providing teachers with subsidies for the use of didactic games in their teaching practice. Among the various games worked in the course, the Morfominó game is presented here, designed for activities related to the study of suffixes that indicate augmentative and diminutive suffixes in the Portuguese language. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023-05-26 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion avaliado por pares |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://periodicos.ufsc.br/index.php/forum/article/view/89823 10.5007/1984-8412.2023.e89823 |
url |
https://periodicos.ufsc.br/index.php/forum/article/view/89823 |
identifier_str_mv |
10.5007/1984-8412.2023.e89823 |
dc.language.iso.fl_str_mv |
por eng |
language |
por eng |
dc.relation.none.fl_str_mv |
https://periodicos.ufsc.br/index.php/forum/article/view/89823/53263 https://periodicos.ufsc.br/index.php/forum/article/view/89823/53264 |
dc.rights.driver.fl_str_mv |
http://creativecommons.org/licenses/by-nc-nd/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
http://creativecommons.org/licenses/by-nc-nd/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf application/pdf |
dc.publisher.none.fl_str_mv |
Programa de Pós-Graduação em Linguística - UFSC |
publisher.none.fl_str_mv |
Programa de Pós-Graduação em Linguística - UFSC |
dc.source.none.fl_str_mv |
Fórum Linguístico; Vol. 20 No. 2 (2023): Playful Games and Active Pedagogical Practices in the Teaching Portugues Language; 8876-8887 Fórum Linguístico; Vol. 20 Núm. 2 (2023): Ludicidades y Práticas Pedagógicas Activas en la Enseñanza de la Lengua Portuguesa; 8876-8887 Fórum Linguístico; v. 20 n. 2 (2023): Ludicidade e Práticas Pedagógicas no Ensino do Português; 8876-8887 1984-8412 1415-8698 reponame:Fórum Linguístico instname:Universidade Federal de Santa Catarina (UFSC) instacron:UFSC |
instname_str |
Universidade Federal de Santa Catarina (UFSC) |
instacron_str |
UFSC |
institution |
UFSC |
reponame_str |
Fórum Linguístico |
collection |
Fórum Linguístico |
repository.name.fl_str_mv |
Fórum Linguístico - Universidade Federal de Santa Catarina (UFSC) |
repository.mail.fl_str_mv |
portaldeperiodicos.bu@contato.ufsc.br || atilio.butturi@ufsc.br |
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1797051417697976320 |