Gamification as a strategy for teaching Human Evolution
Autor(a) principal: | |
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Data de Publicação: | 2022 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Diversitas Journal |
Texto Completo: | https://diversitasjournal.com.br/diversitas_journal/article/view/2213 |
Resumo: | PIBID is a teaching initiation program linked to the Coordination for the Improvement of Higher Education Personnel (CAPES), which aims to bring licenciates students closer to their future work environment. Generally, the activities carried out by the program took place in person, where the pibidians went to schools, and were inserted into the active reality of the institution. However, with the advent of the current pandemic caused by COVID-19, all these interactions had to be rethought. For this reason, just as pedagogical strategies had to be adapted to the new reality of remote teaching, PIBID interventions took on a new format. Therefore, we developed a didactic sequence addressing the contents of Human Evolution, so that in part of this activity we used gamification as a teaching methodology, in order to make the class more attractive and fun. The didactic sequence was applied in a class of the 1st grade of high school, composed of 40 students, enrolled at Colégio Estadual Paulo Freire, located in the city of Jequié-BA. Based on the results obtained, despite the difficulties encountered along the way, we conclude that gamification benefits the learning of complex content, favors engagement and motivation, in addition to promoting social, emotional, behavioral and political development. We note, then, that these alternative methodologies are increasingly gaining ground within the school, since they bring with them the proposal to transform teaching and learning, enabling the development of the student's active role within the classroom and society. |
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Gamification as a strategy for teaching Human EvolutionSequência didática: Gamificação como estratégia para o ensino de Evolução Humana no âmbito do PIBIDEnsino de biologiaMetodologias ativasFerramenta pedagógicaScience Teaching, Active Methodologies, Pedagogical Tool.PIBID is a teaching initiation program linked to the Coordination for the Improvement of Higher Education Personnel (CAPES), which aims to bring licenciates students closer to their future work environment. Generally, the activities carried out by the program took place in person, where the pibidians went to schools, and were inserted into the active reality of the institution. However, with the advent of the current pandemic caused by COVID-19, all these interactions had to be rethought. For this reason, just as pedagogical strategies had to be adapted to the new reality of remote teaching, PIBID interventions took on a new format. Therefore, we developed a didactic sequence addressing the contents of Human Evolution, so that in part of this activity we used gamification as a teaching methodology, in order to make the class more attractive and fun. The didactic sequence was applied in a class of the 1st grade of high school, composed of 40 students, enrolled at Colégio Estadual Paulo Freire, located in the city of Jequié-BA. Based on the results obtained, despite the difficulties encountered along the way, we conclude that gamification benefits the learning of complex content, favors engagement and motivation, in addition to promoting social, emotional, behavioral and political development. We note, then, that these alternative methodologies are increasingly gaining ground within the school, since they bring with them the proposal to transform teaching and learning, enabling the development of the student's active role within the classroom and society.O Programa Institucional de Bolsa de Iniciação à Docência (PIBID) é uma ação da Coordenação de Aperfeiçoamento de Pessoal de Nível Superior (CAPES), que está vinculada ao Ministério da Educação com finalidade de aproximar os estudantes licenciados ao seu futuro ambiente de trabalho. O relato trata-se do uso de uma Sequência Didática (SD) utilizando a gamificação como ferramenta pedagógica para ensinar Evolução Humana dentro do escopo do ensino de biologia. Essa estratégia foi utilizada com o intuito de promover uma aprendizagem de qualidade e uma interação significativa entre professor/aluno. O objetivo foi analisar e discutir possíveis contribuições da gamificação para a aprendizagem ativa, autônoma e reflexiva dos discentes. A SD foi aplicada em uma turma da 1ª série do ensino médio, composta por 40 alunos, matriculados regularmente no Colégio Estadual Paulo Freire, situado no município de Jequié-BA. Os resultados mostraram que a gamificação trouxe benefícios em assuntos complexos como: “definição de darwinismo social" e “relação do darwinismo social com o racismo”. Esses apontamentos induziu os alunos a pensarem e relacionarem os temas da biologia com o contexto social em que estão inseridos, favorecendo o engajamento, a motivação e promovendo o desenvolvimento social, emocional, comportamental e político dos alunos. Conclui-se, que essa metodologia favorece positivamente no processo ensino/aprendizagem, possibilitando o desenvolvimento do papel ativo do aluno em sala de aula e na sociedade. Espera-se que, esse trabalho motive e influencie mais docentes a incluir a gamificação em suas práticas pedagógicas como uma ferramenta eficiente a ser desenvolvida dentro dos componentes curriculares.Universidade Estadual de Alagoas - Eduneal2022-07-02info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://diversitasjournal.com.br/diversitas_journal/article/view/221310.48017/dj.v7i3.2213Diversitas Journal; v. 7 n. 3 (2022): Contribuições das ciências e das tecnologias para a sociedade2525-521510.48017/dj.v7i3reponame:Diversitas Journalinstname:Universidade Estadual de Alagoas (UNEAL)instacron:UNEALporhttps://diversitasjournal.com.br/diversitas_journal/article/view/2213/1740Copyright (c) 2022 Israel Silva Cruz, Bruno Gomes dos Anjos, Ana Cristina Santos Duartehttps://creativecommons.org/licenses/by/4.0info:eu-repo/semantics/openAccessCruz, Israel SilvaAnjos, Bruno Gomes dosDuarte, Ana Cristina Santos2022-07-02T17:54:18Zoai:ojs.emnuvens.com.br:article/2213Revistahttps://diversitasjournal.com.br/diversitas_journal/indexPUBhttps://www.e-publicacoes.uerj.br/index.php/muralinternacional/oairevistadiversitasjournal@gmail.com2525-52152525-5215opendoar:2023-01-13T09:47:33.237276Diversitas Journal - Universidade Estadual de Alagoas (UNEAL)false |
dc.title.none.fl_str_mv |
Gamification as a strategy for teaching Human Evolution Sequência didática: Gamificação como estratégia para o ensino de Evolução Humana no âmbito do PIBID |
title |
Gamification as a strategy for teaching Human Evolution |
spellingShingle |
Gamification as a strategy for teaching Human Evolution Cruz, Israel Silva Ensino de biologia Metodologias ativas Ferramenta pedagógica Science Teaching, Active Methodologies, Pedagogical Tool. |
title_short |
Gamification as a strategy for teaching Human Evolution |
title_full |
Gamification as a strategy for teaching Human Evolution |
title_fullStr |
Gamification as a strategy for teaching Human Evolution |
title_full_unstemmed |
Gamification as a strategy for teaching Human Evolution |
title_sort |
Gamification as a strategy for teaching Human Evolution |
author |
Cruz, Israel Silva |
author_facet |
Cruz, Israel Silva Anjos, Bruno Gomes dos Duarte, Ana Cristina Santos |
author_role |
author |
author2 |
Anjos, Bruno Gomes dos Duarte, Ana Cristina Santos |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Cruz, Israel Silva Anjos, Bruno Gomes dos Duarte, Ana Cristina Santos |
dc.subject.por.fl_str_mv |
Ensino de biologia Metodologias ativas Ferramenta pedagógica Science Teaching, Active Methodologies, Pedagogical Tool. |
topic |
Ensino de biologia Metodologias ativas Ferramenta pedagógica Science Teaching, Active Methodologies, Pedagogical Tool. |
description |
PIBID is a teaching initiation program linked to the Coordination for the Improvement of Higher Education Personnel (CAPES), which aims to bring licenciates students closer to their future work environment. Generally, the activities carried out by the program took place in person, where the pibidians went to schools, and were inserted into the active reality of the institution. However, with the advent of the current pandemic caused by COVID-19, all these interactions had to be rethought. For this reason, just as pedagogical strategies had to be adapted to the new reality of remote teaching, PIBID interventions took on a new format. Therefore, we developed a didactic sequence addressing the contents of Human Evolution, so that in part of this activity we used gamification as a teaching methodology, in order to make the class more attractive and fun. The didactic sequence was applied in a class of the 1st grade of high school, composed of 40 students, enrolled at Colégio Estadual Paulo Freire, located in the city of Jequié-BA. Based on the results obtained, despite the difficulties encountered along the way, we conclude that gamification benefits the learning of complex content, favors engagement and motivation, in addition to promoting social, emotional, behavioral and political development. We note, then, that these alternative methodologies are increasingly gaining ground within the school, since they bring with them the proposal to transform teaching and learning, enabling the development of the student's active role within the classroom and society. |
publishDate |
2022 |
dc.date.none.fl_str_mv |
2022-07-02 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://diversitasjournal.com.br/diversitas_journal/article/view/2213 10.48017/dj.v7i3.2213 |
url |
https://diversitasjournal.com.br/diversitas_journal/article/view/2213 |
identifier_str_mv |
10.48017/dj.v7i3.2213 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://diversitasjournal.com.br/diversitas_journal/article/view/2213/1740 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2022 Israel Silva Cruz, Bruno Gomes dos Anjos, Ana Cristina Santos Duarte https://creativecommons.org/licenses/by/4.0 info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2022 Israel Silva Cruz, Bruno Gomes dos Anjos, Ana Cristina Santos Duarte https://creativecommons.org/licenses/by/4.0 |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Universidade Estadual de Alagoas - Eduneal |
publisher.none.fl_str_mv |
Universidade Estadual de Alagoas - Eduneal |
dc.source.none.fl_str_mv |
Diversitas Journal; v. 7 n. 3 (2022): Contribuições das ciências e das tecnologias para a sociedade 2525-5215 10.48017/dj.v7i3 reponame:Diversitas Journal instname:Universidade Estadual de Alagoas (UNEAL) instacron:UNEAL |
instname_str |
Universidade Estadual de Alagoas (UNEAL) |
instacron_str |
UNEAL |
institution |
UNEAL |
reponame_str |
Diversitas Journal |
collection |
Diversitas Journal |
repository.name.fl_str_mv |
Diversitas Journal - Universidade Estadual de Alagoas (UNEAL) |
repository.mail.fl_str_mv |
revistadiversitasjournal@gmail.com |
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1797051279646654464 |