Develpoment and evaluation of a game to aid the teaching and learning process: A case study
Autor(a) principal: | |
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Data de Publicação: | 2019 |
Outros Autores: | , |
Tipo de documento: | Artigo |
Idioma: | por |
Título da fonte: | Research, Society and Development |
Texto Completo: | https://rsdjournal.org/index.php/rsd/article/view/1117 |
Resumo: | Recent advances in technology and the media, especially with regard to the use of mobile devices, have increasingly facilitated the lives of people in the most several areas. Such advances have create, for example, new opportunities for the use of technologies in the area of Education, which aims to contribute to the improvement of the teaching and learning process. Tests were conducted in educational environments with the application developed called “QuizApp”, in the sense of making interface improvements and identifying the potentialities and difficulties regarding the use of Mobile resources in the Education area. The results indicate that using the application can improve the teaching-learning process. |
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Develpoment and evaluation of a game to aid the teaching and learning process: A case studyDesarrollo y evaluación de un juego para la ayuda del proceso de enseñanza y aprendizaje: Un estudio de casoDesenvolvimento e avaliação de um jogo para auxílio do processo de ensino e aprendizado: Um estudo de casoDispositivos MóveisGamificaçãoMultidisciplinaridadeEnsino AprendizagemRecursos PedagógicosEducação.Dispositivos MóvilesGamificaciónMultidisciplinariedadEnseñanza AprendizajeRecursos pedagógicosEducación.Mobile DevicesGamificationMultidisciplinaryTeaching-LearningPedagogical ResourcesEducation.Recent advances in technology and the media, especially with regard to the use of mobile devices, have increasingly facilitated the lives of people in the most several areas. Such advances have create, for example, new opportunities for the use of technologies in the area of Education, which aims to contribute to the improvement of the teaching and learning process. Tests were conducted in educational environments with the application developed called “QuizApp”, in the sense of making interface improvements and identifying the potentialities and difficulties regarding the use of Mobile resources in the Education area. The results indicate that using the application can improve the teaching-learning process.Los recientes avances de la tecnología y los medios de comunicación, sobre todo en lo que se refiere a la utilización de los dispositivos móviles, han facilitado cada vez más la vida de las personas en las más diversas áreas. Estos avances han creado, por ejemplo, nuevas oportunidades para el aprovechamiento de estas tecnologías en el área de la Educación. Este artículo tiene como objetivo presentar el desarrollo de un juego educativo con cuestiones de múltiple elección, que pretende contribuir a la mejora del proceso de enseñanza y aprendizaje. Las pruebas se realizaron en entornos educativos con la aplicación desarrollada, denominada QuizApp, en el sentido de realizar mejoras de interfaz e identificar las potencialidades y dificultades sobre la utilización de recursos Mobile en el área de Educación. Los resultados indican que el uso de la aplicación puede mejorar el proceso de enseñanza aprendizaje.Os recentes avanços da tecnologia e dos meios de comunicação, sobretudo no que diz respeito à utilização dos dispositivos móveis, têm facilitado cada vez mais a vida de pessoas nas mais diversas áreas. Tais avanços têm criado, por exemplo, novas oportunidades para o aproveitamento destas tecnologias na área da Educação. Este artigo tem como objetivo apresentar o desenvolvimento de um jogo educativo com questões de múltipla escolha, que visa contribuir para melhoria do processo de ensino e aprendizagem. Testes foram conduzidos em ambientes educacionais com a aplicação desenvolvida, denominada QuizApp, no sentido de realizar melhorarias de interface e identificar as potencialidades e dificuldades sobre a utilização de recursos Mobile na área da Educação. Os resultados indicam que o uso do aplicativo pode melhorar o processo de ensino aprendizagem.Research, Society and Development2019-05-16info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/111710.33448/rsd-v8i7.1117Research, Society and Development; Vol. 8 No. 7; e18871117Research, Society and Development; Vol. 8 Núm. 7; e18871117Research, Society and Development; v. 8 n. 7; e188711172525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1117/927Copyright (c) 2019 Marcos Seruffoinfo:eu-repo/semantics/openAccessMagalhães, Ricardo Arthur PereiraPinheiro, Paulo Sérgio BritoSeruffo, Marcos César da Rocha2020-03-25T16:06:58Zoai:ojs.pkp.sfu.ca:article/1117Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:17.206651Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false |
dc.title.none.fl_str_mv |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study Desarrollo y evaluación de un juego para la ayuda del proceso de enseñanza y aprendizaje: Un estudio de caso Desenvolvimento e avaliação de um jogo para auxílio do processo de ensino e aprendizado: Um estudo de caso |
title |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study |
spellingShingle |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study Magalhães, Ricardo Arthur Pereira Dispositivos Móveis Gamificação Multidisciplinaridade Ensino Aprendizagem Recursos Pedagógicos Educação. Dispositivos Móviles Gamificación Multidisciplinariedad Enseñanza Aprendizaje Recursos pedagógicos Educación. Mobile Devices Gamification Multidisciplinary Teaching-Learning Pedagogical Resources Education. |
title_short |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study |
title_full |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study |
title_fullStr |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study |
title_full_unstemmed |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study |
title_sort |
Develpoment and evaluation of a game to aid the teaching and learning process: A case study |
author |
Magalhães, Ricardo Arthur Pereira |
author_facet |
Magalhães, Ricardo Arthur Pereira Pinheiro, Paulo Sérgio Brito Seruffo, Marcos César da Rocha |
author_role |
author |
author2 |
Pinheiro, Paulo Sérgio Brito Seruffo, Marcos César da Rocha |
author2_role |
author author |
dc.contributor.author.fl_str_mv |
Magalhães, Ricardo Arthur Pereira Pinheiro, Paulo Sérgio Brito Seruffo, Marcos César da Rocha |
dc.subject.por.fl_str_mv |
Dispositivos Móveis Gamificação Multidisciplinaridade Ensino Aprendizagem Recursos Pedagógicos Educação. Dispositivos Móviles Gamificación Multidisciplinariedad Enseñanza Aprendizaje Recursos pedagógicos Educación. Mobile Devices Gamification Multidisciplinary Teaching-Learning Pedagogical Resources Education. |
topic |
Dispositivos Móveis Gamificação Multidisciplinaridade Ensino Aprendizagem Recursos Pedagógicos Educação. Dispositivos Móviles Gamificación Multidisciplinariedad Enseñanza Aprendizaje Recursos pedagógicos Educación. Mobile Devices Gamification Multidisciplinary Teaching-Learning Pedagogical Resources Education. |
description |
Recent advances in technology and the media, especially with regard to the use of mobile devices, have increasingly facilitated the lives of people in the most several areas. Such advances have create, for example, new opportunities for the use of technologies in the area of Education, which aims to contribute to the improvement of the teaching and learning process. Tests were conducted in educational environments with the application developed called “QuizApp”, in the sense of making interface improvements and identifying the potentialities and difficulties regarding the use of Mobile resources in the Education area. The results indicate that using the application can improve the teaching-learning process. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019-05-16 |
dc.type.driver.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |
format |
article |
status_str |
publishedVersion |
dc.identifier.uri.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/1117 10.33448/rsd-v8i7.1117 |
url |
https://rsdjournal.org/index.php/rsd/article/view/1117 |
identifier_str_mv |
10.33448/rsd-v8i7.1117 |
dc.language.iso.fl_str_mv |
por |
language |
por |
dc.relation.none.fl_str_mv |
https://rsdjournal.org/index.php/rsd/article/view/1117/927 |
dc.rights.driver.fl_str_mv |
Copyright (c) 2019 Marcos Seruffo info:eu-repo/semantics/openAccess |
rights_invalid_str_mv |
Copyright (c) 2019 Marcos Seruffo |
eu_rights_str_mv |
openAccess |
dc.format.none.fl_str_mv |
application/pdf |
dc.publisher.none.fl_str_mv |
Research, Society and Development |
publisher.none.fl_str_mv |
Research, Society and Development |
dc.source.none.fl_str_mv |
Research, Society and Development; Vol. 8 No. 7; e18871117 Research, Society and Development; Vol. 8 Núm. 7; e18871117 Research, Society and Development; v. 8 n. 7; e18871117 2525-3409 reponame:Research, Society and Development instname:Universidade Federal de Itajubá (UNIFEI) instacron:UNIFEI |
instname_str |
Universidade Federal de Itajubá (UNIFEI) |
instacron_str |
UNIFEI |
institution |
UNIFEI |
reponame_str |
Research, Society and Development |
collection |
Research, Society and Development |
repository.name.fl_str_mv |
Research, Society and Development - Universidade Federal de Itajubá (UNIFEI) |
repository.mail.fl_str_mv |
rsd.articles@gmail.com |
_version_ |
1797052643399434240 |