Develpoment and evaluation of a game to aid the teaching and learning process: A case study

Detalhes bibliográficos
Autor(a) principal: Magalhães, Ricardo Arthur Pereira
Data de Publicação: 2019
Outros Autores: Pinheiro, Paulo Sérgio Brito, Seruffo, Marcos César da Rocha
Tipo de documento: Artigo
Idioma: por
Título da fonte: Research, Society and Development
Texto Completo: https://rsdjournal.org/index.php/rsd/article/view/1117
Resumo: Recent advances in technology and the media, especially with regard to the use of mobile devices, have increasingly facilitated the lives of people in the most several areas. Such advances have create, for example, new opportunities for the use of technologies in the area of Education, which aims to contribute to the improvement of the teaching and learning process. Tests were conducted in educational environments with the application developed called “QuizApp”, in the sense of making interface improvements and identifying the potentialities and difficulties regarding the use of Mobile resources in the Education area. The results indicate that using the application can improve the teaching-learning process.
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spelling Develpoment and evaluation of a game to aid the teaching and learning process: A case studyDesarrollo y evaluación de un juego para la ayuda del proceso de enseñanza y aprendizaje: Un estudio de casoDesenvolvimento e avaliação de um jogo para auxílio do processo de ensino e aprendizado: Um estudo de casoDispositivos MóveisGamificaçãoMultidisciplinaridadeEnsino AprendizagemRecursos PedagógicosEducação.Dispositivos MóvilesGamificaciónMultidisciplinariedadEnseñanza AprendizajeRecursos pedagógicosEducación.Mobile DevicesGamificationMultidisciplinaryTeaching-LearningPedagogical ResourcesEducation.Recent advances in technology and the media, especially with regard to the use of mobile devices, have increasingly facilitated the lives of people in the most several areas. Such advances have create, for example, new opportunities for the use of technologies in the area of Education, which aims to contribute to the improvement of the teaching and learning process. Tests were conducted in educational environments with the application developed called “QuizApp”, in the sense of making interface improvements and identifying the potentialities and difficulties regarding the use of Mobile resources in the Education area. The results indicate that using the application can improve the teaching-learning process.Los recientes avances de la tecnología y los medios de comunicación, sobre todo en lo que se refiere a la utilización de los dispositivos móviles, han facilitado cada vez más la vida de las personas en las más diversas áreas. Estos avances han creado, por ejemplo, nuevas oportunidades para el aprovechamiento de estas tecnologías en el área de la Educación. Este artículo tiene como objetivo presentar el desarrollo de un juego educativo con cuestiones de múltiple elección, que pretende contribuir a la mejora del proceso de enseñanza y aprendizaje. Las pruebas se realizaron en entornos educativos con la aplicación desarrollada, denominada QuizApp, en el sentido de realizar mejoras de interfaz e identificar las potencialidades y dificultades sobre la utilización de recursos Mobile en el área de Educación. Los resultados indican que el uso de la aplicación puede mejorar el proceso de enseñanza aprendizaje.Os recentes avanços da tecnologia e dos meios de comunicação, sobretudo no que diz respeito à utilização dos dispositivos móveis, têm facilitado cada vez mais a vida de pessoas nas mais diversas áreas. Tais avanços têm criado, por exemplo, novas oportunidades para o aproveitamento destas tecnologias na área da Educação. Este artigo tem como objetivo apresentar o desenvolvimento de um jogo educativo com questões de múltipla escolha, que visa contribuir para melhoria do processo de ensino e aprendizagem. Testes foram conduzidos em ambientes educacionais com a aplicação desenvolvida, denominada QuizApp, no sentido de realizar melhorarias de interface e identificar as potencialidades e dificuldades sobre a utilização de recursos Mobile na área da Educação. Os resultados indicam que o uso do aplicativo pode melhorar o processo de ensino aprendizagem.Research, Society and Development2019-05-16info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionapplication/pdfhttps://rsdjournal.org/index.php/rsd/article/view/111710.33448/rsd-v8i7.1117Research, Society and Development; Vol. 8 No. 7; e18871117Research, Society and Development; Vol. 8 Núm. 7; e18871117Research, Society and Development; v. 8 n. 7; e188711172525-3409reponame:Research, Society and Developmentinstname:Universidade Federal de Itajubá (UNIFEI)instacron:UNIFEIporhttps://rsdjournal.org/index.php/rsd/article/view/1117/927Copyright (c) 2019 Marcos Seruffoinfo:eu-repo/semantics/openAccessMagalhães, Ricardo Arthur PereiraPinheiro, Paulo Sérgio BritoSeruffo, Marcos César da Rocha2020-03-25T16:06:58Zoai:ojs.pkp.sfu.ca:article/1117Revistahttps://rsdjournal.org/index.php/rsd/indexPUBhttps://rsdjournal.org/index.php/rsd/oairsd.articles@gmail.com2525-34092525-3409opendoar:2024-01-17T09:26:17.206651Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)false
dc.title.none.fl_str_mv Develpoment and evaluation of a game to aid the teaching and learning process: A case study
Desarrollo y evaluación de un juego para la ayuda del proceso de enseñanza y aprendizaje: Un estudio de caso
Desenvolvimento e avaliação de um jogo para auxílio do processo de ensino e aprendizado: Um estudo de caso
title Develpoment and evaluation of a game to aid the teaching and learning process: A case study
spellingShingle Develpoment and evaluation of a game to aid the teaching and learning process: A case study
Magalhães, Ricardo Arthur Pereira
Dispositivos Móveis
Gamificação
Multidisciplinaridade
Ensino Aprendizagem
Recursos Pedagógicos
Educação.
Dispositivos Móviles
Gamificación
Multidisciplinariedad
Enseñanza Aprendizaje
Recursos pedagógicos
Educación.
Mobile Devices
Gamification
Multidisciplinary
Teaching-Learning
Pedagogical Resources
Education.
title_short Develpoment and evaluation of a game to aid the teaching and learning process: A case study
title_full Develpoment and evaluation of a game to aid the teaching and learning process: A case study
title_fullStr Develpoment and evaluation of a game to aid the teaching and learning process: A case study
title_full_unstemmed Develpoment and evaluation of a game to aid the teaching and learning process: A case study
title_sort Develpoment and evaluation of a game to aid the teaching and learning process: A case study
author Magalhães, Ricardo Arthur Pereira
author_facet Magalhães, Ricardo Arthur Pereira
Pinheiro, Paulo Sérgio Brito
Seruffo, Marcos César da Rocha
author_role author
author2 Pinheiro, Paulo Sérgio Brito
Seruffo, Marcos César da Rocha
author2_role author
author
dc.contributor.author.fl_str_mv Magalhães, Ricardo Arthur Pereira
Pinheiro, Paulo Sérgio Brito
Seruffo, Marcos César da Rocha
dc.subject.por.fl_str_mv Dispositivos Móveis
Gamificação
Multidisciplinaridade
Ensino Aprendizagem
Recursos Pedagógicos
Educação.
Dispositivos Móviles
Gamificación
Multidisciplinariedad
Enseñanza Aprendizaje
Recursos pedagógicos
Educación.
Mobile Devices
Gamification
Multidisciplinary
Teaching-Learning
Pedagogical Resources
Education.
topic Dispositivos Móveis
Gamificação
Multidisciplinaridade
Ensino Aprendizagem
Recursos Pedagógicos
Educação.
Dispositivos Móviles
Gamificación
Multidisciplinariedad
Enseñanza Aprendizaje
Recursos pedagógicos
Educación.
Mobile Devices
Gamification
Multidisciplinary
Teaching-Learning
Pedagogical Resources
Education.
description Recent advances in technology and the media, especially with regard to the use of mobile devices, have increasingly facilitated the lives of people in the most several areas. Such advances have create, for example, new opportunities for the use of technologies in the area of Education, which aims to contribute to the improvement of the teaching and learning process. Tests were conducted in educational environments with the application developed called “QuizApp”, in the sense of making interface improvements and identifying the potentialities and difficulties regarding the use of Mobile resources in the Education area. The results indicate that using the application can improve the teaching-learning process.
publishDate 2019
dc.date.none.fl_str_mv 2019-05-16
dc.type.driver.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
format article
status_str publishedVersion
dc.identifier.uri.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1117
10.33448/rsd-v8i7.1117
url https://rsdjournal.org/index.php/rsd/article/view/1117
identifier_str_mv 10.33448/rsd-v8i7.1117
dc.language.iso.fl_str_mv por
language por
dc.relation.none.fl_str_mv https://rsdjournal.org/index.php/rsd/article/view/1117/927
dc.rights.driver.fl_str_mv Copyright (c) 2019 Marcos Seruffo
info:eu-repo/semantics/openAccess
rights_invalid_str_mv Copyright (c) 2019 Marcos Seruffo
eu_rights_str_mv openAccess
dc.format.none.fl_str_mv application/pdf
dc.publisher.none.fl_str_mv Research, Society and Development
publisher.none.fl_str_mv Research, Society and Development
dc.source.none.fl_str_mv Research, Society and Development; Vol. 8 No. 7; e18871117
Research, Society and Development; Vol. 8 Núm. 7; e18871117
Research, Society and Development; v. 8 n. 7; e18871117
2525-3409
reponame:Research, Society and Development
instname:Universidade Federal de Itajubá (UNIFEI)
instacron:UNIFEI
instname_str Universidade Federal de Itajubá (UNIFEI)
instacron_str UNIFEI
institution UNIFEI
reponame_str Research, Society and Development
collection Research, Society and Development
repository.name.fl_str_mv Research, Society and Development - Universidade Federal de Itajubá (UNIFEI)
repository.mail.fl_str_mv rsd.articles@gmail.com
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